《Steam平台上的VR虚拟现实》 |
版本面试 |
做者算法 |
参与者数据库 |
完成日期编程 |
备注设计模式 |
YanlzVR_Steam_V01_1.0安全 |
严立钻服务器 |
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2019.04.01网络 |
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##《Steam平台上的VR虚拟现实》发布说明:数据结构
++++“Steam平台上的VR虚拟现实”:是对“Steam平台上的VR虚拟现实”的一个了解,Steam是一个超棒的游戏平台,其中VR游戏也很是精彩,因此对这个平台上的VR项目的了解固然很是有必要了,因此就跟着立钻哥哥来熟悉学习Steam平台上的VR项目吧;架构
++++“Steam平台上的VR虚拟现实”:定位在一个科普类知识,让你们了解Steam平台上的VR项目应用!
++++虚拟现实行业应用:http://www.javashuo.com/article/p-dtgguvvf-ec.html
++++Steam平台上的VR:http://www.javashuo.com/article/p-wuvvtohn-bo.html
++++Steam平台热销VR:http://www.javashuo.com/article/p-uyiidcdy-ba.html
##《Steam平台上的VR虚拟现实》目录
#第一篇:钻哥百科
#第二篇:Steam平台上的VR项目
#第三篇:Steam游戏资讯
#第四篇:虚拟现实技术的将来
#第五篇:立钻哥哥对虚拟技术的分析拓展
#推广:【XR游戏开发QQ群:784477094】
《Steam平台上的VR虚拟现实》 |
##献给小朋友玩耍的HTC演示示例 |
【XR游戏开发QQ群:784477094】
++立钻哥哥推荐的拓展学习连接(Link_Url):
立钻哥哥推荐的拓展学习连接(Link_Url) |
++++立钻哥哥Unity 学习空间: http://blog.csdn.net/VRunSoftYanlz/
++++Unity企业内训(目录):http://www.javashuo.com/article/p-oefbctlf-mn.html
++++Unity企业内训(第1讲):http://www.javashuo.com/article/p-ehlblkrj-mc.html
++++Unity企业内训(第2讲):http://www.javashuo.com/article/p-tiecmlwc-ma.html
++++Unity企业内训(第3讲):http://www.javashuo.com/article/p-mlpucjnv-ma.html
++++Unity企业内训(第4讲):http://www.javashuo.com/article/p-vfalurum-kz.html
++++Unity企业内训(第5讲):http://www.javashuo.com/article/p-ncrckqey-kv.html
++++Unity企业内训(第6讲):http://www.javashuo.com/article/p-gcrucvtb-ku.html
++++钻哥带您了解产品原型:http://www.javashuo.com/article/p-hhgxuwjv-kt.html
++++虚拟现实行业应用:http://www.javashuo.com/article/p-dtgguvvf-ec.html
++++Steam平台上的VR:http://www.javashuo.com/article/p-wuvvtohn-bo.html
++++5G接入:云计算和雾计算:http://www.javashuo.com/article/p-yqdivhsk-km.html
++++云计算通俗讲义:http://www.javashuo.com/article/p-rkzxxaay-mc.html
++++VR实验:以太网帧的构成:http://www.javashuo.com/article/p-fnfhdcgt-bp.html
++++实验四:存储器扩展实验:http://www.javashuo.com/article/p-hutumxis-dd.html
++++FrameVR示例V0913:http://www.javashuo.com/article/p-xnlrngai-cw.html
++++FrameVR示例V1003:http://www.javashuo.com/article/p-ztazxpkv-bd.html
++++SwitchMachineV1022:http://www.javashuo.com/article/p-tqkoklov-s.html
++++PlaySceneManagerV1022:http://www.javashuo.com/article/p-tqkoklov-s.html
++++计算机组成原理(教材篇):http://www.javashuo.com/article/p-sejaldpf-kr.html
++++HTC_VIVE开发基础:http://www.javashuo.com/article/p-mhcdmelt-bt.html
++++Oculus杂谈:http://www.javashuo.com/article/p-unmgvyjw-ce.html
++++Oculus安装使用:http://www.javashuo.com/article/p-ulvvimkb-cr.html
++++Unity+SteamVR=>VR:http://www.javashuo.com/article/p-asetqfsg-da.html
++++SteamVR简介:http://www.javashuo.com/article/p-awcwwcaq-ea.html
++++SteamVR脚本功能分析:http://www.javashuo.com/article/p-ajqgwdev-ek.html
