从功能实现上两级调度,一级调度负责将Leader选举,二级调度则是worker节点完成每一个成员的任务的分配算法
主要是学习这种架构设计思想,虽然这种方案场景很是有限bash
MemoryQueue: 模拟消息队列实现消息的分发,充当kafka broker角色 Worker: 任务执行和具体业务二级协调算法 Coordinator: 位于消息队列内部的一个协调器,用于Leader/Follower选举 Task: 任务 Assignment: Coordnator根据任务信息和节点信息构建的任务分配结果 GroupRequest: 加入集群请求 GroupResponse: 响应信息数据结构
// MemoryQueue 内存消息队列
type MemoryQueue struct {
done chan struct{}
queue chan interface{}
wg sync.WaitGroup
coordinator map[string]*Coordinator
worker map[string]*Worker
}
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其中coordinator用于标识每一个Group组的协调器,为每一个组都创建一个分配器架构
func (mq *MemoryQueue) handleEvent(event interface{}) {
switch event.(type) {
case GroupRequest:
request := event.(GroupRequest)
mq.handleGroupRequest(&request)
case Task:
task := event.(Task)
mq.handleTask(&task)
default:
mq.Notify(event)
}
mq.wg.Done()
}
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// getGroupCoordinator 获取指定组的协调器
func (mq *MemoryQueue) getGroupCoordinator(group string) *Coordinator {
coordinator, ok := mq.coordinator[group]
if ok {
return coordinator
}
coordinator = NewCoordinator(group)
mq.coordinator[group] = coordinator
return coordinator
}
func (mq *MemoryQueue) handleGroupRequest(request *GroupRequest) {
coordinator := mq.getGroupCoordinator(request.Group)
exist := coordinator.addMember(request.ID, &request.Metadata)
// 若是worker以前已经加入该组, 就不作任何操做
if exist {
return
}
// 从新构建请求信息
groupResponse := mq.buildGroupResponse(coordinator)
mq.send(groupResponse)
}
func (mq *MemoryQueue) buildGroupResponse(coordinator *Coordinator) GroupResponse {
return GroupResponse{
Tasks: coordinator.Tasks,
Group: coordinator.Group,
Members: coordinator.AllMembers(),
LeaderID: coordinator.getLeaderID(),
Generation: coordinator.Generation,
Coordinator: coordinator,
}
}
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// Coordinator 协调器
type Coordinator struct {
Group string
Generation int
Members map[string]*Metadata
Tasks []string
Heartbeats map[string]int64
}
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Coordinator内部经过Members信息,来存储各个worker节点的元数据信息, 而后Tasks存储当前group的全部任务, Heartbeats存储workerd额心跳信息, Generation是一个分代计数器,每次节点变化都会递增并发
经过存储的worker的metadata信息,来进行主节点的选举app
// getLeaderID 根据当前信息获取leader节点
func (c *Coordinator) getLeaderID() string {
leaderID, maxOffset := "", 0
// 这里是经过offset大小来断定,offset大的就是leader, 实际上可能会更加复杂一些
for wid, metadata := range c.Members {
if leaderID == "" || metadata.offset() > maxOffset {
leaderID = wid
maxOffset = metadata.offset()
}
}
return leaderID
}
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// Worker 工做者
type Worker struct {
ID string
Group string
Tasks string
done chan struct{}
queue *MemoryQueue
Coordinator *Coordinator
}
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worker节点会包含一个coordinator信息,用于后续向该节点进行心跳信息的发送负载均衡
worker接收到不一样的事件类型,根据类型来进行处理, 其中handleGroupResponse负责接收到服务端Coordinator响应的信息,里面会包含leader节点和任务信息,由worker 来进行二级分配, handleAssign则是处理分配完后的任务信息分布式
// Execute 接收到分配的任务进行请求执行
func (w *Worker) Execute(event interface{}) {
switch event.(type) {
case GroupResponse:
response := event.(GroupResponse)
w.handleGroupResponse(&response)
case Assignment:
assign := event.(Assignment)
w.handleAssign(&assign)
}
}
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GroupResponse会将节点分割为两种:Leader和Follower, Leader节点接收到GroupResponse后须要继续进行分配任务,而Follower则只须要监听事件和发送心跳ide
func (w *Worker) handleGroupResponse(response *GroupResponse) {
if w.isLeader(response.LeaderID) {
w.onLeaderJoin(response)
} else {
w.onFollowerJoin(response)
}
}
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Follower节点进行心跳发送学习
// onFollowerJoin 当前角色是follower
