Unity 溶解shader(通用)

今天我写一个最简单的溶解shader,在标准surface基础上写 下面是新建的surface shader Shader "Custom/dissolve" { Properties { _Color ("Color", Color) = (1,1,1,1) _MainTex ("Albedo (RGB)", 2D) = "white" {} _Glossiness ("Smoot
相关文章
相关标签/搜索