例如: 跟随键盘弹出的ToolBar,原来在视图底部,当键盘弹出时,ToolBar跟随键盘弹出函数
@property (weak, nonatomic) IBOutlet NSLayoutConstraint *toolViewBottomConstraint;
//键盘的通知(显示) - (void)keyboardWillShow:(NSNotification *)notification { NSValue* aValue = [[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey]; CGRect keyboardRect = [aValue CGRectValue]; NSNumber *durationValue = [notification userInfo][UIKeyboardAnimationDurationUserInfoKey]; NSTimeInterval animationDuration = durationValue.doubleValue; [UIView animateWithDuration:animationDuration delay:0.0 options:UIViewAnimationOptionCurveEaseInOut animations:^{ _toolViewBottomConstraint.constant = keyboardRect.size.height;//修改距离底部的约束 } completion:^(BOOL finished) { }]; [self.view setNeedsLayout]; //更新视图 [self.view layoutIfNeeded]; }
下面来看下,如何删除和增长约束 最后,附个addConstraint 函数的意义: view1.attr1 = view2.attr2 * multiplier + constant动画
[self.view removeConstraint:_sinaLeftDistance];//在父试图上将iSinaButton距离屏幕左边的约束删除 NSLayoutConstraint *myConstraint =[NSLayoutConstraint constraintWithItem:iSinaButton //子试图 attribute:NSLayoutAttributeCenterX //子试图的约束属性 relatedBy:NSLayoutRelationEqual //属性间的关系 toItem:self.view//相对于父试图 attribute:NSLayoutAttributeCenterX//父试图的约束属性 multiplier:1.0 constant:0.0];// 固定距离 [self.view addConstraint: myConstraint];//为iSinaButton从新添加一个约束