写过Android程序的人大概都会遇到ANR(Application Not Responding)。若是程序在一段时间内没有响应,系统就会弹出一个对话框,让用户选择继续等待仍是强制关闭应用。为了不ANR,咱们须要把耗时的逻辑放到后台线程里执行。可是后台线程没法更新界面。那么当任务完成后,如何根据结果更新界面呢?Handler就能够承担这个职责。下面的例子展现了Handler的用法:java
package com.tq.handlerdemo; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity { private static final int UPDATE_TEXT = 1; private TextView textView; Thread backgroundThread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(5000); Message message = handler.obtainMessage(UPDATE_TEXT); message.obj = "Hello"; handler.sendMessage(message); } catch (InterruptedException e) { // ignore } } }); Handler handler = new Handler() { @Override public void handleMessage(Message message) { if (message.what == UPDATE_TEXT) { String text = (String) message.obj; textView.setText(text); } } }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); backgroundThread.start(); } }
为何handleMessage()能够更新界面呢?由于handlerMessage()是在主线程中调用的。主线程中存在一个无限循环,不断的将消息分派给Handler处理。执行这个无限循环的对象就是Looper。android
Looper是处理消息的主循环,Activity的消息所有由Looper进行分派。下面的代码是从ActivityThread.main()截取的,从这里能够看到,Android应用的主循环就是Looper.loop()。app
public static void main(String[] args) { Looper.prepareMainLooper(); ActivityThread thread = new ActivityThread(); thread.attach(false, startSeq); Looper.loop(); throw new RuntimeException("Main thread loop unexpectedly exited"); }
下面的代码是从Looper.java中截取的,部分函数有删减。能够看到每一个线程有一个Looper对象,它的方法looper()就是线程中处理消息的主循环。looper()不断从MessageQueue中获取消息,交给Message.target.dispatchMessage()。Message.target是一个Handler,dispatchMessage()方法里会调用handleMessage()。ide
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>(); private static void prepare(boolean quitAllowed) { sThreadLocal.set(new Looper(quitAllowed)); } public static @Nullable Looper myLooper() { return sThreadLocal.get(); } public static void loop() { final Looper me = myLooper(); final MessageQueue queue = me.mQueue; for (;;) { Message msg = queue.next(); // might block if (msg == null) { return; } msg.target.dispatchMessage(msg); dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0; msg.recycleUnchecked(); } }
Looper经过MessageQueue.next()方法获得消息,这是一个阻塞方法,大体的流程以下:函数
Message next() { int nextPollTimeoutMillis = 0; for (;;) { nativePollOnce(ptr, nextPollTimeoutMillis); long now = SystemClock.uptimeMillis(); Message msg = get_next_message(); if (now < msg.when) { nextPollTimeoutMillis = msg.when - now; } else { return msg; } nextPollTimeoutMillis = 0; } }
nativePollOnce()是一个本地方法,实际做用大体至关于sleep()。和sleep()不一样的是,若是在nextPollTimeMills以前收到了新消息,nativePollOnce()会当即返回。这是经过内部调用的epoll系统调用实现的。oop
有的读者可能会奇怪,消息是经过Handler.sendMessage()发送的,Message对象如何传递到Looper.mQueue中的呢?在Handler的构造函数中,若是没有传入Looper对象,Handler会将当前线程的Looper对象和Looper的mQueue成员保存起来。在Handler.sendMessage()方法中,消息会传递给MessageQueue。ui
void sendMessage(Message message) { enqueueMessage(queue, message); } void enqueueMessage(MessageQueue queue, Message message) { queue.enqueueMessage(message); }
前面提到Message.target是一个Handler对象。若是这个Handler定义为Activity的内部类(本文的第一个例子就是这样),当Activity退出时,若是Looper的消息队列中还有Message对象,那么Message.target会持有Activity的引用(经过内部类),致使Activity没法回收,这就是所谓的Handler内存泄漏问题。要解决这个问题须要作到两点,一是将Handler定义为静态内部类或非内部类。二是在退出Activity时清空消息队列。下面的例子展现了这两点。this
package com.tq.handlerdemo; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; import java.lang.ref.WeakReference; public class MainActivity extends AppCompatActivity { private static final int UPDATE_TEXT = 1; private TextView textView; Thread backgroundThread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(5000); Message message = handler.obtainMessage(UPDATE_TEXT); message.obj = "Hello"; } catch (InterruptedException e) { // ignore } } }); private static class MyHandler extends Handler { private WeakReference<MainActivity> activity; public MyHandler(MainActivity aActivity) { activity = new WeakReference<>(aActivity); } @Override public void handleMessage(Message message) { if (message.what == UPDATE_TEXT) { String text = (String) message.obj; MainActivity mainActivity = activity.get(); if (mainActivity != null) { mainActivity.textView.setText(text); } } } }; private MyHandler handler; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); handler = new MyHandler(this); backgroundThread.start(); } @Override protected void onDestroy() { handler.removeCallbacksAndMessages(null); } }