百度编辑器官方下载,并将文件放到项目根目录下。javascript
由于vs2008 只到Framework 3.5,因此须要将4.0的东西去掉。java
1)下载.net framework 3.5版的 Newtonsoft.Json.dll 替换掉 /net/bin 中的。git
2)删除 net 文件下 config.cs 里的 using System.Dynamic,由于3.5版本没有这个。github
3)查找替换,用 string.IsNullOrEmpty 替换 String.IsNullOrWhiteSpace。web
4)去掉 config.json 里的解释,否则上传图片功能用不了。(下面的能够直接拿去用,里面修改了图片显示的地址,"imageUrlPrefix": "" 原文是这样:"imageUrlPrefix": "/ueditor/net/", /* 图片访问路径前缀 */)json
{ "imageActionName": "uploadimage", "imageFieldName": "upfile", "imageMaxSize": 2048000, "imageAllowFiles": [".png", ".jpg", ".jpeg", ".gif", ".bmp"], "imageCompressEnable": true, "imageCompressBorder": 1600, "imageInsertAlign": "none", "imageUrlPrefix": "", "imagePathFormat": "/UeEditor/upload/image/{yyyy}{mm}{dd}/{time}{rand:6}", "scrawlActionName": "uploadscrawl", "scrawlFieldName": "upfile", "scrawlPathFormat": "upload/image/{yyyy}{mm}{dd}/{time}{rand:6}", "scrawlMaxSize": 2048000, "scrawlUrlPrefix": "/ueditor/net/", "scrawlInsertAlign": "none", "snapscreenActionName": "uploadimage", "snapscreenPathFormat": "upload/image/{yyyy}{mm}{dd}/{time}{rand:6}", "snapscreenUrlPrefix": "/ueditor/net/", "snapscreenInsertAlign": "none", "catcherLocalDomain": ["127.0.0.1", "localhost", "img.baidu.com"], "catcherActionName": "catchimage", "catcherFieldName": "source", "catcherPathFormat": "upload/image/{yyyy}{mm}{dd}/{time}{rand:6}", "catcherUrlPrefix": "/ueditor/net/", "catcherMaxSize": 2048000, "catcherAllowFiles": [".png", ".jpg", ".jpeg", ".gif", ".bmp"], "videoActionName": "uploadvideo", "videoFieldName": "upfile", "videoPathFormat": "upload/video/{yyyy}{mm}{dd}/{time}{rand:6}", "videoUrlPrefix": "/ueditor/net/", "videoMaxSize": 102400000, "videoAllowFiles": [ ".flv", ".swf", ".mkv", ".avi", ".rm", ".rmvb", ".mpeg", ".mpg", ".ogg", ".ogv", ".mov", ".wmv", ".mp4", ".webm", ".mp3", ".wav", ".mid"], "fileActionName": "uploadfile", "fileFieldName": "upfile", "filePathFormat": "upload/file/{yyyy}{mm}{dd}/{time}{rand:6}", "fileUrlPrefix": "/ueditor/net/", "fileMaxSize": 51200000, "fileAllowFiles": [ ".png", ".jpg", ".jpeg", ".gif", ".bmp", ".flv", ".swf", ".mkv", ".avi", ".rm", ".rmvb", ".mpeg", ".mpg", ".ogg", ".ogv", ".mov", ".wmv", ".mp4", ".webm", ".mp3", ".wav", ".mid", ".rar", ".zip", ".tar", ".gz", ".7z", ".bz2", ".cab", ".iso", ".doc", ".docx", ".xls", ".xlsx", ".ppt", ".pptx", ".pdf", ".txt", ".md", ".xml" ], "imageManagerActionName": "listimage", "imageManagerListPath": "upload/image", "imageManagerListSize": 20, "imageManagerUrlPrefix": "/ueditor/net/", "imageManagerInsertAlign": "none", "imageManagerAllowFiles": [".png", ".jpg", ".jpeg", ".gif", ".bmp"], "fileManagerActionName": "listfile", "fileManagerListPath": "upload/file", "fileManagerUrlPrefix": "/ueditor/net/", "fileManagerListSize": 20, "fileManagerAllowFiles": [ ".png", ".jpg", ".jpeg", ".gif", ".bmp", ".flv", ".swf", ".mkv", ".avi", ".rm", ".rmvb", ".mpeg", ".mpg", ".ogg", ".ogv", ".mov", ".wmv", ".mp4", ".webm", ".mp3", ".wav", ".mid", ".rar", ".zip", ".tar", ".gz", ".7z", ".bz2", ".cab", ".iso", ".doc", ".docx", ".xls", ".xlsx", ".ppt", ".pptx", ".pdf", ".txt", ".md", ".xml" ] }
<script src="../../UeEditor/ueditor.config.js" type="text/javascript"></script> <script src="../../UeEditor/ueditor.all.min.js" type="text/javascript"></script> <script id="editor" type="text/plain" style="width: 1024px; height: 500px;"></script> <script type="text/javascript"> var ue = UE.getEditor('editor');//初始化后才能看到百度编辑器 function getData() { return UE.getEditor('editor').getContent();//获取内容 } ue.ready(function() { //异步回调 UE.getEditor('editor').execCommand('insertHtml', "123456");//设置内容,用于修改功能 }); </script>
Ps:Js 的引用顺序不能变,不然会报错。下载的 demo 中有详细用法。app
此时上传图片是很差使的,按F12,会看到报错的信息,错误的缘由是由于没有找到 net 文件夹中的 controller.ashx 这个文件。异步
controller.ashx 里面写了加载 config.json,加载到了,上传图片的功能也就好使了。编辑器
解决步骤:ide
一、修改 ueditor.config.js 文件,将, serverUrl: URL + "net/controller.ashx" 改为 , serverUrl: "/UeEditor/controller.ashx" ,改为相对路径。(此处可不改,可是须要删除 net 文件夹下的 web.config ,显示图片的路径也会有些问题。)
二、准备工做中的第4条,已经处理了显示图片的路径问题。(去掉注释,清空路径)
三、将 net 文件夹下的 config.json 与 controller.ashx 移动到 UeEditor 下。
效果:
Ps:关于图片的保存路径,能够在 \net\App_Code 中 UploadHandler.cs 的 Process 方法中修改。