dom
Vue
经过创建一个虚拟 DOM
对真实 DOM
发生的变化保持追踪。请仔细看这行代码:javascript
return createElement('h1', this.blogTitle)
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createElement
到底会返回什么呢?其实不是一个实际的 DOM
元素。它更准确的名字多是 createNodeDescription
,由于它所包含的信息会告诉 Vue 页面上须要渲染什么样的节点,及其子节点。咱们把这样的节点描述为“虚拟节点 (Virtual Node
)”,也常简写它为“VNode
”。“虚拟 DOM
”是咱们对由 Vue
组件树创建起来的整个 VNode
树的称呼。html
以上这段对虚拟Dom
的简短介绍来自Vue
的官网前端
咱们一开始的断点先打在app.vue
的两个hook
上:vue
export default {
name: 'app',
created () {
debugger
},
mounted () {
debugger
}
}
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刷新页面,此时调用栈中显示的函数跟预想中的不太同样:
java
在created
这个hook
执行以前,多出了一些比较奇怪的函数:node
createComponentInstanceForVnode
Vue._update
mountComponent
🤔看完之后我心中出现了一个疑问:express
为何在
created
钩子执行以前就出现了mountComponent
这个方法,究竟是文档出问题了,仍是文档出问题了呢?带着这个疑惑咱们接着往下看浏览器
mountComponent
作了什么?经过上面打第一个断点,其实不难看出这样的执行顺序(从上往下):微信
(annoymous)
Vue.$mount
mountComponent
(annoymous)
这步其实就是在执行咱们的main.js
,代码很短:闭包
...
new Vue({
render: h => h(App)
}).$mount('#app')
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Vue.$mount
Vue.prototype.$mount = function ( el, hydrating ) {
// 判断是否处于浏览器的环境
el = el && inBrowser ? query(el) : undefined;
// 执行mountComponent
return mountComponent(this, el, hydrating)
};
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mountComponent
function mountComponent ( vm, el, hydrating ) {
vm.$el = el;
if (!vm.$options.render) {
vm.$options.render = createEmptyVNode;
// 开发环境下给出警告提示
if (process.env.NODE_ENV !== 'production') {
/* istanbul ignore if */
if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
vm.$options.el || el) {
warn(
'You are using the runtime-only build of Vue where the template ' +
'compiler is not available. Either pre-compile the templates into ' +
'render functions, or use the compiler-included build.',
vm
);
} else {
warn(
'Failed to mount component: template or render function not defined.',
vm
);
}
}
}
callHook(vm, 'beforeMount');
var updateComponent;
/* istanbul ignore if */
// 这里对测试环境跟正式环境的updateComponent 作了实现上的一个区分
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = function () {
var name = vm._name;
var id = vm._uid;
var startTag = "vue-perf-start:" + id;
var endTag = "vue-perf-end:" + id;
mark(startTag);
var vnode = vm._render();
mark(endTag);
measure(("vue " + name + " render"), startTag, endTag);
mark(startTag);
vm._update(vnode, hydrating);
mark(endTag);
measure(("vue " + name + " patch"), startTag, endTag);
};
} else {
updateComponent = function () {
vm._update(vm._render(), hydrating);
};
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, {
before: function before () {
if (vm._isMounted && !vm._isDestroyed) {
callHook(vm, 'beforeUpdate');
}
}
}, true /* isRenderWatcher */);
hydrating = false;
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true;
callHook(vm, 'mounted');
}
return vm
}
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简单罗列下上面这两段代码的逻辑👇:
beforeMount
钩子函数updateComponent
函数new Watcher
并将updateComponent
当作参数传入vm._update
方法_update
方法是如何被触发的?Watcher
var Watcher = function Watcher ( vm, expOrFn, cb, options, isRenderWatcher ) {
...
