带着问题学习Lgit
NSMapTable看名字是一个映射表,官方文档描述为:相似于字典的集合,但具备更普遍的可用内存语义。github
- (void)setObject:(ObjectType)anObject forKey:(KeyType <NSCopying>)aKey;
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如上是NSDictionary的赋值方法,明显能够看出key必需要遵循NSCoping协议,那么咱们作个小实验。缓存
//teacher遵照了NSCoping协议
Teacher * teacher = [[Teacher alloc] init];
NSMutableDictionary * dictest = [[NSMutableDictionary alloc] initWithCapacity:2];
{
Student * student = [[Student alloc] init];
NSLog(@"student:%@",student);
[dictest setObject:student forKey:teacher];
}
NSLog(@"dictest:%@\nteacher:%@",dictest,teacher);
//打印结果
student:<Student: 0x600002383e60>
dictest:{
"<Teacher: 0x6000023d5780>" = "<Student: 0x600002383e60>";
}
teacher:<Teacher: 0x600002383e40>
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能够看出做为key的teacher地址变了,而student地址跟原来相同,而且跳出做用于也没有释放,那么结论以下:安全
那么咱们回到NSMapTable上来,官方文档描述以下:bash
映射表的模型和NSDictionary具备如下的差别:ide
以下:能够给键值设置任意内存语义,常见的有三种NSPointerFunctionsWeakMemory、NSPointerFunctionsStrongMemory、NSPointerFunctionsCopyIn。分别是强引用,弱引用和拷贝。那么下面这样初始化的映射表就跟NSDictionary无异了。学习
NSMapTable * table = [[NSMapTable alloc] initWithKeyOptions: NSPointerFunctionsCopyIn valueOptions:NSPointerFunctionsStrongMemory capacity:2];
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其实就在于查询、删除、赋值这些操做上,看以下的例子:ui
NSMapTable * table = [[NSMapTable alloc] initWithKeyOptions:NSPointerFunctionsWeakMemory valueOptions:NSPointerFunctionsStrongMemory capacity:2];
NSMutableDictionary * dic = [[NSMutableDictionary alloc] initWithCapacity:2];
Teacher * teacher = [[Teacher alloc] init];
teacher.name = @"老师";
teacher.old = @"31";
Student * student1 = [[Student alloc] init];
student1.name = @"学生1";
student1.old = @"21";
Student * student2 = [[Student alloc] init];
student2.name = @"学生2";
student2.old = @"22";
Student * student3 = [[Student alloc] init];
student3.name = @"学生3";
student3.old = @"23";
[dic setObject:@[student1,student2,student3] forKey:teacher];
[dic setObject:@[student1,student2] forKey:teacher];
[table setObject:@[student1,student2,student3] forKey:teacher];
[table setObject:@[student1,student2] forKey:teacher];
NSLog(@"\n teacher:%@\ndic:%@\n table:%@",teacher,dic,table);
//打印结果
teacher:<Teacher: 0x6000007ea6a0>
dic:{
"<Teacher: 0x6000007ea980>" = (
"<Student: 0x6000007ea820>",
"<Student: 0x6000007ea8e0>"
);
"<Teacher: 0x6000007ea940>" = (
"<Student: 0x6000007ea820>",
"<Student: 0x6000007ea8e0>",
"<Student: 0x6000007ea840>"
);
}
table:NSMapTable {
[5] <Teacher: 0x6000007ea6a0> -> (
"<Student: 0x6000007ea820>",
"<Student: 0x6000007ea8e0>"
)
}
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在这个例子中,能够看出明显的差异。咱们建立了一个NSMutableDictionary对象和一个key是弱引用value是强引用的映射表。都是以teacher为key设置类两遍值。前者dic对于一样一个key生成了两个key-value,后者maptable只要一个。那么这个是为何呢?? 关键在于映射集合在设置key的时候要判断当前集合中是否包含此key,也就是说是否包含key和要设置的key相等,由于key也是一个对象,那么这个问题又回归到判断两个对象是否相等上了,那么判断过程是怎么样的呢? 实际上是这样的,首先会判断两个对象的hash值是否相等,若是hash值相等再进入isEqualTo方法判断,以解决散列冲突问题。对于上面例子里面dictionary来讲由于key是copy出来的两个对象天然不相等,对于dictionary就是两个不相同的key,对于mapTable来讲,key是弱引用而来是相同对象hash值必定是相同的,因此会看成相同key处理。 那么咱们知道了这些。this
从Teacher类入手,重写hash和isequal方法,以下:spa
@implementation Teacher
- (id)copyWithZone:(NSZone *)zone{
Teacher * teacher = [[Teacher alloc] init];
teacher.name = self.name;
teacher.old = self.old;
return teacher;
}
- (BOOL)isEqual:(id)object{
NSLog(@"是否相等");
if (![object isKindOfClass:[Teacher class]]){
return NO;
}
if ([((Teacher *)object).name isEqualToString:self.name] && [((Teacher *)object).old isEqualToString:self.old]){
return YES;
}
return NO;
}
- (NSUInteger)hash{
NSUInteger hash = self.name.hash+self.old.hash;
NSLog(@"地址%@hash:%@",self,@(hash));
return hash;
}
@end
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self.weakCache = [[NSMapTable alloc] initWithKeyOptions:NSPointerFunctionsStrongMemory valueOptions:NSPointerFunctionsWeakMemory capacity:0];
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如上,SDMemoryCache中存在与一个key强引用,value弱引用的映射表,意思是存储的值销毁的时候,self.weakCache会安全(代码里加了信号量锁)的删除对应的key-value。
// `setObject:forKey:` just call this with 0 cost. Override this is enough
- (void)setObject:(id)obj forKey:(id)key cost:(NSUInteger)g {
[super setObject:obj forKey:key cost:g];
if (!self.config.shouldUseWeakMemoryCache) {
return;
}
if (key && obj) {
// Store weak cache
LOCK(self.weakCacheLock);
// Do the real copy of the key and only let NSMapTable manage the key's lifetime // Fixes issue #2507 https://github.com/SDWebImage/SDWebImage/issues/2507 [self.weakCache setObject:obj forKey:[[key mutableCopy] copy]]; UNLOCK(self.weakCacheLock); } } - (id)objectForKey:(id)key { id obj = [super objectForKey:key]; if (!self.config.shouldUseWeakMemoryCache) { return obj; } if (key && !obj) { // Check weak cache LOCK(self.weakCacheLock); obj = [self.weakCache objectForKey:key]; UNLOCK(self.weakCacheLock); if (obj) { // Sync cache NSUInteger cost = 0; if ([obj isKindOfClass:[UIImage class]]) { cost = [(UIImage *)obj sd_memoryCost]; } [super setObject:obj forKey:key cost:cost]; } } return obj; } 复制代码
当打开shouldUseWeakMemoryCache的时候赋值的时候能够将值一样付给weakCache,取值的时候若是缓存中没有一样会在weakCache里面找,由于weakCache存储的是引用不会有有额外的内存开销且weak不会影响对象的生命周期,因此在NSCache被清理,且对象没有被释放的状况下,一样能够在weakCache中取到缓存,在必定意义增长了缓存的广度,减小了请求次数。那么weakCache存在的意义就在于此。
能力有限,有理解偏颇之处望及时指出,感激涕零。