在ART-Pi H750上移植TouchGFX(三)——移植TouchGFX到RT-Thread系统

目录

在ART-Pi H750上移植TouchGFX(一)——使用STM32CUBMX生成TouchGFX工程
在ART-Pi H750上移植TouchGFX(二)——制做MDK的外部QSPI-FLASH烧录算法
在ART-Pi H750上移植TouchGFX(三)——移植TouchGFX到RT-Thread系统
在ART-Pi H750上移植TouchGFX(四)——使用RT-Thread Studio移植TouchGFX
在ART-Pi H750上移植TouchGFX(五)——制做ST-LINK的外部QSPI-FLASH烧录算法html

实验平台:

硬件: RT-Thread官方ART-PI H750开发版,正点原子4.3寸RGBLCD屏(800*480)
软件: 最新版本的STM32CubeH7固件库,TouchGFXDesigner v4.14和 STM32CubeMX V6.0.1,开发环境MDK v5.29
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代码下载:

待公布github

联系做者:

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初识RT-Thread

RT-Thread 是一个集实时操做系统(RTOS)内核、中间件组件和开发者社区于一体的技术平台,由熊谱翔先生带领并集合开源社区力量开发而成,RT-Thread 也是一个组件完整丰富、高度可伸缩、简易开发、超低功耗、高安全性的物联网操做系统。RT-Thread 具有一个 IoT OS 平台所需的全部关键组件,例如GUI、网络协议栈、安全传输、低功耗组件等等。通过11年的累积发展,RT-Thread 已经拥有一个国内最大的嵌入式开源社区,同时被普遍应用于能源、车载、医疗、消费电子等多个行业,累积装机量超过 6亿 台,成为国人自主开发、国内最成熟稳定和装机量最大的开源 RTOS。算法

自2006年发布源码并开源,RT-Thread坚持“开源、开放”的理念,贴近开发者知足市场需求,坚持作小而美的物联网操做系统,当前已可完美覆盖面向嵌入式及IoT不一样应用场景:安全

  • 小资源场景的MCU用于简单控制使用RT-Thread Nano版本(2006年发布,针对Cortex-M、RISC-V等);
  • 中等规模的IoT节点使用RT-Thread IoT OS版本(2017年发布,针对Cortex-M、龙芯、RISC-V等);
  • 功能丰富的智能设备使用RT-Thread Smart微内核版本(2020年发布,针对带MMU的处理器如Cortex-A、龙芯、RISC-V等)。

如何获取RT-Thread源代码

github地址:https://github.com/RT-Thread/rt-thread
gitee地址:https://gitee.com/rtthread/rt-thread网络

如何学习RT-Thread

更换TouchGFX的操做系统

STM32CubeMX默认支持的操做系统为FreeRTOS,TouchGFX能够运行在带操做系统和不带操做系统的应用中,用户想要更换操做系统,只须要从新实现OSWrappers类,即可以切换不一样的RTOS。
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移植TouchGFX到RT-Thread

1.从新实现OSWrappers类:electron

/** ****************************************************************************** * File Name : OSWrappers.cpp ****************************************************************************** * @attention * * <h2><center>&copy; Copyright (c) 2020 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate Liberty license * SLA0044, the "License"; You may not use this file except in compliance with * the License. You may obtain a copy of the License at: * www.st.com/SLA0044 * ****************************************************************************** */
#include <touchgfx/hal/OSWrappers.hpp>
#include <stm32h7xx_hal.h>
#include <touchgfx/hal/GPIO.hpp>
#include <touchgfx/hal/HAL.hpp>
#include <rtthread.h>
#include <rtdevice.h>
#include <board.h>
#include <rthw.h>
static rt_sem_t frame_buffer_sem;
static rt_mq_t vsync_q = 0;
using namespace touchgfx;

// Just a dummy value to insert in the VSYNC queue.
static uint8_t dummy = 0x5a;

/* * Initialize frame buffer semaphore and queue/mutex for VSYNC signal. */
void OSWrappers::initialize()
{ 
 
  

	frame_buffer_sem = rt_sem_create("gfx_sem", 1, RT_IPC_FLAG_PRIO);
    // Create a queue of length 1
    vsync_q = rt_mq_create("gfx_mq", 1, 1, RT_IPC_FLAG_PRIO);

}

/* * Take the frame buffer semaphore. Blocks until semaphore is available. */
void OSWrappers::takeFrameBufferSemaphore()
{ 
 
  
     rt_sem_take(frame_buffer_sem, RT_WAITING_FOREVER);
}

/* * Release the frame buffer semaphore. */
void OSWrappers::giveFrameBufferSemaphore()
{ 
 
  
    rt_sem_release(frame_buffer_sem);
}

/* * Attempt to obtain the frame buffer semaphore. If semaphore is not available, do * nothing. * * Note must return immediately! This function does not care who has the taken the semaphore, * it only serves to make sure that the semaphore is taken by someone. */
void OSWrappers::tryTakeFrameBufferSemaphore()
{ 
 
  
    rt_sem_trytake(frame_buffer_sem);
}

/* * Release the frame buffer semaphore in a way that is safe in interrupt context. Called * from ISR. * * Release the frame buffer semaphore in a way that is safe in interrupt context. * Called from ISR. */
void OSWrappers::giveFrameBufferSemaphoreFromISR()
{ 
 
