《基于MFC的OpenGL编程》Part 18 Reading objects from the OBJ File Format

本文将介绍如何从Obj文件格式中创建3D对象,我们使用的是Nate Miller的obj格式加载类。 This would be very useful to create large Virtual Reality applications as we could make use of the readily available 3D model files or make use of mo
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