EasyPlayer-RTSP播放器是一套RTSP专用的播放器,包括有:Windows(支持IE插件,npapi插件)、Android、iOS三个平台,是区别于市面上大部分的通用播放器,EasyPlayer-RTSP更加精炼、更加专一,具有低延时和高RTSP协议兼容性,编码数据解析等方面,都有很是大的优点。linux
EasyPlayer-RTSP-Win中录像采用GPAC的MP4Box库来封装MP4,下面我将简单介绍MP4的封装调用流程和须要注意的点;ios
bool EasyMP4Writer::CreateMP4File(char*filename,int flag) { SaveFile(); m_audiostartimestamp=-1; m_videostartimestamp=-1; if(filename==NULL) { char filename2[256]={0}; sprintf(filename2,"%d-gpac%d.mp4",time(NULL),rand()); p_file=gf_isom_open(filename2,GF_ISOM_OPEN_WRITE,NULL);//打开文件 }else p_file=gf_isom_open(filename,GF_ISOM_OPEN_WRITE,NULL);//打开文件 if (p_file==NULL) { return false; } gf_isom_set_brand_info(p_file,GF_ISOM_BRAND_MP42,0); //if(flag&ZOUTFILE_FLAG_VIDEO) //{ // m_videtrackid=gf_isom_new_track(p_file,0,GF_ISOM_MEDIA_VISUAL,1000); // gf_isom_set_track_enabled(p_file,m_videtrackid,1); //} //if(flag&ZOUTFILE_FLAG_AUDIO) //{ // m_audiotrackid=gf_isom_new_track(p_file,0,GF_ISOM_MEDIA_AUDIO,1000); // gf_isom_set_track_enabled(p_file,m_audiotrackid,1); //} m_nCreateFileFlag = flag; return true; }
建立MP4很简单,调用gf_isom_open函数就能轻松搞定,gf_isom_set_brand_info函数设置当前写MP4的版本为MP4V2;值得注意的地方是:windows
1>. 建立文件以前须要对全部的参数进行初始化,以及若是文件正在写入则须要将其关闭,这个操做主要是32位程序写的MP4文件大于4G可能出现不能播放的问题,为了方便写MP4文件进行分片,这个将在系列文章后续中进行讲解;
2>. 你们能够看到上段代码有屏蔽了部分代码flag&ZOUTFILE_FLAG_VIDEO和flag&ZOUTFILE_FLAG_AUDIO的判断,这两段代码是用来在MP4文件中建立音频轨和视频轨(默认各只建立一个),请注意:若是这里已经建立了音频和视频轨,然然后续的写入过程当中若是只写音频或者视频的话,某些播放器多是播不出来的(好比windows自带的播放器),因此,若是只写音频的话只须要建立音频轨就能够了,视频同理。api
bool EasyMP4Writer::WriteH264SPSandPPS(unsigned char*sps,int spslen,unsigned char*pps,int ppslen,int width,int height) { if (m_nCreateFileFlag&ZOUTFILE_FLAG_VIDEO) { m_videtrackid = gf_isom_new_track(p_file, 0, GF_ISOM_MEDIA_VISUAL, 1000); gf_isom_set_track_enabled(p_file, m_videtrackid, 1); } else { return false; } p_videosample=gf_isom_sample_new(); p_videosample->data=(char*)malloc(1024*1024); p_config=gf_odf_avc_cfg_new(); gf_isom_avc_config_new(p_file,m_videtrackid,p_config,NULL,NULL,&i_videodescidx); gf_isom_set_visual_info(p_file,m_videtrackid,i_videodescidx,width,height); GF_AVCConfigSlot m_slotsps={0}; GF_AVCConfigSlot m_slotpps={0}; p_config->configurationVersion = 1; p_config->AVCProfileIndication = sps[1]; p_config->profile_compatibility = sps[2]; p_config->AVCLevelIndication = sps[3]; m_slotsps.size=spslen; m_slotsps.data=(char*)malloc(spslen); memcpy(m_slotsps.data,sps,spslen); gf_list_add(p_config->sequenceParameterSets,&m_slotsps); m_slotpps.size=ppslen; m_slotpps.data=(char*)malloc(ppslen); memcpy(m_slotpps.data,pps,ppslen); gf_list_add(p_config->pictureParameterSets,&m_slotpps); gf_isom_avc_config_update(p_file,m_videtrackid,1,p_config); free(m_slotsps.data); free(m_slotpps.data); return true; }
首先,经过gf_odf_avc_cfg_new()建立一个设置AVC信息的配置结构p_config,而后对结构中指定的信息,如:长,宽,SPS和PPS等关键参数写入配置结构,调用gf_isom_avc_config_update函数写入参数信息;固然这里只是H264格式的参数设置,像其余的格式好比H265的设置也相似,这将在后续系列中进行讲解;数组
//写入AAC信息缓存
bool EasyMP4Writer::WriteAACInfo(unsigned char*info,int len, int nSampleRate, int nChannel, int nBitsPerSample) { if (m_nCreateFileFlag&ZOUTFILE_FLAG_AUDIO) { m_audiotrackid = gf_isom_new_track(p_file, 0, GF_ISOM_MEDIA_AUDIO, 1000); gf_isom_set_track_enabled(p_file, m_audiotrackid, 1); } else { return false; } p_audiosample=gf_isom_sample_new(); p_audiosample->data=(char*)malloc(1024*10); GF_ESD*esd= gf_odf_desc_esd_new(0); esd->ESID=gf_isom_get_track_id(p_file,m_audiotrackid); esd->OCRESID=gf_isom_get_track_id(p_file,m_audiotrackid); esd->decoderConfig->streamType=0x05; esd->decoderConfig->objectTypeIndication=0x40;//0x40; esd->slConfig->timestampResolution=1000;//1000;//时间单元 esd->decoderConfig->decoderSpecificInfo=(GF_DefaultDescriptor*)gf_odf_desc_new(GF_ODF_DSI_TAG); esd->decoderConfig->decoderSpecificInfo->data=(char*)malloc(len); memcpy(esd->decoderConfig->decoderSpecificInfo->data,info,len); esd->decoderConfig->decoderSpecificInfo->dataLength=len; GF_Err gferr=gf_isom_new_mpeg4_description(p_file, m_audiotrackid, esd, NULL, NULL, &i_audiodescidx); if (gferr!=0) { // TRACE("mpeg4_description:%d\n",gferr); } gferr=gf_isom_set_audio_info(p_file,m_audiotrackid,i_audiodescidx, nSampleRate,nChannel, nBitsPerSample);//44100 2 16 if (gferr!=0) { // TRACE("gf_isom_set_audio:%d\n",gferr); } free(esd->decoderConfig->decoderSpecificInfo->data); return true; }
调几个 API就搞定了,一如既往的简单–!,这里说一下一些关键参数的配置:
1> esd->decoderConfig->streamType=0x05,这里的0x05标示为AAC,固然还指出其余的类型,如MP3,AC3等等,具体可查询MP4BOX相关文档获取;
2> 函数出入的头两个参数你们看起来有点费解,这里表示的是音频解码参数组合的一个串,具体格式解析以下:(这个原本想单独开一篇博客来专门阐述的,可是鉴于没多少内容就在这里一并表述出来)
看下面代码段:ide
// 前五位为 AAC object types LOW 2 // 接着4位为 码率index 16000 8 // 采样标志标准: // static unsigned long tnsSupportedSamplingRates[13] = //音频采样率标准(标志),下标为写入标志 // { 96000,88200,64000,48000,44100,32000,24000,22050,16000,12000,11025,8000,0 }; // 接着4位为 channels 个数 2 // 最后3位用0补齐 // 应打印出的正确2进制形式为 00010 | 1000 | 0010 | 000 // 2 8 2 // BYTE ubDecInfoBuff[] = {0x12,0x10};//00010 0100 0010 000 //音频采样率标准(标志),下标为写入标志 unsigned long tnsSupportedSamplingRates[13] = { 96000,88200,64000,48000,44100,32000,24000,22050,16000,12000,11025,8000,0 }; int nI = 0; for ( nI = 0; nI<13; nI++) { if (tnsSupportedSamplingRates[nI] == sample_rate ) { break; } } unsigned char ucDecInfoBuff[2] = {0x12,0x10};// unsigned short nDecInfo = (1<<12) | (nI << 7) | (channels<<3); int nSize = sizeof(unsigned short); memcpy(ucDecInfoBuff, &nDecInfo, nSize); SWAP(ucDecInfoBuff[0], ucDecInfoBuff[1]); int unBuffSize = sizeof(ucDecInfoBuff)*sizeof(unsigned char);
你们看懂了吧,好比如今有个表示解码信息的串为 00010 | 0100 | 0010 | 000 ,那么它则表示为AAC-LC 44100采样率 双声道音频,是否是很好理解呢!!!函数
下面用文字描述,分三步走:
1> 解析H264 nal头,获取SPS和PPS, 由于咱们已经经过设置函数设置了SPS和PPS等解码关键信息,因此咱们写入文件时,H264帧将转换为AVC格式,什么意思,就是说将以00000001以及000001开头的NAL单元转换为以该NAL单元的长度来填满该四个字节(注意:全部的H264帧中的0x00000001和0x000001都要替换成NAL的长度,不然未替换的部分解码会花屏),默认三个字节的000001也用四个字节补齐,这主要是见于一帧多NAL的状况,这里有疑问我将在后续系列文章中讲解;
2> 写入SPS和PPS头;
3> 写入以NAL长度为头四个字节的AVC帧,具体实现以下:
//写入一帧,前四字节为该帧NAL长度编码
bool EasyMP4Writer::WriteVideoFrame(unsigned char*data,int len,bool keyframe,long timestamp) { if (!p_videosample) { return false; } if (m_videostartimestamp==-1&&keyframe) { m_videostartimestamp=timestamp; } if (m_videostartimestamp!=-1) { p_videosample->IsRAP=keyframe; p_videosample->dataLength=len; memcpy(p_videosample->data,data,len); p_videosample->DTS=timestamp-m_videostartimestamp; p_videosample->CTS_Offset=0; GF_Err gferr=gf_isom_add_sample(p_file,m_videtrackid,i_videodescidx,p_videosample); if (gferr==-1) { p_videosample->DTS=timestamp-m_videostartimestamp+15; gf_isom_add_sample(p_file,m_videtrackid,i_videodescidx,p_videosample); } } return true; }
同写视频相似,写音频一样要先写如音频解码参数,上文已经分析过如何写解码参数,这里只需把解码参数信息组织成串,经过WriteAACInfo()函数写入便可。
写音频数据,实现和视频同样,调用gf_isom_add_sample函数便可;
须要注意:由于咱们已经写入了音频解码信息,那么若是AAC数据中带有ADTS头,则须要去掉则7个字节的头,不然可能部分播放器不能正常播放,ADTS头以 0xFFF 开始;spa
保存文件,释放缓存和系统资源:
//保存文件
bool EasyMP4Writer::SaveFile() { if (m_psps) { delete m_psps; m_psps = NULL; } if (m_ppps) { delete m_ppps; m_ppps = NULL; } m_spslen=0; m_ppslen=0; if (m_pvps) { delete m_pvps; m_pvps = NULL; } m_vpslen = 0; m_audiostartimestamp=-1; m_videostartimestamp=-1; if (p_file) { gf_isom_close(p_file); p_file=NULL; } if(p_config) { // delete p_config->pictureParameterSets; p_config->pictureParameterSets=NULL; // delete p_config->sequenceParameterSets; p_config->sequenceParameterSets=NULL; gf_odf_avc_cfg_del(p_config); p_config=NULL; } if (p_hevc_config) { gf_odf_hevc_cfg_del(p_hevc_config); p_hevc_config = NULL; } if( p_audiosample) { if( p_audiosample->data) { free(p_audiosample->data); p_audiosample->data=NULL; } gf_isom_sample_del(&p_audiosample); p_audiosample=NULL; } if( p_videosample) { if( p_videosample->data) { free(p_videosample->data); p_videosample->data=NULL; } gf_isom_sample_del(&p_videosample); p_audiosample=NULL; } m_bwriteaudioinfo = false; m_bwritevideoinfo = false; return true; }