  
    // Since this is called from an interrupt, FreeRTOS requires special handling to trigger a
    // re-scheduling. May be applicable for other OSes as well.
		rt_sem_release(frame_buffer_sem);
}

/* * Signal that a VSYNC has occurred. Should make the vsync queue/mutex available. * * Note This function is called from an ISR, and should (depending on OS) trigger a * scheduling. */
void OSWrappers::signalVSync()
{ 
 
  
    if (vsync_q)
    { 
 
  
        rt_mq_send(vsync_q, &dummy, 1);
    }
}

/* * This function blocks until a VSYNC occurs. * * Note This function must first clear the mutex/queue and then wait for the next one to * occur. */
void OSWrappers::waitForVSync()
{ 
 
  
    // First make sure the queue is empty, by trying to remove an element with 0 timeout.
    rt_mq_recv(vsync_q, &dummy, 1, 0);

    // Then, wait for next VSYNC to occur.
    rt_mq_recv(vsync_q, &dummy, 1, RT_WAITING_FOREVER);
}

/* * A function that causes executing task to sleep for a number of milliseconds. * * A function that causes executing task to sleep for a number of milliseconds. * This function is OPTIONAL. It is only used by the TouchGFX in the case of * a specific frame refresh strategy (REFRESH_STRATEGY_OPTIM_SINGLE_BUFFER_TFT_CTRL). * Due to backwards compatibility, in order for this function to be useable by the HAL * the function must be explicitly registered: * hal.registerTaskDelayFunction(&OSWrappers::taskDelay) * * see HAL::setFrameRefreshStrategy(FrameRefreshStrategy s) * see HAL::registerTaskDelayFunction(void (*delayF)(uint16_t)) */
void OSWrappers::taskDelay(uint16_t ms)
{ 
 
  
     rt_thread_mdelay(ms);
}

/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/

2. 在rtthread中添加touchgfx须要的外设
移植思路:回顾一下touchgfx须要的组件构成,只须要在rtthread中按需添加便可,详细步骤能够参考此教程:使用RTThread和TouchGFX实现DIY数字仪表(二)——把TouchGFX移植到RTThread系统
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ART-PI实战演示

1.打开上一节的工程,导入一个游戏例程
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因为此工程比较大,除了图片和字体,代码量已经超过了128k,因此不能像上一个工程那样直接下载代码了。这种状况,能够参考ST官方开发板的作法,把全部的代码都放到外部flash的空间,内部的128k空间,用来制做bootloader,bootloader上电后对qspi地址映射,而后跳转到qspi flash的地址运行程序。

2.制做bootloader

#include <rtthread.h>
#include <rtdevice.h>
#include <board.h>
#include <drv_common.h>
#include "w25qxx.h"

#define DBG_TAG "main"
#define DBG_LVL DBG_LOG
#include <rtdbg.h>

/* defined the LED0 pin: PB1 */
#define LED0_PIN GET_PIN(I, 8)

#define VECT_TAB_OFFSET 0x00000000UL
#define APPLICATION_ADDRESS (uint32_t)0x90000000

typedef void (*pFunction)(void);
pFunction JumpToApplication;

int main(void)
{ 
 
  
    /* set LED0 pin mode to output */
    rt_pin_mode(LED0_PIN, PIN_MODE_OUTPUT);

    W25QXX_Init();

    W25Q_Memory_Mapped_Enable();//地址映射

    SCB_DisableICache();
    SCB_DisableDCache();

    SysTick->CTRL = 0;

    JumpToApplication = (pFunction)(*(__IO uint32_t *)(APPLICATION_ADDRESS + 4));
    __set_MSP(*(__IO uint32_t *)APPLICATION_ADDRESS);

    JumpToApplication();//跳转

    return RT_EOK;
}

3.制做APP
修改分散加载文件,使代码所有放到外部flash
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添加中断重映射

static int vtor_config(void)
{ 
 
  
    /* Vector Table Relocation in Internal QSPI_FLASH */
    SCB->VTOR = QSPI_BASE;
    return 0;
}
INIT_BOARD_EXPORT(vtor_config);

4.添加触摸gt9147软件包
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而后在STM32TouchController.cpp中给touchgfx赋值xy坐标

bool STM32TouchController::sampleTouch(int32_t& x, int32_t& y)
{ 
 
  
    /** * By default sampleTouch returns false, * return true if a touch has been detected, otherwise false. * * Coordinates are passed to the caller by reference by x and y. * * This function is called by the TouchGFX framework. * By default sampleTouch is called every tick, this can be adjusted by HAL::setTouchSampleRate(int8_t); * */
	struct  rt_touch_data *read_data;
	read_data = read_coordinate();

	if (read_data->event == RT_TOUCH_EVENT_DOWN || read_data->event == RT_TOUCH_EVENT_MOVE)
	{ 
 
  
		x = read_data->x_coordinate;
	    y = read_data->y_coordinate;
		return true;
	}
	else
	{ 
 
  
		return false;
	}
}

烧录演示

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