// 将函数赋值给this.getter,这里是updateComponent函数
if (typeof expOrFn === 'function') {
this.getter = expOrFn;
} else {
this.getter = parsePath(expOrFn);
if (!this.getter) {
this.getter = noop;
process.env.NODE_ENV !== 'production' && warn(
"Failed watching path: \"" + expOrFn + "\" " +
'Watcher only accepts simple dot-delimited paths. ' +
'For full control, use a function instead.',
vm
);
}
}
// 根据this.lazy决定是否触发get方法
this.value = this.lazy
? undefined
: this.get();
};
Watcher.prototype.get = function get () {
pushTarget(this);
var value;
var vm = this.vm;
try {
// 这里调用getter方法,实际上也就是调用updateComponent方法并拿到返回值
value = this.getter.call(vm, vm);
} catch (e) {
if (this.user) {
handleError(e, vm, ("getter for watcher \"" + (this.expression) + "\""));
} else {
throw e
}
} finally {
// "touch" every property so they are all tracked as
// dependencies for deep watching
if (this.deep) {
traverse(value);
}
popTarget();
this.cleanupDeps();
}
// 返回函数(updateComponent)执行结果
return value
};
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简单梳理下上面这段代码的逻辑:
Watcher
实例时,将updateComponent
赋值给getter
属性this.get
方法,触发updateComponent
函数经过上面的分析咱们能够初步得出一个结论:
组件的渲染跟
Watcher
离不开关系,父组件在执行完created
钩子函数以后,会调用updateComponent
函数对子组件进行处理
若是前面你动手跟着断点一直走,那么不可贵知存在这样的调用关系(从上往下):
mountComponent
Watcher
get
updateComponent
Vue._update
patch
createElm
createComponent
init
createComponentInstanceForVnode
VueComponent
Vue._init
callHook
invokeWithErrorHandling
created
Vue.prototype._update
Vue.prototype._update = function (vnode, hydrating) {
var vm = this;
var prevEl = vm.$el;
var prevVnode = vm._vnode;
// 重存储当前父实例
var restoreActiveInstance = setActiveInstance(vm);
vm._vnode = vnode;
// Vue.prototype.__patch__ is injected in entry points
// based on the rendering backend used.
if (!prevVnode) {
// initial render
vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */);
} else {
// 执行patch函数
vm.$el = vm.__patch__(prevVnode, vnode);
}
restoreActiveInstance();
...
};
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固然,咱们经过全局检索能够得知_patch
函数相关的代码👇:
// 只在浏览器环境下patch函数有效
Vue.prototype.__patch__ = inBrowser ? patch : noop;
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var patch = createPatchFunction({ nodeOps: nodeOps, modules: modules });
function createPatchFunction (backend) {
...
return function patch (oldVnode, vnode, hydrating, removeOnly) {
...
}
}
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这里先不深究patch
的实现,咱们只要知道patch
是使用createPatchFunction
来生成的一个闭包函数便可。
咱们注意到,在子组件created
钩子执行以前存在一个init
方法👇:
var componentVNodeHooks = {
init: function init (vnode, hydrating) {
if (
vnode.componentInstance &&
!vnode.componentInstance._isDestroyed &&
vnode.data.keepAlive
) {
// kept-alive components, treat as a patch
var mountedNode = vnode; // work around flow
componentVNodeHooks.prepatch(mountedNode, mountedNode);
} else {
// 建立子组件实例
var child = vnode.componentInstance = createComponentInstanceForVnode(
vnode,
activeInstance
);
// 对子组件执行$mount方法
child.$mount(hydrating ? vnode.elm : undefined, hydrating);
}
},
...
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相关代码:
createComponentInstanceForVnode
function createComponentInstanceForVnode ( vnode, // we know it's MountedComponentVNode but flow doesn't parent // activeInstance in lifecycle state ) {
// 初始化一个子组件的vnode配置
var options = {
_isComponent: true,
_parentVnode: vnode,
parent: parent
};
// 检查render函数内是否有template模板
var inlineTemplate = vnode.data.inlineTemplate;
if (isDef(inlineTemplate)) {
options.render = inlineTemplate.render;
options.staticRenderFns = inlineTemplate.staticRenderFns;
}
// 返回子组件实例
return new vnode.componentOptions.Ctor(options)
}
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created
钩子执行以后,生成子组件的vnode
实例created
钩子执行完,检查子组件是否也有子组件$mount
函数,渲染子组件扫描下方的二维码或搜索「tony老师的前端补习班」关注个人微信公众号,那么就能够第一时间收到个人最新文章。