Qt支持程序多点触控,就想使用PyQt5作一个触控画板,通过几番周折,查阅了TouchEvent官方文档,又参考了一篇QT for Android的例子,采用eventfilter过滤器来识别触屏事件和鼠标事件,分别做出处理;html
其中鼠标事件(用鼠标绘画)固定宽度,触摸事件呢(触摸屏上绘画)采用ellipseDiameters()获取触摸点的宽度,做为笔触宽度。python
具体代码见:GitHubgit
import sys import math from PyQt5.QtWidgets import QApplication, QWidget, QDesktopWidget from PyQt5.QtGui import QPainter, QPixmap, QPen, QTouchEvent, QColor, QMouseEvent from PyQt5.QtCore import Qt, QPoint, QEvent, QCoreApplication, QPointF, QLineF import logging logger = logging.getLogger(__name__) logger.setLevel(logging.DEBUG) ch = logging.StreamHandler() formatter = logging.Formatter('%(levelname)s - %(message)s') ch.setFormatter(formatter) logger.addHandler(ch) class Winform(QWidget): def __init__(self, parent=None): super(Winform, self).__init__(parent) # self.setWindowTitle("绘图例子") self.lastPoint_t = QPointF() # 触屏点前一点 self.endPoint_t = QPointF() # 触屏点后一点 self.lastPoint_m = QPointF() # 鼠标点前一点 self.endPoint_m = QPointF() # 鼠标点后一点 self.eraser_width = 30 # 黑板擦默认宽度 self.pix = QPixmap() # 画布 self.penWidth_t = 1; # 触摸笔画的原始粗细,会随触点粗细变化 self.penWidth_m = 5; # 鼠标点的粗细固定 self.pen = QPen(Qt.black, 6, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin) # 画笔 self.pen.setColor(QColor(0, 0, 0)) # 设置初始颜色 self.cp = QDesktopWidget().availableGeometry() # 分辨率 self.init() def init(self): self.setEnabled(True) # 设置接受触摸屏 self.setAttribute(Qt.WA_AcceptTouchEvents, True) QCoreApplication.setAttribute(Qt.AA_SynthesizeTouchForUnhandledMouseEvents, True) # 禁用将触摸事件转为鼠标事件 QCoreApplication.setAttribute(Qt.AA_SynthesizeMouseForUnhandledTouchEvents, True) # 窗口大小设置为800*600 self.resize(self.cp.width() * 0.9, self.cp.height() * 0.9) self.setWindowOpacity(0.7) # 设置透明度 # 画布大小为400*400,背景为白色 self.pix = QPixmap(self.cp.width(), self.cp.height()) self.pix.fill(Qt.white) self.pp = QPainter(self.pix) self.pp.setPen(self.pen) self.lines = [] def paintEvent(self): # logger.debug('开始绘制') # 根据鼠标指针先后两个位置绘制直线 distance = int( math.sqrt( (self.lastPoint_m.x() - self.endPoint_m.x()) ** 2 + ( self.lastPoint_m.y() - self.endPoint_m.y()) ** 2)) + 1 # print('distance', distance) distance = math.sqrt(distance) if distance > 6: distance = 6 elif distance < 4: distance = 4; # self.pen.setWidthF(25 / distance) # 笔宽与距离成反比 self.pen.setWidthF(self.penWidth_m) # 采用触摸点大小做为笔宽 self.pp.setPen(self.pen) self.pp.drawLine(self.lastPoint_m, self.endPoint_m) # self.pix.save('1.png') # 保存图片 # self.pp.drawPoints(self.lastPoint,self.endPoint) self.lastPoint_m = self.endPoint_m painter = QPainter(self) painter.setPen(self.pen) painter.drawPixmap(0, 0, self.pix) # print('画在窗体上') def paintTouchEvent(self): # 根据鼠标指针先后两个位置绘制直线 distance = int( math.sqrt( (self.lastPoint_t.x() - self.endPoint_t.x()) ** 2 + ( self.lastPoint_t.y() - self.endPoint_t.y()) ** 2)) + 1 print('distance', distance) distance = math.sqrt(distance) if distance > 6: distance = 6 elif distance < 4: distance = 4; # self.pen.setWidthF(18 / distance) self.pen.setWidthF(self.penWidth_t) # 采用触摸点大小做为笔宽 if self.penWidth_t > self.eraser_width: self.pen.setColor(Qt.white) else: self.pen.setColor(Qt.black) self.pp.setPen(self.pen) self.pp.drawLine(self.lastPoint_t, self.endPoint_t) # self.pix.save('1.png') # 保存图片 # self.pp.drawPoints(self.lastPoint,self.endPoint) painter = QPainter(self) painter.setPen(self.pen) painter.drawPixmap(0, 0, self.pix) # print('画在窗体上') def mousePressEvent(self, event): # 鼠标左键按下 if event.button() == Qt.LeftButton: # print('左键按下') self.lastPoint_m = event.pos() self.endPoint_m = self.lastPoint_m def mouseMoveEvent(self, event): # 鼠标左键按下的同时移动鼠标 # print(QEvent.TouchBegin) if event.buttons() and Qt.LeftButton: self.endPoint_m = event.pos() # 进行从新绘制 print('鼠标事件源', event.source()) self.update() def mouseReleaseEvent(self, event): # 鼠标左键释放 if event.button() == Qt.LeftButton: self.endPoint_m = event.pos() # 进行从新绘制 self.update() def eventFilter(self, watched, event): ''' 事件过滤器 :param watched: 监听到的对象 :param event: 事件 :return: 符合条件的事件单独处理,不然交给父类处理 ''' # print(type(watched)) if watched == form: if event.type() == QEvent.TouchBegin: pass if event.type() == QEvent.TouchUpdate or event.type() == QEvent.TouchEnd: # print('触点开始', QTouchEvent(event).touchPoints()) # logger.debug('TouchEvent,触摸点个数:') self.addline(QTouchEvent(event)) return True if event.type() == QEvent.MouseButtonDblClick or event.type() == QEvent.MouseMove or event.type() == QEvent.MouseButtonRelease or event.type() == QEvent.MouseButtonPress: mouse_event = QMouseEvent(event) # logger.debug('鼠标事件!event类型:', event.type()) if mouse_event != None and mouse_event.source() == Qt.MouseEventSynthesizedBySystem: # 鼠标事件存在而且是有系统将触摸事件整合过来的 # logger.debug('触屏事件合成鼠标事件!event类型:', event.type()) # # self.addline(QTouchEvent(event)) # mouse_event.ignore() # return True pass if event.type() == QEvent.Paint: # logger.debug('PaintEvent') self.paintEvent() # self.update() return True return QWidget.eventFilter(self, watched, event) # 其余状况会返回系统默认的事件处理方法。 def addline(self, event): ''' 获取触摸点 :param event: 触摸事件对象 :return: ''' logger.debug('获取触摸点!') touchPoints = event.touchPoints() for point in touchPoints: # print(point.ellipseDiameters().width()) self.penWidth_t = point.ellipseDiameters().width() # logger.debug('触摸点的直径:', self.penWidth_t) self.lastPoint_t = point.lastPos() self.endPoint_t = point.pos() self.paintTouchEvent() # 手动调绘图事件 self.update() # def keyPressEvent(self, event): if event.key() == Qt.Key_C: self.pix.fill(Qt.white) self.update() elif event.key() == Qt.Key_Escape: self.close() if __name__ == "__main__": app = QApplication(sys.argv) form = Winform() app.installEventFilter(form) # 监听form的全部事件 form.show() form.showFullScreen() sys.exit(app.exec_())
个人困惑:系统默认会把单点触控事件转为鼠标事件,即一点触控就是再用鼠标绘画,这样获取不到鼠标的宽度,就不能自动设置笔画粗细,采用各类方法尝试以后仍无效!github
上图中黑板擦的实现加了一点做弊,原来的黑板擦会把识别为鼠标,因此在擦的过程当中,个人另外一只手指按住屏幕,这时候黑板擦再擦时就被认为是黑板擦(检测触摸点的宽度)app
这种方法并不适用,用没有其余方法能避免将单点触控转换为鼠标左键呢?ui