解释器模式(Interpreter Pattern) :定义语言的文法,而且创建一个解释器来解释该语言中的句子,这里的“语言”意思是使用规定格式和语法的代码,它是一种类行为型模式。git
Context类:github
namespace InterpreterPattern.BasicStructure { class Context { public string Input { get; set; } public string Output { get; set; } } }
AbstractExpression类:编程
namespace InterpreterPattern.BasicStructure { abstract class AbstractExpression { public abstract void Interpret(Context context); } }
TerminalExpression类:app
namespace InterpreterPattern.BasicStructure { class TerminalExpression : AbstractExpression { public override void Interpret(Context context) { Console.WriteLine("终端解释器"); } } }
NonterminalExpression类:编程语言
namespace InterpreterPattern.BasicStructure { class NonterminalExpression : AbstractExpression { public override void Interpret(Context context) { Console.WriteLine("非终端解释器"); } } }
客户端调用代码:ide
static void Main(string[] args) { try { {//BasicStructure Context context = new Context(); IList<AbstractExpression> list = new List<AbstractExpression>(); list.Add(new TerminalExpression()); list.Add(new NonterminalExpression()); list.Add(new TerminalExpression()); list.Add(new TerminalExpression()); foreach (var item in list) { item.Interpret(context); } } } catch (Exception ex) { Console.WriteLine(ex.Message); } Console.ReadKey(); }
结果以下:工具
场景模拟:做为一个学渣级的存在,读书时没有学好英文,如今碰到英文时经常须要借助一些翻译工具。ui
ChineseEnglishDict(环境)类——Context类this
namespace InterpreterPattern.SituationSimulation { /// <summary> /// 环境类 /// </summary> class ChineseEnglishDict { private Dictionary<string, string> _dictory = new Dictionary<string, string>(); public ChineseEnglishDict() { _dictory.Add("this", "这"); _dictory.Add("is", "是"); _dictory.Add("an", "一个"); _dictory.Add("apple", "苹果"); } public string GetEnglish(string value) { return _dictory[value.ToLower()]; } } }
TranslateExpression(翻译抽象)类——AbstractExpression类spa
namespace InterpreterPattern.SituationSimulation { /// <summary> /// 翻译抽象类 /// </summary> abstract class TranslateExpression { public abstract string Interpret(ChineseEnglishDict context); } }
WordExpression(单词翻译)类——NonterminalExpression类
namespace InterpreterPattern.SituationSimulation { /// <summary> /// 单词翻译类 /// </summary> class WordExpression : TranslateExpression { private string _value; public WordExpression(string value) { this._value = value; } public override string Interpret(ChineseEnglishDict dict) { return new StringBuilder().Append(dict.GetEnglish(_value)).ToString(); } } }
SymbolExpression(符号翻译)类——TerminalExpression类
namespace InterpreterPattern.SituationSimulation { /// <summary> /// 符号翻译类 /// </summary> class SymbolExpression : TranslateExpression { private string _value; public SymbolExpression(string value) { this._value = value; } public override string Interpret(ChineseEnglishDict dict) { switch (_value) { case ".": return new StringBuilder().Append("。").ToString(); default: return _value; } } } }
客户端调用代码:
static void Main(string[] args) { try { {//SituationSimulation IList<TranslateExpression> list = new List<TranslateExpression>(); string english = "This is an apple."; var elements = english.Split(new char[] { '.' }, StringSplitOptions.RemoveEmptyEntries); foreach (var element in elements) { var words = element.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); foreach (var word in words) { list.Add(new WordExpression(word)); } list.Add(new SymbolExpression(".")); } ChineseEnglishDict dict = new ChineseEnglishDict(); string result = ""; foreach (var item in list) { result += item.Interpret(dict); } Console.WriteLine(english + "翻译后:" + result); } } catch (Exception ex) { Console.WriteLine(ex.Message); } Console.ReadKey(); }
结果以下:
解释器模式的优势
解释器模式的缺点
根据代理模式的使用目的,常见的代理模式有如下几种类型: