transform中有这么几个属性方法css
skew(35deg)/*斜拉*/ scale(1, 0.5)/*缩放*/ rotate(45deg)/*旋转*/ translate(30px, 15px)/*位移*/
其实找到旧像素位置(x,y)与新像素位置(x',y')的关系就能够用matrix表示。html
transform的matrix()方法写法以下:transform: matrix(a,b,c,d,e,f);
新旧像素位置转换以下:
$ \begin{bmatrix} a & c &e \\ b & d &f\\0 & 0 & 1 \end{bmatrix} *\begin{bmatrix} x \\ y \\1 \end{bmatrix}=\begin{bmatrix} ax+cy+e \\ bx+dy+f \\0+0+1 \end{bmatrix} \begin{matrix} ←x' \\ ←y' \\←1 \end{matrix}$css3
假设transform: matrix(A, 0, 0, B, a, b);
则
$ \begin{bmatrix} A & 0 &a \\ 0 & B &b\\0 & 0 & 1 \end{bmatrix} *\begin{bmatrix} x \\ y \\1 \end{bmatrix}=\begin{bmatrix} Ax+a \\By+b \\1 \end{bmatrix} \begin{matrix} ←x' \\ ←y' \\. \end{matrix}$
由此得出
位移translate(a, b)
==matrix(1,0,0,1,a,b)
x' = x+a
y' = y+bgit
缩放scale(A, B)
==matrix(A, 0, 0, B, 0, 0)
x' = A*x
y' = B*ygithub
旋转rotate(θdeg)
==matrix(cosθ,sinθ,-sinθ,cosθ,0,0)
x' = xcosθ-ysinθ
y' = xsinθ+ycosθwordpress
拉伸skew(αdeg,βdeg)
==matrix(1,tan(β),tan(α),1,0,0)
x'=tan(α)*y
y'=tan(β)*x布局
matrix3d的坐标系与数学中的不太同样,如图post
新旧像素位置转换以下:
$ \begin{bmatrix} a &d &g&j \\ b & e &h&k \\ c & f &i&l\\0 &0 & 0 & 1 \end{bmatrix} *\begin{bmatrix} x \\ y\\z \\1 \end{bmatrix}=\begin{bmatrix} x' \\ y' \\z'\\1 \end{bmatrix} $学习
3D transform 中 angle为正是逆时针旋转
rotateX( angle )
rotateY( angle )
rotateZ( angle )flex
缩放scale(A, B, C)
==matrix3d(A, 0, 0, 0, 0, B, 0, 0, 0, 0, C, 0, 0, 0, 0, 1)
x' = A*x
y' = B*y
z' = C*z
英文扫盲
CSS3 弹性盒子(Flexible Box)
换行(wrap)
反向(reverse)
伸展(stretch)
两端对齐:多余的空白间距只在元素中间区域分配(space-between)
独立间距: 子项两侧都环绕互不干扰的等宽的空白间距(space-around)
均分间距:子项两侧空白间距彻底相等(space-evenly)
收缩(shrink)
方向(direction)
分数(fraction)
flex-direction
row | row-reverse | column | column-reverse;
flex-wrap
nowrap | wrap | wrap-reverse;
flex-flow <‘flex-direction’> || <‘flex-wrap’>
justify-content
flex-start | flex-end | center | space-between | space-around | space-evenly;
align-items
stretch | flex-start | flex-end | center | baseline;
align-content
stretch | flex-start | flex-end | center | space-between | space-around | space-evenly;
order
<integer>/ 整数值,默认值是 0 /
flex-grow
<number>; / 数值,能够是小数,默认值是 0 /
flex-shrink
<number>; / 数值,默认值是 1 /
flex-basis
<length> | auto; / 默认值是 auto /
flex
none | auto | [ <'flex-grow'> <'flex-shrink'>? || <'flex-basis'> ]
align-self
auto | flex-start | flex-end | center | baseline | stretch;
从玩中学习
https://flexboxfroggy.com/#zh-cn
竖向划分 grid-template-columns
: [line1] 80px [ln2] 1.0fr [ln3] 33.3% [end];
横向划分 grid-template-rows
: repeat(3, 80px [col]);
区域命名 grid-template-areas
:
.container {grid-template-areas: "葡萄 葡萄 葡萄" "龙虾 养鱼 养鱼" "龙虾 养鱼 养鱼" "西瓜 西瓜 西瓜";} .putao { grid-area: 葡萄; }
缩写 grid-template
.container { grid-template: "葡萄 葡萄 葡萄" 1fr "龙虾 养鱼 养鱼" 1fr "龙虾 养鱼 养鱼" 1fr "西瓜 西瓜 西瓜" 1fr /1fr 1fr 1fr; }
列间距 grid-column-gap
: 10px;
行间距 grid-row-gap
: 10px;
缩写 grid-gap: <grid-row-gap> <grid-column-gap>
垂直对齐 justify-items
: stretch | start | end | center;
水平对齐 align-items
: stretch | start | end | center;
缩写place-items: <align-items> / <justify-items>;
水平分布justify-content
stretch | start | end | center | space-between | space-around | space-evenly;
垂直分布align-content
: stretch | start | end | center | space-between | space-around | space-evenly;
缩写place-content:<align-content> / <justify-content>;
grid-auto-columns
和grid-auto-rows
:指定任何自动生成的网格轨道(也称为隐式网格轨道)的大小。 当网格项目多于网格中的单元格或网格项目放置在显式网格以外时,将建立隐式轨道。
grid-auto-flow
row | column | row dense | column dense
缩写grid
<grid-template-rows> / [ auto-flow && dense? ] <grid-auto-columns>?
grid-column-start
grid-column-end
缩写 grid-columngrid-row-start
grid-row-end
缩写 grid-row
.item-b { grid-column: 2 / span 纵线3; grid-row: 第一行开始 / span 3; }
等同于:
.item-b { grid-column-start: 2; grid-column-end: span 纵线3; grid-row-start: 第一行开始; grid-row-end: span 3; }
grid-areajustify-self
: stretch | start | end | center;align-self
: stretch | start | end | center;
缩写 place-self <align-self> / <justify-self>;
从玩中学习
http://cssgridgarden.com/#zh-cn
A PostCSS plugin to keep CSS grids stupidly simple
https://github.com/sylvainpol...
仅居中元素定宽高适用:
居中元素不定宽高适用:
参考:
理解CSS3 transform中的Matrix(矩阵)
好吧,CSS3 3D transform变换,不过如此!
display:flex布局教程
display:grid布局教程
水平布局汇总-github