不少人问我如何用配置文件来配置注入,本节演示如何利用配置文件来注入,道理是同样的,跳转到上一节下载源码一块儿来动手!app
红框部分是必须的,接口和实现的命名空间,程序集,类,因此咱们的配置文件也须要拥有以上属性网站
并添加如下代码:ui
<?xml version="1.0" encoding="utf-8"?> <configuration> <configSections> <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration"/> </configSections> <unity> <alias alias="" type="" /> <namespace name="Apps.IBLL" /> <namespace name="Apps.BLL" /> <namespace name="Apps.IDAL" /> <namespace name="Apps.DAL" /> <assembly name="Apps.IBLL" /> <assembly name="Apps.BLL" /> <assembly name="Apps.IDAL" /> <assembly name="Apps.DAL" /> <container> <register type="ISysPersonBLL" mapTo="SysPersonBLL" /> <register type="ISysPersonRepository" mapTo="SysPersonRepository" /> </container> </unity> </configuration>
其实alias节点啥都不写也是没有关系的,只是做为一个别名使用,咱们下面全是使用真实名称spa
好了,准备调用!3d
using Microsoft.Practices.Unity; using Microsoft.Practices.Unity.Configuration; using System.Configuration; using System.Web; using System.Web.Http; using System.Web.Mvc; using Unity.WebApi; namespace Apps.Core { public static class UnityConfig { public static void RegisterComponents() { var container = BuildUnityContainer(); DependencyResolver.SetResolver(new UnityDependencyResolver(container)); GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container); } /// <summary> /// Builds the unity container. /// </summary> /// <returns></returns> private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); var fileMap = new ExeConfigurationFileMap { ExeConfigFilename = HttpContext.Current.Server.MapPath("~/Unity.Config") }; Configuration configuration = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); var unitySection = (UnityConfigurationSection)configuration.GetSection("unity"); container.LoadConfiguration(unitySection); return container; } } }
UnityConfig.RegisterComponents();
控制器代码:code
public class Default1Controller : BaseController { [Dependency] public ISysPersonBLL m_BLL { get; set; } public ActionResult Index() { ViewBag.Value = m_BLL.GetValue(); return View(); } }
业务层代码:xml
public class SysPersonBLL:ISysPersonBLL { [Dependency] public ISysPersonRepository m_Rep { get; set; } public string GetValue() { return m_Rep.GetValue(); } }
数据访问层代码:htm
public partial class SysPersonRepository { public string GetValue() { return "直接到DAL"; } }
最后界面展现:blog
正确利用注入方式得到了数据,其实配置形式,更加麻烦,每一个站点都要存在一个XML文件。并且配置容易出错,出现虽然有提示,可是若是一旦数量太多,容易出错!
代码下载:http://yunpan.cn/c6XDwfaCY9sff 访问密码 8d0e