func (w *Worker) onFollowerJoin(response *GroupResponse) {
w.Coordinator = response.Coordinator
go w.heartbeat()
}
// heartbeat 发送心跳
func (w *Worker) heartbeat() {
// timer := time.NewTimer(time.Second)
// for {
// select {
// case <-timer.C:
// w.Coordinator.heartbeat(w.ID, time.Now().Unix())
// timer.Reset(time.Second)
// case <-w.done:
// return
// }
// }
}
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// onLeaderJoin 当前角色是leader, 执行任务分配并发送mq
func (w *Worker) onLeaderJoin(response *GroupResponse) {
fmt.Printf("Generation [%d] leaderID [%s]\n", response.Generation, w.ID)
w.Coordinator = response.Coordinator
go w.heartbeat()
// 进行任务分片
taskSlice := w.performAssign(response)
// 将任务分配给各个worker
memerTasks, index := make(map[string][]string), 0
for _, name := range response.Members {
memerTasks[name] = taskSlice[index]
index++
}
// 分发请求
assign := Assignment{LeaderID: w.ID, Generation: response.Generation, result: memerTasks}
w.queue.send(assign)
}
// performAssign 根据当前成员和任务数
func (w *Worker) performAssign(response *GroupResponse) [][]string {
perWorker := len(response.Tasks) / len(response.Members)
leftOver := len(response.Tasks) - len(response.Members)*perWorker
result := make([][]string, len(response.Members))
taskIndex, memberTaskCount := 0, 0
for index := range result {
if index < leftOver {
memberTaskCount = perWorker + 1
} else {
memberTaskCount = perWorker
}
for i := 0; i < memberTaskCount; i++ {
result[index] = append(result[index], response.Tasks[taskIndex])
taskIndex++
}
}
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启动一个队列,而后加入任务和worker,观察分配结果
// 构建队列
queue := NewMemoryQueue(10)
queue.Start()
// 发送任务
queue.send(Task{Name: "test1", Group: "test"})
queue.send(Task{Name: "test2", Group: "test"})
queue.send(Task{Name: "test3", Group: "test"})
queue.send(Task{Name: "test4", Group: "test"})
queue.send(Task{Name: "test5", Group: "test"})
// 启动worker, 为每一个worker分配不一样的offset观察是否能将leader正常分配
workerOne := NewWorker("test-1", "test", queue)
workerOne.start(1)
queue.addWorker(workerOne.ID, workerOne)
workerTwo := NewWorker("test-2", "test", queue)
workerTwo.start(2)
queue.addWorker(workerTwo.ID, workerTwo)
workerThree := NewWorker("test-3", "test", queue)
workerThree.start(3)
queue.addWorker(workerThree.ID, workerThree)
time.Sleep(time.Second)
workerThree.stop()
time.Sleep(time.Second)
workerTwo.stop()
time.Sleep(time.Second)
workerOne.stop()
queue.Stop()
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运行结果: 首先根据offset, 最终test-3位Leader, 而后查看任务分配结果, 有两个节点2个任务,一个节点一个任务, 而后随着worker的退出,又会进行任务的从新分配
Generation [1] leaderID [test-1]
Generation [2] leaderID [test-2]
Generation [3] leaderID [test-3]
Generation [1] worker [test-1] run tasks: [test1||test2||test3||test4||test5]
Generation [1] worker [test-2] run tasks: []
Generation [1] worker [test-3] run tasks: []
Generation [2] worker [test-1] run tasks: [test1||test2||test3]
Generation [2] worker [test-2] run tasks: [test4||test5]
Generation [2] worker [test-3] run tasks: []
Generation [3] worker [test-1] run tasks: [test1||test2]
Generation [3] worker [test-2] run tasks: [test3||test4]
Generation [3] worker [test-3] run tasks: [test5]
Generation [4] leaderID [test-2]
Generation [4] worker [test-1] run tasks: [test1||test2||test3]
Generation [4] worker [test-2] run tasks: [test4||test5]
Generation [5] leaderID [test-1]
Generation [5] worker [test-1] run tasks: [test1||test2||test3||test4||test5]
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其实在分布式场景中,这种Leader/Follower选举,其实更多的是会选择基于AP模型的consul、etcd、zk等, 本文的这种设计,与kafka自身的业务场景由很大的关系, 后续有时间,仍是继续看看别的设计, 从kafka connet借鉴的设计,就到这了
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