一提到Java多线程,首先想到的是Thread继承和Runnable的接口实现java
Thread继承多线程
public class MyThread extends Thread { public void run(){ int i = 0; System.out.println("--------------"+i++); } }
Runnable接口实现app
public class RunnableImpl implements Runnable { private long value = 0; @Override public synchronized void run() { while(ThreadMain.tickets > 0){ System.out.println(Thread.currentThread().getName()+ "------------"+ --ThreadMain.tickets); } } }
二者均可以实现多线程程序的建立。实际上,咱们查看Thread的代码实现,也能够发现,Thread实际上也是实现了Runnable接口。ide
public class Thread implements Runnable { /* Make sure registerNatives is the first thing <clinit> does. */ private static native void registerNatives(); static { registerNatives(); } private char name[]; private int priority; private Thread threadQ; private long eetop; ...... }
那么Thread 和Runnabe 有什么区别呢?ui
The most common difference isthis
However, the significant difference is.spa
Thread vs Runnable线程
class ImplementsRunnable implements Runnable { private int counter = 0; public void run() { counter++; System.out.println("ImplementsRunnable : Counter : " + counter); } } class ExtendsThread extends Thread { private int counter = 0; public void run() { counter++; System.out.println("ExtendsThread : Counter : " + counter); } } public class ThreadVsRunnable { public static void main(String args[]) throws Exception { // Multiple threads share the same object. ImplementsRunnable rc = new ImplementsRunnable(); Thread t1 = new Thread(rc); t1.start(); Thread.sleep(1000); // Waiting for 1 second before starting next thread Thread t2 = new Thread(rc); t2.start(); Thread.sleep(1000); // Waiting for 1 second before starting next thread Thread t3 = new Thread(rc); t3.start(); // Creating new instance for every thread access. ExtendsThread tc1 = new ExtendsThread(); tc1.start(); Thread.sleep(1000); // Waiting for 1 second before starting next thread ExtendsThread tc2 = new ExtendsThread(); tc2.start(); Thread.sleep(1000); // Waiting for 1 second before starting next thread ExtendsThread tc3 = new ExtendsThread(); tc3.start(); } }
执行结果输出以下:blog
ImplementsRunnable : Counter : 1
ImplementsRunnable : Counter : 2
ImplementsRunnable : Counter : 3
ExtendsThread : Counter : 1
ExtendsThread : Counter : 1
ExtendsThread : Counter : 1继承
In the Runnable interface approach, only one instance of a class is being created and it has been shared by different threads. So the value of counter is incremented for each and every thread access.
Whereas, Thread class approach, you must have to create separate instance for every thread access. Hence different memory is allocated for every class instances and each has separate counter, the value remains same, which means no increment will happen because none of the object reference is same.
Which one is best to use?
Ans : Very simple, based on your application requirements you will use this appropriately. But I would suggest, try to use interface inheritance i.e., implements Runnable.