opengl实现百叶窗效果

百叶窗的实现原理:设置窗页宽度,2张纹理间隔采样。 顶点着色器: #version 330 core layout (location = 0) in vec3 aPos; layout (location = 1) in vec3 aColor; layout (location = 2) in vec2 aTexCoord; out vec2 TexCoord; out vec4 FragC
相关文章
相关标签/搜索