在Java中,对于Lock和Condition能够理解为对传统的synchronized和wait/notify机制的替代。html
wait/notify有个限制,调用wait/notify的线程必须持有对象的锁。java
This method should only be called by a thread that is the owner of this object's monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.数组
Throws:app
IllegalMonitorStateException - if the current thread is not the owner of this object's monitor.ide
一般使用wait/notify的代码是这个样子的:this
synchronized (obj) { while (<condition does not hold>) obj.wait(); ... // Perform action appropriate to condition }
在Condition接口的javadoc中,有一个经典的Condition例子,用Condition实现了一个可阻塞队列。这里仿照javadoc简单实现了一个可阻塞队列。为了简单,没有进行try/catch,同时加入了一些注释。线程
<!-- lang: java --> public class BoundedBuffer { final Lock lock = new ReentrantLock(); final Condition notFull = lock.newCondition(); final Condition notEmpty = lock.newCondition(); final Object[] items = new Object[2]; // 阻塞队列 int putptr, takeptr, count; public void put(Object x) throws InterruptedException { System.out.println("进入put"); lock.lock(); System.out.println("put lock 锁住"); try { while (count == items.length) { // 若是队列满了,notFull就一直等待 System.out.println("put notFull 等待"); notFull.await(); // 调用await的意思取反,及not notFull -> Full } items[putptr] = x; // 终于能够插入队列 if (++putptr == items.length) putptr = 0; // 若是下标到达数组边界,循环下标置为0 ++count; System.out.println("put notEmpty 唤醒"); notEmpty.signal(); // 唤醒notEmpty } finally { System.out.println("put lock 解锁"); lock.unlock(); } } public Object take() throws InterruptedException { lock.lock(); System.out.println("take lock 锁住"); try { while (count == 0) { System.out.println("take notEmpty 等待"); notEmpty.await(); } Object x = items[takeptr]; if (++takeptr == items.length) takeptr = 0; --count; System.out.println("take notFull 唤醒"); notFull.signal(); return x; } finally { lock.unlock(); System.out.println("take lock 解锁"); } } public static void main(String[] args) throws InterruptedException { final BoundedBuffer bb = new BoundedBuffer(); System.out.println(Thread.currentThread()+","+bb); new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(1000); System.out.println(Thread.currentThread()+","+bb); bb.put("xx"); bb.put("yy"); bb.put("zz"); bb.put("zz"); } catch (InterruptedException e) { e.printStackTrace(); } } }).start(); bb.take(); } }
若是不使用JUC,大概是这样的:code
<!-- lang: java --> public class BoundedBuffer_Synchronized { private Object[] items = new Object[2]; private Object notEmpty = new Object(); private Object notFull = new Object(); int count,putidx,takeidx; public void put(Object obj) throws InterruptedException{ synchronized(notFull){ while(count == items.length){ notFull.wait(); } } items[putidx] = obj; if(++putidx == items.length){ putidx = 0; } count ++; synchronized (notEmpty) { notEmpty.notify(); } } public Object take() throws InterruptedException{ synchronized(notEmpty){ while(count == 0){ // 啥也没有呢 取啥 notEmpty.wait(); } } Object x = items[takeidx]; System.out.println("取第"+takeidx+"个元素"+x); if(++takeidx == items.length){ takeidx = 0; } count --; synchronized (notFull) { notFull.notify(); } return x; } public static void main(String[] args) throws InterruptedException { final BoundedBuffer_Synchronized bb = new BoundedBuffer_Synchronized(); System.out.println(Thread.currentThread()+","+bb); new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(1000); System.out.println(Thread.currentThread()+","+bb); bb.put("xx"); bb.put("yy"); bb.put("zz"); bb.put("zz"); bb.put("zz"); } catch (InterruptedException e) { e.printStackTrace(); } } }).start(); bb.take(); bb.take(); } }
从功能上来说,二者实现了可阻塞队列的基本业务需求。Condition是配合Lock使用的,而wait/notify是配合synchronized使用的。比较两种实现方式,其实就是比较Lock和synchronized两种同步机制的区别。关于这方面,能够参考Java 理论与实践: JDK 5.0 中更灵活、更具可伸缩性的锁定机制orm