左边控件长度可被挤压,右边控件彻底展现。当左边控件长度过长时,进行挤压,保证右边控件能彻底展现。
数组
效果以下图: less
//计算文字宽度
- (CGFloat)textWidthFromTitle:(NSString *)title fontSize:(CGFloat)fontSize{
CGSize constrainedSize = CGSizeMake(0, MAXFLOAT);
CGRect textRect = [title boundingRectWithSize:constrainedSize options:NSStringDrawingUsesLineFragmentOrigin
attributes:@{NSFontAttributeName:[UIFont systemFontOfSize:fontSize]} context:nil];
return textRect.size.width + 1; //在label中能显示全
}
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计算每个Label的宽度布局
//左Lable宽度
CGFloat longWidth = [self textWidthFromTitle:titleArray[0] fontSize:15];
//中间Lable宽度
CGFloat normalWidth = [self textWidthFromTitle:titleArray[1] fontSize:15];
//右Lable宽度
CGFloat shortWidth = [self textWidthFromTitle:titleArray[2] fontSize:15];
//屏幕宽度
CGFloat screenWidth = [UIScreen mainScreen].bounds.size.width;
//计算左Label真实宽度
CGFloat longRealWdith = MIN(longWidth, (screenWidth - normalWidth - shortWidth - 10 * 4)); //间距为10
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使用frame或者Masonry进行布局。ui
默认状况下两边的label的Content Hugging和Content Compression优先级都是同样的,因此不作处理的话,左边会显示彻底,而右边的会被挤压。spa
为了让右边的label彻底显示,那么咱们须要增大右边label的抗压缩级,或者减少左边label的抗压缩级,总之是得让右边的抗压缩级大于左边的label,这样才能让右边的label内容优先显示。code
UIView中关于Content Hugging 和 Content Compression Resistance的方法有:orm
- (UILayoutPriority)contentHuggingPriorityForAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (void)setContentHuggingPriority:(UILayoutPriority)priority forAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (UILayoutPriority)contentCompressionResistancePriorityForAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (void)setContentCompressionResistancePriority:(UILayoutPriority)priority forAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
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[self.leftLB mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.equalTo(self.bgView).offset(10);
make.centerY.equalTo(self.bgView).offset(-50);
make.right.mas_lessThanOrEqualTo(self.rightLB.mas_left);
}];
[self.rightLB mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.mas_greaterThanOrEqualTo(self.leftLB.mas_right);
make.right.equalTo(self.bgView).offset(-10);
make.centerY.equalTo(self.leftLB);
}];
[self.leftLB1 mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.equalTo(self.bgView).offset(10);
make.centerY.equalTo(self.bgView).offset(50);
make.right.mas_lessThanOrEqualTo(self.rightLB1.mas_left);
}];
[self.rightLB1 mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.mas_greaterThanOrEqualTo(self.leftLB1.mas_right);
make.right.equalTo(self.bgView).offset(-10);
make.centerY.equalTo(self.leftLB1);
}];
//下面四行代码四选一便可
//让左边的label抗压缩性下降,便可压缩,越高越不容易被压缩
[self.leftLB1 setContentCompressionResistancePriority:UILayoutPriorityDefaultLow forAxis:UILayoutConstraintAxisHorizontal];
//或者让左边的label抗拉伸性增高,越高越不容易被拉伸
// [self.leftLB1 setContentHuggingPriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisHorizontal];
//或者让右边的label抗压缩性增高,便可扩张
// [self.rightLB1 setContentCompressionResistancePriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisHorizontal];
//或者让右边的label抗拉伸性下降,便可扩张
// [self.rightLB1 setContentHuggingPriority:UILayoutPriorityDefaultLow forAxis:UILayoutConstraintAxisHorizontal];
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4个控件,横向布局,控件间距30,第一个控件与父容器间距15, 最后一个控件与父容器间距15cdn
//将须要布局的view加入一个数组中
NSArray *array = @[v1,v2,v3,v4];
/* 使用方法,一次性配置:横向布局,控件间距30,第一个控件与父容器间距15, 最后一个控件与父容器间距15,将MASAxisTypeHorizontal换成MASAxisTypeVertical则是纵向布局 */
[array mas_distributeViewsAlongAxis:MASAxisTypeHorizontal
withFixedSpacing:30 leadSpacing:15 tailSpacing:15];
//给数组中每一个view设置约束,在父view的与须要平分的方向的垂直方向的位置,例如须要在水平方向平分,就给一个竖直方向的位置
[array mas_makeConstraints:^(MASConstraintMaker *make) {
make.centerY.equalTo(self.bgView);
make.height.equalTo(@100);
}];
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