++++SteamVR2.0开发指南:http://www.javashuo.com/article/p-wgdghzsl-er.html
++++SteamVR2.2.0开发指南:http://www.javashuo.com/article/p-hguaxolf-ew.html
++++SteamVR2.2.0快速入门:http://www.javashuo.com/article/p-fcmbsvpm-gb.html
++++SteamVR/Extras:http://www.javashuo.com/article/p-qrebqbra-he.html
++++SteamVR/Input:http://www.javashuo.com/article/p-avbvrjff-ga.html
++++OpenXR简介:http://www.javashuo.com/article/p-qgsgcamr-eu.html
++++VRTK杂谈:http://www.javashuo.com/article/p-gsryrkjk-eb.html
++++VRTK快速入门(杂谈):http://www.javashuo.com/article/p-bgvfnmia-cm.html
++++VRTK官方示例(目录):http://www.javashuo.com/article/p-dsnjffvq-ea.html
++++VRTK代码结构(目录):http://www.javashuo.com/article/p-wfilzqyd-es.html
++++VRTK(SceneResources):http://www.javashuo.com/article/p-ryptqvzl-hm.html
++++VRTK_ControllerEvents:http://www.javashuo.com/article/p-sciqvywx-hv.html
++++VRTK_InteractTouch:http://www.javashuo.com/article/p-ggucvtwz-hq.html
++++Unity5.x用户手册:http://www.javashuo.com/article/p-ufnzpmga-s.html
++++Unity面试题ABC:http://www.javashuo.com/article/p-mwacxwca-gm.html
++++Unity面试题D:http://www.javashuo.com/article/p-wuwcrclr-s.html
++++Unity面试题E:http://www.javashuo.com/article/p-hmabbtmc-ba.html
++++Unity面试题F:http://www.javashuo.com/article/p-olslkfao-cq.html
++++Cocos2dx面试题:http://www.javashuo.com/article/p-daozmsii-cz.html
++++禅道[zentao]:http://www.javashuo.com/article/p-rqsvjwtk-cz.html
++++Lua快速入门篇(Xlua拓展):http://www.javashuo.com/article/p-rrszijom-cm.html
++++Lua快速入门篇(XLua教程):http://www.javashuo.com/article/p-pduvmusb-ho.html
++++Lua快速入门篇(基础概述):http://www.javashuo.com/article/p-shernvtt-u.html
++++插件<Obi Rope>:http://www.javashuo.com/article/p-rmhegsmj-kr.html
++++框架知识点:http://www.javashuo.com/article/p-eufbowgf-u.html
++++游戏框架(UI框架夯实篇):http://www.javashuo.com/article/p-cvemoigb-cu.html
++++游戏框架(初探篇):http://www.javashuo.com/article/p-zfpoilbc-hy.html
++++.Net框架设计:http://www.javashuo.com/article/p-bvqhwwfm-cu.html
++++从零开始学架构:http://www.javashuo.com/article/p-xbebwfbh-gd.html
++++设计模式简单整理:http://www.javashuo.com/article/p-rngqugib-hg.html
++++专题:设计模式(精华篇):http://www.javashuo.com/article/p-nbohnaya-hw.html
++++U3D小项目参考:https://blog.csdn.net/vrunsoftyanlz/article/details/80141811
++++Unity小游戏算法分析:http://www.javashuo.com/article/p-stddpwad-eg.html
++++Unity案例(Vehicle):http://www.javashuo.com/article/p-wxnfscgy-dy.html
++++UML类图:http://www.javashuo.com/article/p-sxberuew-bm.html
++++PowerDesigner简介:http://www.javashuo.com/article/p-deknpwxv-cu.html
++++Unity知识点0001:http://www.javashuo.com/article/p-ryvdxxjr-ep.html
++++Unity知识点0008:http://www.javashuo.com/article/p-kxgstxls-gu.html
++++U3D_Shader编程(第一篇:快速入门篇):http://www.javashuo.com/article/p-kyppgrac-gz.html
