Shader之Unity中若是使模型有弯曲效果

代码以下app   Shader "Custom/Curved" {  Properties {   _MainTex ("Base (RGB)", 2D) = "white" {}   _QOffset ("Offset", Vector) = (0,0,0,0)   _Brightness ("Brightness", Float) = 0.0   _Dist ("Distance", Flo
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