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An image
is represented by a 2-D array of integers, each integer representing the pixel value of the image (from 0 to 65535).git
Given a coordinate (sr, sc)
representing the starting pixel (row and column) of the flood fill, and a pixel value newColor
, "flood fill" the image.github
To perform a "flood fill", consider the starting pixel, plus any pixels connected 4-directionally to the starting pixel of the same color as the starting pixel, plus any pixels connected 4-directionally to those pixels (also with the same color as the starting pixel), and so on. Replace the color of all of the aforementioned pixels with the newColor.数组
At the end, return the modified image.微信
Example 1:app
Input: image = [[1,1,1],[1,1,0],[1,0,1]] sr = 1, sc = 1, newColor = 2 Output: [[2,2,2],[2,2,0],[2,0,1]] Explanation: From the center of the image (with position (sr, sc) = (1, 1)), all pixels connected by a path of the same color as the starting pixel are colored with the new color. Note the bottom corner is not colored 2, because it is not 4-directionally connected to the starting pixel.
Note:ide
image
and image[0]
will be in the range [1, 50]
.0 <= sr < image.length
and 0 <= sc < image[0].length
.image[i][j]
and newColor
will be an integer in [0, 65535]
.有一幅以二维整数数组表示的图画,每个整数表示该图画的像素值大小,数值在 0 到 65535 之间。this
给你一个坐标 (sr, sc)
表示图像渲染开始的像素值(行 ,列)和一个新的颜色值 newColor
,让你从新上色这幅图像。spa
为了完成上色工做,从初始坐标开始,记录初始坐标的上下左右四个方向上像素值与初始坐标相同的相连像素点,接着再记录这四个方向上符合条件的像素点与他们对应四个方向上像素值与初始坐标相同的相连像素点,……,重复该过程。将全部有记录的像素点的颜色值改成新的颜色值。code
最后返回通过上色渲染后的图像。
示例 1:
输入: image = [[1,1,1],[1,1,0],[1,0,1]] sr = 1, sc = 1, newColor = 2 输出: [[2,2,2],[2,2,0],[2,0,1]] 解析: 在图像的正中间,(坐标(sr,sc)=(1,1)), 在路径上全部符合条件的像素点的颜色都被更改为2。 注意,右下角的像素没有更改成2, 由于它不是在上下左右四个方向上与初始点相连的像素点。
注意:
image
和 image[0]
的长度在范围 [1, 50]
内。0 <= sr < image.length
和 0 <= sc < image[0].length
。image[i][j]
和 newColor
表示的颜色值在范围 [0, 65535]
内。1 class Solution { 2 3 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 4 if image.count == 0 || image[0].count == 0 { return [] } 5 var image = image 6 7 let curColor = image[sr][sc] 8 floodFillHelper(&image, sr, sc, curColor, newColor) 9 10 return image 11 } 12 13 func floodFillHelper(_ image: inout [[Int]], _ sr: Int, _ sc: Int, _ curColor: Int, _ newColor: Int) { 14 if sr < 0 || sr >= image.count || 15 sc < 0 || sc >= image[0].count || 16 image[sr][sc] != curColor || image[sr][sc] == newColor{ return } 17 18 image[sr][sc] = newColor 19 20 floodFillHelper(&image, sr-1, sc, curColor, newColor) 21 floodFillHelper(&image, sr+1, sc, curColor, newColor) 22 floodFillHelper(&image, sr, sc-1, curColor, newColor) 23 floodFillHelper(&image, sr, sc+1, curColor, newColor) 24 } 25 }
80ms
1 class Solution { 2 3 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 4 if image.count == 0 || image[0].count == 0 { return [] } 5 var image = image 6 7 let curColor = image[sr][sc] 8 floodFillHelper(&image, sr, sc, curColor, newColor) 9 10 return image 11 } 12 13 func floodFillHelper(_ image: inout [[Int]], _ sr: Int, _ sc: Int, _ curColor: Int, _ newColor: Int) { 14 if sr < 0 || sr >= image.count || sc < 0 || sc >= image[0].count { return } 15 if image[sr][sc] != curColor || image[sr][sc] == newColor { return } 16 17 18 image[sr][sc] = newColor 19 20 for i in -1...1 { 21 floodFillHelper(&image, sr+i, sc, curColor, newColor) 22 floodFillHelper(&image, sr, sc+i, curColor, newColor) 23 } 24 } 25 }
84ms
1 class Solution { 2 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 3 let m = image.count 4 let n = image.first?.count ?? 0 5 6 var image = image 7 var stack = [[Int]]() 8 var visited = Set<[Int]>() 9 stack.append([sr,sc]) 10 let startColor = image[sr][sc] 11 12 while !stack.isEmpty { 13 let pos = stack.removeLast() 14 visited.insert(pos) 15 let vr = pos[0] 16 let vc = pos[1] 17 image[vr][vc] = newColor 18 19 let directions = [ 20 [1, 0], 21 [-1, 0], 22 [0, 1], 23 [0, -1] 24 ] 25 26 for d in directions { 27 let r = vr + d[0] 28 let c = vc + d[1] 29 30 if r < 0 || c < 0 || r >= m || c >= n || image[r][c] != startColor || visited.contains([r,c]) { 31 continue 32 } 33 stack.append([r,c]) 34 } 35 } 36 37 return image 38 } 39 }