++++U3D_Shader编程(第二篇:基础夯实篇):http://www.javashuo.com/article/p-qkyowtli-hv.html
++++Unity引擎基础:http://www.javashuo.com/article/p-beommoeb-ka.html
++++Unity面向组件开发:http://www.javashuo.com/article/p-eigmuvut-dt.html
++++Unity物理系统:http://www.javashuo.com/article/p-nqvvciwv-kd.html
++++Unity2D平台开发:http://www.javashuo.com/article/p-ycaagdtj-hs.html
++++UGUI基础:http://www.javashuo.com/article/p-rukxwckw-mc.html
++++UGUI进阶:http://www.javashuo.com/article/p-wcatruhq-gt.html
++++UGUI综合:http://www.javashuo.com/article/p-dkccmqii-gg.html
++++Unity动画系统基础:http://www.javashuo.com/article/p-mbrdouxy-dq.html
++++Unity动画系统进阶:http://www.javashuo.com/article/p-aqaqpbkh-bp.html
++++Navigation导航系统:http://www.javashuo.com/article/p-dswwllas-t.html
++++Unity特效渲染:http://www.javashuo.com/article/p-ckojjyfj-bp.html
++++Unity数据存储:http://www.javashuo.com/article/p-bvlzynso-m.html
++++Unity中Sqlite数据库:http://www.javashuo.com/article/p-ejutsbxl-ca.html
++++WWW类和协程:http://www.javashuo.com/article/p-dbwmhsav-cy.html
++++Unity网络:http://www.javashuo.com/article/p-sqrlntgh-dw.html
++++Unity资源加密:http://www.javashuo.com/article/p-qbtlzpck-bo.html
++++PhotonServer简介:http://www.javashuo.com/article/p-cjotdrlu-z.html
++++编写Photon游戏服务器:http://www.javashuo.com/article/p-mrqkaqlj-dn.html
++++C#事件:http://www.javashuo.com/article/p-zmwruvql-gm.html
++++C#委托:http://www.javashuo.com/article/p-uozpymaf-gh.html
++++C#集合:http://www.javashuo.com/article/p-sfqfdqsf-ex.html
++++C#泛型:http://www.javashuo.com/article/p-xrttqngo-ee.html
++++C#接口:http://www.javashuo.com/article/p-vhlfplgv-dm.html
++++C#静态类:https://blog.csdn.net/vrunsoftyanlz/article/details/78630979
++++C#中System.String类:http://www.javashuo.com/article/p-olslkfao-cq.html
++++C#数据类型:http://www.javashuo.com/article/p-hmabbtmc-ba.html
++++Unity3D默认的快捷键:http://www.javashuo.com/article/p-wuwcrclr-s.html
++++游戏相关缩写:http://www.javashuo.com/article/p-mwacxwca-gm.html
++++UnityAPI.Rigidbody刚体:http://www.javashuo.com/article/p-phaztrtw-w.html
++++UnityAPI.Material材质:http://www.javashuo.com/article/p-ntyoqcng-q.html
++++UnityAPI.Android安卓:http://www.javashuo.com/article/p-fyyfgkck-q.html
++++UnityAPI.AndroidJNI安卓JNI:http://www.javashuo.com/article/p-kvxjsnzf-w.html
++++UnityAPI.Transform变换:http://www.javashuo.com/article/p-bfgrrhxl-cq.html
++++UnityAPI.WheelCollider轮碰撞器:http://www.javashuo.com/article/p-smnaoooi-cn.html
++++UnityAPI.Resources资源:http://www.javashuo.com/article/p-utqnokva-bu.html
++++JSON数据结构:http://www.javashuo.com/article/p-dljbtddn-g.html
++++CocosStudio快速入门:http://www.javashuo.com/article/p-qldbaqqa-v.html
++++立钻哥哥Unity 学习空间: http://blog.csdn.net/VRunSoftYanlz/
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