这个控件是近期定制的控件,仍是比较实用的控件之一,用户主要是提了三点需求,一点是切换焦点的时候控件放大突出显示,一点是可直接输入或者编辑值,还有一点是支持上下键及翻页键和鼠标滚轮来动态修改值,相似于qspinbox控件。要可以支持直接输入首先想到的就是qlineedit控件,在原有的仪表盘控件上中间部分,放置一个qlineedit控件用来输入值,采用正则表达式来限制只能输入数字,为了使得qlinedit和自定义绘制的仪表盘彻底融为一体,必须设置qlineedit的样式为背景透明,至于输入框的位置,有个小技巧就是直接将输入框设置为控件的大小,这样输入的焦点永远在控件的中间,彻底混合,丝毫看不出是一个输入框控件插在那里,至于上下键及翻页键和鼠标滚轮,直接安装事件过滤器便可识别到,进行对应的处理便可。linux
#ifndef GAUGEEDIT_H #define GAUGEEDIT_H /** * 可输入仪表盘控件 做者:feiyangqingyun(QQ:517216493) 2019-09-11 * 1:可设置范围值,支持负数值 * 2:可设置开始旋转角度/结束旋转角度 * 3:可设置是否启用动画效果以及动画效果每次移动的步长 * 4:可设置外圆背景/内圆背景/进度颜色/空余颜色/文字颜色 * 5:自适应窗体拉伸,文字自动缩放 * 6:支持tab及鼠标按下切换焦点 * 7:支持直接输入值当即应用 * 8:获取焦点控件自动变大 * 9:支持键盘上下键步长为1修改值 * 10:支持上下翻页键步长为10修改值 * 11:支持鼠标滚轮步长为1修改值 */ #include <QWidget> class QLineEdit; #ifdef quc #if (QT_VERSION < QT_VERSION_CHECK(5,7,0)) #include <QtDesigner/QDesignerExportWidget> #else #include <QtUiPlugin/QDesignerExportWidget> #endif class QDESIGNER_WIDGET_EXPORT GaugeEdit : public QWidget #else class GaugeEdit : public QWidget #endif { Q_OBJECT Q_PROPERTY(double minValue READ getMinValue WRITE setMinValue) Q_PROPERTY(double maxValue READ getMaxValue WRITE setMaxValue) Q_PROPERTY(double value READ getValue WRITE setValue) Q_PROPERTY(QString unit READ getUnit WRITE setUnit) Q_PROPERTY(int startAngle READ getStartAngle WRITE setStartAngle) Q_PROPERTY(int endAngle READ getEndAngle WRITE setEndAngle) Q_PROPERTY(bool animation READ getAnimation WRITE setAnimation) Q_PROPERTY(double animationStep READ getAnimationStep WRITE setAnimationStep) Q_PROPERTY(QColor outerCircleColor READ getOuterCircleColor WRITE setOuterCircleColor) Q_PROPERTY(QColor innerCircleColor READ getInnerCircleColor WRITE setInnerCircleColor) Q_PROPERTY(QColor centerCircleColor READ getCenterCircleColor WRITE setCenterCircleColor) Q_PROPERTY(QColor usedColor READ getUsedColor WRITE setUsedColor) Q_PROPERTY(QColor freeColor READ getFreeColor WRITE setFreeColor) Q_PROPERTY(QColor textColor READ getTextColor WRITE setTextColor) public: explicit GaugeEdit(QWidget *parent = 0); ~GaugeEdit(); protected: bool eventFilter(QObject *watched, QEvent *event); void resizeEvent(QResizeEvent *); void paintEvent(QPaintEvent *); void drawOuterCircle(QPainter *painter); void drawInnerCircle(QPainter *painter); void drawProgress(QPainter *painter); void drawCenterCircle(QPainter *painter); void drawUnit(QPainter *painter); private slots: void initStyle(); void updateValue(); void textChanged(const QString &value); private: double minValue; //最小值 double maxValue; //最大值 double value; //目标值 QString unit; //单位 int startAngle; //开始旋转角度 int endAngle; //结束旋转角度 bool animation; //是否启用动画显示 double animationStep; //动画显示时步长 QColor outerCircleColor; //外圆背景颜色 QColor innerCircleColor; //内圆背景颜色 QColor centerCircleColor; //中心圆颜色 QColor usedColor; //进度颜色 QColor freeColor; //空余颜色 QColor textColor; //文字颜色 bool reverse; //是否往回走 double currentValue; //当前值 QTimer *timer; //定时器绘制动画 int offset; //偏移值 QLineEdit *lineEdit; //编辑框 public: double getMinValue() const; double getMaxValue() const; double getValue() const; QString getUnit() const; int getStartAngle() const; int getEndAngle() const; bool getAnimation() const; double getAnimationStep() const; QColor getOuterCircleColor() const; QColor getInnerCircleColor() const; QColor getCenterCircleColor() const; QColor getUsedColor() const; QColor getFreeColor() const; QColor getTextColor() const; QSize sizeHint() const; QSize minimumSizeHint() const; public Q_SLOTS: //设置范围值 void setRange(double minValue, double maxValue); void setRange(int minValue, int maxValue); //设置最大最小值 void setMinValue(double minValue); void setMaxValue(double maxValue); //设置目标值 void setValue(double value); void setValue(int value); //设置单位 void setUnit(const QString &unit); //设置开始旋转角度 void setStartAngle(int startAngle); //设置结束旋转角度 void setEndAngle(int endAngle); //设置是否启用动画显示 void setAnimation(bool animation); //设置动画显示的步长 void setAnimationStep(double animationStep); //设置外圆背景颜色 void setOuterCircleColor(const QColor &outerCircleColor); //设置内圆背景颜色 void setInnerCircleColor(const QColor &innerCircleColor); //设置中心圆颜色 void setCenterCircleColor(const QColor ¢erCircleColor); //设置进度颜色 void setUsedColor(const QColor &usedColor); //设置空余颜色 void setFreeColor(const QColor &freeColor); //设置文本颜色 void setTextColor(const QColor &textColor); Q_SIGNALS: void valueChanged(int value); }; #endif // GAUGEEDIT_H
void GaugeEdit::paintEvent(QPaintEvent *) { int width = this->width(); int height = this->height(); int side = qMin(width, height); //绘制准备工做,启用反锯齿,平移坐标轴中心,等比例缩放 QPainter painter(this); painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); painter.translate(width / 2, height / 2); painter.scale(side / 200.0, side / 200.0); //绘制外圆 drawOuterCircle(&painter); //绘制内圆 drawInnerCircle(&painter); //绘制当前进度 drawProgress(&painter); //绘制中心圆 drawCenterCircle(&painter); //绘制单位 drawUnit(&painter); } void GaugeEdit::drawOuterCircle(QPainter *painter) { int radius = 91 + offset; painter->save(); painter->setPen(Qt::NoPen); painter->setBrush(outerCircleColor); painter->drawEllipse(-radius, -radius, radius * 2, radius * 2); painter->restore(); } void GaugeEdit::drawInnerCircle(QPainter *painter) { int radius = 80 + offset; painter->save(); painter->setPen(Qt::NoPen); painter->setBrush(innerCircleColor); painter->drawEllipse(-radius, -radius, radius * 2, radius * 2); painter->restore(); } void GaugeEdit::drawProgress(QPainter *painter) { int radius = 75 + offset; painter->save(); painter->setPen(Qt::NoPen); QRectF rect(-radius, -radius, radius * 2, radius * 2); //计算总范围角度,当前值范围角度,剩余值范围角度 double angleAll = 360.0 - startAngle - endAngle; double angleCurrent = angleAll * ((currentValue - minValue) / (maxValue - minValue)); double angleOther = angleAll - angleCurrent; //绘制当前值饼圆 painter->setBrush(usedColor); painter->drawPie(rect, (270 - startAngle - angleCurrent) * 16, angleCurrent * 16); //绘制剩余值饼圆 painter->setBrush(freeColor); painter->drawPie(rect, (270 - startAngle - angleCurrent - angleOther) * 16, angleOther * 16); painter->restore(); } void GaugeEdit::drawCenterCircle(QPainter *painter) { int radius = 60 + offset; painter->save(); painter->setPen(Qt::NoPen); painter->setBrush(centerCircleColor); painter->drawEllipse(-radius, -radius, radius * 2, radius * 2); painter->restore(); } void GaugeEdit::drawUnit(QPainter *painter) { int radius = 100; painter->save(); painter->setPen(textColor); QFont font; font.setPixelSize(30); painter->setFont(font); int offsetY = 110; QRectF unitRect(-radius, -radius + offsetY, radius * 2, radius * 2 - offsetY); painter->drawText(unitRect, Qt::AlignCenter, unit); painter->restore(); }