88ms
1 class Solution { 2 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 3 guard image.count > 0 else { return [] } 4 var res = image 5 var queue = [[sr, sc]] 6 var j = 0 7 let color = image[sr][sc] 8 var visited = Set<[Int]>() 9 while j != queue.count { 10 let current = queue[j] 11 j += 1 12 visited.insert(current) 13 res[current[0]][current[1]] = newColor 14 queue += neighbours(image, current, color, visited) 15 } 16 return res 17 } 18 19 func neighbours(_ image: [[Int]], _ p: [Int], _ color: Int, _ visited: Set<[Int]>) -> [[Int]] { 20 let rows = image.count, cols = image[0].count 21 let x = p[0], y = p[1] 22 return [[x-1, y], [x+1, y], [x, y-1], [x, y+1]].filter { !visited.contains($0) && $0[0] >= 0 && $0[0] < rows && $0[1] >= 0 && $0[1] < cols && image[$0[0]][$0[1]] == color } 23 } 24 }
100ms
1 class Solution { 2 func emptyImageGrid(_ image: [[Int]]) -> [[Int]] { 3 var grid = [[Int]]() 4 for i in 0..<image.count { 5 var row = [Int]() 6 for _ in 0..<image[i].count { 7 row.append(0) 8 } 9 grid.append(row) 10 } 11 return grid 12 } 13 func shouldAdd(_ image: [[Int]], _ visited: Set<MAPoint>, _ sr: Int, _ sc: Int, _ desiredColor: Int) -> Bool { 14 if sr >= 0 && sr < image.count && sc >= 0 && sc < image[sr].count { 15 // this is a valid point in the graph 16 if image[sr][sc] == desiredColor && visited.contains(MAPoint(row: sr, col: sc)) == false { 17 // this point is the right color and hasn't been visited yet 18 return true 19 } 20 } 21 return false 22 } 23 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 24 let originalColor = image[sr][sc] 25 var imageGrid = image 26 var points = [Int]() 27 var queue = [MAPoint]() 28 var visited = Set<MAPoint>() 29 queue.append(MAPoint(row: sr, col: sc)) 30 while let firstPoint = queue.first { 31 imageGrid[firstPoint.row][firstPoint.col] = newColor 32 visited.insert(firstPoint) 33 queue.removeFirst() 34 // check surroundings 35 if shouldAdd(image, visited, firstPoint.row, firstPoint.col-1, originalColor) == true { 36 // left 37 queue.append(MAPoint(row: firstPoint.row, col: firstPoint.col-1)) 38 } 39 if shouldAdd(image, visited, firstPoint.row, firstPoint.col+1, originalColor) == true { 40 // right 41 queue.append(MAPoint(row: firstPoint.row, col: firstPoint.col+1)) 42 } 43 if shouldAdd(image, visited, firstPoint.row-1, firstPoint.col, originalColor) == true { 44 // up 45 queue.append(MAPoint(row: firstPoint.row-1, col: firstPoint.col)) 46 } 47 if shouldAdd(image, visited, firstPoint.row+1, firstPoint.col, originalColor) == true { 48 // down 49 queue.append(MAPoint(row: firstPoint.row+1, col: firstPoint.col)) 50 } 51 } 52 return imageGrid 53 } 54 } 55 56 struct MAPoint { 57 let row: Int 58 let col: Int 59 } 60 61 extension MAPoint: Hashable { 62 static func == (lhs: MAPoint, rhs: MAPoint) -> Bool { 63 return lhs.row == rhs.row && lhs.col == rhs.col 64 } 65 func hash(into hasher: inout Hasher) { 66 hasher.combine(row) 67 hasher.combine(col) 68 } 69 }
100ms
1 class Solution { 2 func floodFill(_ image: [[Int]], _ sr: Int, _ sc: Int, _ newColor: Int) -> [[Int]] { 3 var resImage: [[Int]] = image 4 var oldColor: Int = image[sr][sc] 5 6 guard oldColor != newColor else { 7 return image 8 } 9 func setNewColor(_ sr: Int, _ sc: Int) { 10 resImage[sr][sc] = newColor 11 if sr > 0 && resImage[sr - 1][sc] == oldColor { 12 setNewColor(sr - 1, sc) 13 } 14 if sr < image.count - 1 && resImage[sr + 1][sc] == oldColor { 15 setNewColor(sr + 1, sc) 16 } 17 if sc > 0 && resImage[sr][sc - 1] == oldColor { 18 setNewColor(sr, sc - 1) 19 } 20 if sc < image[0].count - 1 && resImage[sr][sc + 1] == oldColor { 21 setNewColor(sr, sc + 1) 22 } 23 } 24 setNewColor(sr, sc) 25 return resImage 26 } 27 }