dom
Vue
经过创建一个虚拟 DOM
对真实 DOM
发生的变化保持追踪。请仔细看这行代码:javascript
return createElement('h1', this.blogTitle)
createElement
到底会返回什么呢?其实不是一个实际的 DOM
元素。它更准确的名字多是 createNodeDescription
,由于它所包含的信息会告诉 Vue 页面上须要渲染什么样的节点,及其子节点。咱们把这样的节点描述为“虚拟节点 (Virtual Node
)”,也常简写它为“VNode
”。“虚拟 DOM
”是咱们对由 Vue
组件树创建起来的整个 VNode
树的称呼。html
以上这段对虚拟Dom
的简短介绍来自Vue
的官网前端
咱们一开始的断点先打在app.vue
的两个hook
上:vue
export default { name: 'app', created () { debugger }, mounted () { debugger } }
刷新页面,此时调用栈中显示的函数跟预想中的不太同样: java
在created
这个hook
执行以前,多出了一些比较奇怪的函数:node
createComponentInstanceForVnode
Vue._update
mountComponent
🤔看完之后我心中出现了一个疑问:express
为何在created
钩子执行以前就出现了mountComponent
这个方法,究竟是文档出问题了,仍是文档出问题了呢?带着这个疑惑咱们接着往下看
mountComponent
作了什么?经过上面打第一个断点,其实不难看出这样的执行顺序(从上往下):浏览器
(annoymous)
Vue.$mount
mountComponent
(annoymous)
这步其实就是在执行咱们的main.js
,代码很短:微信
... new Vue({ render: h => h(App) }).$mount('#app')
Vue.$mount
Vue.prototype.$mount = function ( el, hydrating ) { // 判断是否处于浏览器的环境 el = el && inBrowser ? query(el) : undefined; // 执行mountComponent return mountComponent(this, el, hydrating) };
mountComponent
function mountComponent ( vm, el, hydrating ) { vm.$el = el; if (!vm.$options.render) { vm.$options.render = createEmptyVNode; // 开发环境下给出警告提示 if (process.env.NODE_ENV !== 'production') { /* istanbul ignore if */ if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') || vm.$options.el || el) { warn( 'You are using the runtime-only build of Vue where the template ' + 'compiler is not available. Either pre-compile the templates into ' + 'render functions, or use the compiler-included build.', vm ); } else { warn( 'Failed to mount component: template or render function not defined.', vm ); } } } callHook(vm, 'beforeMount'); var updateComponent; /* istanbul ignore if */ // 这里对测试环境跟正式环境的updateComponent 作了实现上的一个区分 if (process.env.NODE_ENV !== 'production' && config.performance && mark) { updateComponent = function () { var name = vm._name; var id = vm._uid; var startTag = "vue-perf-start:" + id; var endTag = "vue-perf-end:" + id; mark(startTag); var vnode = vm._render(); mark(endTag); measure(("vue " + name + " render"), startTag, endTag); mark(startTag); vm._update(vnode, hydrating); mark(endTag); measure(("vue " + name + " patch"), startTag, endTag); }; } else { updateComponent = function () { vm._update(vm._render(), hydrating); }; } // we set this to vm._watcher inside the watcher's constructor // since the watcher's initial patch may call $forceUpdate (e.g. inside child // component's mounted hook), which relies on vm._watcher being already defined new Watcher(vm, updateComponent, noop, { before: function before () { if (vm._isMounted && !vm._isDestroyed) { callHook(vm, 'beforeUpdate'); } } }, true /* isRenderWatcher */); hydrating = false; // manually mounted instance, call mounted on self // mounted is called for render-created child components in its inserted hook if (vm.$vnode == null) { vm._isMounted = true; callHook(vm, 'mounted'); } return vm }
简单罗列下上面这两段代码的逻辑👇:闭包
beforeMount
钩子函数updateComponent
函数new Watcher
并将updateComponent
当作参数传入vm._update
方法_update
方法是如何被触发的?Watcher
var Watcher = function Watcher ( vm, expOrFn, cb, options, isRenderWatcher ) { ... // 将函数赋值给this.getter,这里是updateComponent函数 if (typeof expOrFn === 'function') { this.getter = expOrFn; } else { this.getter = parsePath(expOrFn); if (!this.getter) { this.getter = noop; process.env.NODE_ENV !== 'production' && warn( "Failed watching path: \"" + expOrFn + "\" " + 'Watcher only accepts simple dot-delimited paths. ' + 'For full control, use a function instead.', vm ); } } // 根据this.lazy决定是否触发get方法 this.value = this.lazy ? undefined : this.get(); }; Watcher.prototype.get = function get () { pushTarget(this); var value; var vm = this.vm; try { // 这里调用getter方法,实际上也就是调用updateComponent方法并拿到返回值 value = this.getter.call(vm, vm); } catch (e) { if (this.user) { handleError(e, vm, ("getter for watcher \"" + (this.expression) + "\"")); } else { throw e } } finally { // "touch" every property so they are all tracked as // dependencies for deep watching if (this.deep) { traverse(value); } popTarget(); this.cleanupDeps(); } // 返回函数(updateComponent)执行结果 return value };
简单梳理下上面这段代码的逻辑:
Watcher
实例时,将updateComponent
赋值给getter
属性this.get
方法,触发updateComponent
函数经过上面的分析咱们能够初步得出一个结论:
组件的渲染跟Watcher
离不开关系,父组件在执行完created
钩子函数以后,会调用updateComponent
函数对子组件进行处理
若是前面你动手跟着断点一直走,那么不可贵知存在这样的调用关系(从上往下):
mountComponent
Watcher
get
updateComponent
Vue._update
patch
createElm
createComponent
init
createComponentInstanceForVnode
VueComponent
Vue._init
callHook
invokeWithErrorHandling
created
Vue.prototype._update
Vue.prototype._update = function (vnode, hydrating) { var vm = this; var prevEl = vm.$el; var prevVnode = vm._vnode; // 重存储当前父实例 var restoreActiveInstance = setActiveInstance(vm); vm._vnode = vnode; // Vue.prototype.__patch__ is injected in entry points // based on the rendering backend used. if (!prevVnode) { // initial render vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */); } else { // 执行patch函数 vm.$el = vm.__patch__(prevVnode, vnode); } restoreActiveInstance(); ... };
固然,咱们经过全局检索能够得知_patch
函数相关的代码👇:
// 只在浏览器环境下patch函数有效 Vue.prototype.__patch__ = inBrowser ? patch : noop;
var patch = createPatchFunction({ nodeOps: nodeOps, modules: modules }); function createPatchFunction (backend) { ... return function patch (oldVnode, vnode, hydrating, removeOnly) { ... } }
这里先不深究patch
的实现,咱们只要知道patch
是使用createPatchFunction
来生成的一个闭包函数便可。
咱们注意到,在子组件created
钩子执行以前存在一个init
方法👇:
var componentVNodeHooks = { init: function init (vnode, hydrating) { if ( vnode.componentInstance && !vnode.componentInstance._isDestroyed && vnode.data.keepAlive ) { // kept-alive components, treat as a patch var mountedNode = vnode; // work around flow componentVNodeHooks.prepatch(mountedNode, mountedNode); } else { // 建立子组件实例 var child = vnode.componentInstance = createComponentInstanceForVnode( vnode, activeInstance ); // 对子组件执行$mount方法 child.$mount(hydrating ? vnode.elm : undefined, hydrating); } }, ...
相关代码:
createComponentInstanceForVnode
function createComponentInstanceForVnode ( vnode, // we know it's MountedComponentVNode but flow doesn't parent // activeInstance in lifecycle state ) { // 初始化一个子组件的vnode配置 var options = { _isComponent: true, _parentVnode: vnode, parent: parent }; // 检查render函数内是否有template模板 var inlineTemplate = vnode.data.inlineTemplate; if (isDef(inlineTemplate)) { options.render = inlineTemplate.render; options.staticRenderFns = inlineTemplate.staticRenderFns; } // 返回子组件实例 return new vnode.componentOptions.Ctor(options) }
created
钩子执行以后,生成子组件的vnode
实例created
钩子执行完,检查子组件是否也有子组件$mount
函数,渲染子组件扫描下方的二维码或搜索「tony老师的前端补习班」关注个人微信公众号,那么就能够第一时间收到个人最新文章。