在文章Flutter框架分析(八)-Platform Channel中,咱们分析了EventChannel的原理和结构,并详细讲解了与其相关的一些核心类,例如StreamHandler和MethodCodec等,本文主要讲解使用EventChannel的示例。java
EventChannel通常用于事件流的传递,用于将Platform的点击等一系列事件等传递至Platform,仅支持native到Flutter的单向传递,接下来将分析其使用流程。markdown
流程以下:app
1)native端建立某channel name的EventChannel。框架
2)native端使用setStreamHandler函数,设置该EventChannel的StreamHandler。ide
3)Flutter端建立该channel name的EventChannel。函数
4)Flutter端建立该EventChannel的广播流,通知native端channel建立完毕,并注册广播接收函数。post
5)native端刚刚注册的StreamHandler收到发送的消息,在onListen中处理消息,拿到其中的EventSink接口,经过该接口给Flutter端传递广播。ui
6)Flutter端处理该广播。this
其流程图以下:spa
Flutter端关键代码以下:
class _EventChannelState extends State<EventChannelWidget> {
EventChannel _eventChannelPlugin = EventChannel('flutter2/testeventchannel');
StreamSubscription _streamSubscription;
@override
void initState() {
_streamSubscription = _eventChannelPlugin
.receiveBroadcastStream(["abc", 123, "你好"]).listen(_onToDart,
onError: _onToDartError, onDone: _onDone);
super.initState();
}
@override
void dispose() {
if (_streamSubscription != null) {
_streamSubscription.cancel();
_streamSubscription = null;
}
super.dispose();
}
void _onToDart(message) {
print("eventchanneltest _onToDart $message");
}
void _onToDartError(error) {
print("eventchanneltest _onToDartError $error");
}
void _onDone() {
print("消息传递完毕");
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("event channel test"),
),
);
}
}
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native端关键代码以下:
class EventChannelActivity : FlutterActivity(), EventChannel.StreamHandler {
private var eventSink: EventSink? = null
private var mHandler: Handler? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
mHandler = Handler()
}
override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
Log.d("FirstNativeActivity", "configureFlutterEngine")
initChannel(flutterEngine)
}
private fun initChannel(flutter2Engine: FlutterEngine) {
EventChannel(flutter2Engine.dartExecutor, STREAM).setStreamHandler(this)
}
override fun onListen(arguments: Any, events: EventSink) {
eventSink = events
Log.i(TAG, "onListen Object:$arguments")
Toast.makeText(this, "onListen——obj:$arguments", Toast.LENGTH_SHORT).show()
mHandler!!.postDelayed( {
eventSink!!.success("hello")
eventSink!!.endOfStream()
} , 3000)
}
override fun onCancel(arguments: Any) {
Log.i(TAG, "onCancel:$arguments")
Toast.makeText(this, "onCancel——obj:$arguments", Toast.LENGTH_SHORT).show()
eventSink = null
}
companion object {
private const val TAG = "eventchanneltest"
const val STREAM = "flutter2/testeventchannel"
fun startActivity(activity: Activity) {
val intent = Intent(activity, EventChannelActivity::class.java)
activity.startActivity(intent)
}
}
}
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本文主要介绍了EventChannel的使用流程,并列举了一个使用EventChannel的示例。