最简单的连接没有箭头指示方向。
该模板只包含一个形状为主要元素,由于这是在节点之间绘制的线条。连接的路线被计算后将获得一个路径的点。javascript
diagram.nodeTemplate = g( go.Node, 'Auto', new go.Binding('location', 'loc', go.Point.Parse), g( go.Shape, 'RoundedRectangle', { fill: '#ddd' } ), g( go.TextBlock, { margin: 5 }, new go.Binding('text', 'key') ) ); diagram.linkTemplate = g( go.Link, g( go.Shape ) ); var nodeDateArray = [ { key: 'apple', loc: '0 0'}, { key: 'object-c', loc: '0 150'} ]; var linkDataArray = [ { from: 'apple', to: 'object-c'} ];
许多节点都须要用指示的方向性。 GoJS能够很容易地创建方向,只需添加一个形状并设置其Shape.toArrow属性。固然你也能够设置其它形状的属性,如Shape.fill以自定义箭头的外观。java
var diagram = new go.Diagram('diagram'); var g = go.GraphObject.make; diagram.nodeTemplate = g( go.Node, 'Auto', new go.Binding('location', 'loc', go.Point.Parse), g( go.Shape, 'RoundedRectangle', { fill: '#ddd' } ), g( go.TextBlock, { margin: 5 }, new go.Binding('text', 'key') ) ); diagram.linkTemplate = g( go.Link, g( go.Shape g( go.Shape, { toArrow: 'OpenTriangle', fill: null } ) ) ); var nodeDateArray = [ { key: 'apple', loc: '0 0'}, { key: 'object-c', loc: '0 150'} ]; var linkDataArray = [ { from: 'apple', to: 'object-c'} ];
目前也就只能先写这么多吧!!入门的话问题不大了node