有些人会想,明明用thread已经能够很好的工做了,为何还要搞个worker和pool?php
之因此要用到worker和pool仍是由于效率,由于系统建立一个新线程代价是比较昂贵,每一个建立的线程会复制当前执行的整个上下文。mysql
尽量的重用线程可让咱们的程序更高效。sql
一个简单的worker例子:数据库
<?php //建立自定义work类,给work取个名字,方便查看 class Work extends Worker { private $name; public function __construct($name) { $this->name = $name; } public function getName() { return $this->name; } } class Task extends Thread { private $num; public function __construct($num) { $this->num = $num; } public function run() { //计算累加和 $total = 0; for ($i = 0; $i < $this->num; $i++) { $total += $i; } echo "work : {$this->worker->getName()} task : {$total} \n"; sleep(1); } } //建立一个worker线程 $work = new Work('a'); $work->start(); for ($i = 1; $i <= 10; $i++) { //将Task对象压栈到worker线程中 //这个时候Task对象就可使用worker线程上下文(变量,函数等) $work->stack(new Task($i)); } //循环的清理任务,会阻塞主线程,直到栈中任务都执行完毕 while ($work->collect()) ; //关闭worker $work->shutdown();
上面代码在运行的时候,计算结果会每隔一秒出来一条,也就是10个task对象是运行在1个worker线程上的。函数
若是10个task对象是分别在独立空间运行的,sleep()函数就不会起做用,他们各自sleep并不会影响其余线程。fetch
把上面的代码修改一下:this
<?php //建立自定义work类,给work取个名字,方便查看 class Work extends Worker { private $name; public function __construct($name) { $this->name = $name; } public function getName() { return $this->name; } } class Task extends Thread { private $num; public function __construct($num) { $this->num = $num; } public function run() { //计算累加和 $total = 0; for ($i = 0; $i < $this->num; $i++) { $total += $i; } echo "work : {$this->worker->getName()} task : {$total} \n"; sleep(1); } } //建立二个worker线程 $work1 = new Work('a'); $work2 = new Work('b'); $work1->start(); $work2->start(); for ($i = 1; $i <= 10; $i++) { if ($i <= 5) { $work1->stack(new Task($i)); } else { $work2->stack(new Task($i)); } } //循环的清理任务,会阻塞主线程,直到栈中任务都执行完毕 while ($work1->collect() || $work2->collect()) ; //关闭worker $work1->shutdown(); $work2->shutdown();
这里咱们建立2个worker线程,让10个task对象分别压栈到2个worker中。线程
这时能够看到,计算结果是一对一对的出来,说明10个task对象跑在了2个worker线程上。对象
至于须要建立多少个worker线程,和多少个task对象,就看自已的需求了。blog
worker还有一个好处就是能够重用worker中的对象和方法。咱们能够在worker中建立一个链接数据库对象,方便各task调用。
<?php class DB extends Worker { //注意这里设置为静态成员,pdo链接自己是不能在上下文中共享的 //声明为静态成员,让每一个worker有自已的pdo链接 private static $db = null; public $msg = 'i from db'; public function run() { self::$db = new PDO('mysql:host=192.168.33.226;port=3306;dbname=test;charset=utf8', 'root', ''); } public function getDb() { return self::$db; } } class Task extends Thread { private $id; //注意,这里不要给成员设置默认值,$result成员是线程对象是不可变的,不能被改写 private $result; public function __construct($id) { $this->id = $id; } public function run() { //获取worker中的数据库链接 $db = $this->worker->getDb(); $ret = $db->query("select * from tb_user where id = {$this->id}"); $this->result = $ret->fetch(PDO::FETCH_ASSOC); //访问worker中的成员变量msg echo "data : {$this->result['id']} {$this->result['name']} \t worker data : {$this->worker->msg} \n"; } } //建立一个worker线程 $work = new DB(); $work->start(); for ($i = 1; $i <= 5; $i++) { $work->stack(new Task($i)); } //循环的清理任务,会阻塞主线程,直到栈中任务都执行完毕 while ($work->collect()) ; //关闭worker $work->shutdown();
tb_user表你们能够随意建立,我这里为了演示只建立了id和name字段
运行结果以下:
若是说worker是对线程的重用,那么pool就是对worker更高的抽象了,能够同时管理多个worker。
<?php //之因此要建立一个Id线程类,主要是为了给work取个不一样的ID,方便查看,哪些task线程属于哪一个work中 class Id extends Thread { private $id; public function getId() { //防止出现id混乱,这里使用同步操做 $this->synchronized(function () { ++$this->id; }); return $this->id; } } class Work extends Worker { private $id; public function __construct(Id $obj) { $this->id = $obj->getId(); } public function getId() { return $this->id; } } class Task extends Thread { private $num = 0; public function __construct($num) { $this->num = $num; } //计算累加和 public function run() { $total = 0; for ($i = 0; $i < $this->num; $i++) { $total += $i; } echo "work id : {$this->worker->getId()} task : {$total} \n"; } } //建立pool,可容纳3个work对象 $pool = new Pool(3, 'Work', [new Id()]); //循环的把20个task线程提交到pool中的work对象上运行 for ($i = 1; $i <= 20; $i++) { $pool->submit(new Task($i)); } //循环的清理任务,会阻塞主线程,直到任务都执行完毕 while ($pool->collect()) ; //关闭pool $pool->shutdown();
运行结果以下: