Android轻量的线性和百分比图表实现

一.写这篇文章的原由

目前github上有多个关于图表的框架,好比MPAndroidChart很好,可是很大,不必由于一个小的图标让工程项目扩大不少,另外有些轻量级的框架,可是我的感受都很难知足本身的需求,再者就算很好的框架,那也是别人的,只有本身动手写起来,了解前先后后的坑,本身才能成长,并且在写的过程,咱们能发现更多的细节,好比绘制的时候内存分配的问题,Canvas直接绘制和经过Bitmap绘制等等,因此这篇文章的目的:git

  • 1.是给你们提供自定义view绘制的思路
  • 2.滑动自定义view的部分区域怎么实现
  • 3.path动画绘制的实现
  • 4.熟悉canvas的api,总之能直接动手了,那就自定义view就通关了,因此就写这篇文章主要是鼓励你们多去实现。

二.实现出来的效果图

线性图标
线性图标

三.线性图表实现的思路:

因为屏幕的宽度有限,因此咱们一屏通过计算,最好显示的7个点,因此咱们首先须要对咱们的view宽度进行计算,首先拿到屏幕的宽度,而后再进行/7,获得每一个间隔的宽度,而后乘以咱们x的坐标点的个数,其中的onMeasure的方法:github

int widthParentMeasureMode = MeasureSpec.getMode(widthMeasureSpec);
        int widthParentMeasureSize = MeasureSpec.getSize(widthMeasureSpec);
        int heightParentMeasureMode = MeasureSpec.getMode(heightMeasureSpec);
        int heightParentMeasureSize = MeasureSpec.getSize(heightMeasureSpec);
        int resultWidthSize = 0;
        int resultHeightSize = 0;
        int resultWidthMode = MeasureSpec.EXACTLY;//用来对childView进行计算的
        int resultHeightMode = MeasureSpec.EXACTLY;
        int paddingWidth = getPaddingLeft() + getPaddingRight();
        int paddingHeight = getPaddingTop() + getPaddingBottom();
        ViewGroup.LayoutParams thisLp = getLayoutParams();
        switch (widthParentMeasureMode) {
            //父类不加限制给子类
            case MeasureSpec.UNSPECIFIED:
                //这个表明在布局写死了宽度
                if (thisLp.width > 0) {
                    resultWidthSize = thisLp.width;
                    resultWidthMode = MeasureSpec.EXACTLY;
                } else {
                    resultWidthSize = (int) (getYMaxTextWidth() + mXinterval * mXdots.length);
                    resultWidthMode = MeasureSpec.UNSPECIFIED;
                }
                break;
            case MeasureSpec.AT_MOST:
                //这个表明在布局写死了宽度
                if (thisLp.width > 0) {
                    resultWidthSize = thisLp.width;
                    resultWidthMode = MeasureSpec.EXACTLY;
                } else if (thisLp.width == ViewGroup.LayoutParams.MATCH_PARENT) {
                    resultWidthSize = Math.max(0, widthParentMeasureSize - paddingWidth);
                    resultWidthMode = MeasureSpec.AT_MOST;
                } else if (thisLp.width == ViewGroup.LayoutParams.WRAP_CONTENT) {
                    resultWidthSize = (int) (getYMaxTextWidth() + mXinterval * mXdots.length);
                    resultWidthMode = MeasureSpec.AT_MOST;
                }
                break;
            case MeasureSpec.EXACTLY:
                //这个表明在布局写死了宽度
                if (thisLp.width > 0) {
                    resultWidthSize = Math.min(widthParentMeasureSize, thisLp.width);
                    resultWidthMode = MeasureSpec.EXACTLY;
                } else if (thisLp.width == ViewGroup.LayoutParams.MATCH_PARENT) {
                    resultWidthSize = widthParentMeasureSize;
                    resultWidthMode = MeasureSpec.EXACTLY;
                } else if (thisLp.width == ViewGroup.LayoutParams.WRAP_CONTENT) {
                    resultWidthSize = (int) (getYMaxTextWidth() + mXinterval * mXdots.length);
                    resultWidthMode = MeasureSpec.AT_MOST;
                }
                break;
        }


        switch (heightParentMeasureMode) {
            //父view不加限制
            case MeasureSpec.UNSPECIFIED:
                //这个表明在布局写死了宽度
                if (thisLp.height > 0) {
                    resultHeightSize = thisLp.height;
                    resultHeightMode = MeasureSpec.EXACTLY;
                } else {
                    resultHeightSize = (int) (getYMaxTextHeight() + mYvisibleNum * mYinterval + getXMaxTextHeight());
                    resultHeightMode = MeasureSpec.UNSPECIFIED;
                }
                break;
            case MeasureSpec.AT_MOST:
                if (thisLp.height > 0) {
                    resultHeightSize = heightParentMeasureSize;
                    resultHeightMode = MeasureSpec.EXACTLY;
                } else if (thisLp.height == ViewGroup.LayoutParams.MATCH_PARENT) {
                    resultHeightSize = Math.max(0, heightParentMeasureSize - paddingHeight);
                    resultHeightMode = MeasureSpec.AT_MOST;
                } else if (thisLp.height == ViewGroup.LayoutParams.WRAP_CONTENT) {
                    resultHeightSize = (int) (getYMaxTextHeight() + mYvisibleNum * mYinterval + getXMaxTextHeight());
                    resultHeightMode = MeasureSpec.UNSPECIFIED;
                }
                break;
            case MeasureSpec.EXACTLY:
                //这个表明在布局写死了宽度
                if (thisLp.height > 0) {
                    resultHeightSize = Math.min(heightParentMeasureSize, getMeasuredWidth());
                    resultHeightMode = MeasureSpec.EXACTLY;
                } else if (thisLp.width == ViewGroup.LayoutParams.MATCH_PARENT) {
                    resultHeightSize = heightParentMeasureSize;
                    resultHeightMode = MeasureSpec.EXACTLY;
                } else if (thisLp.width == ViewGroup.LayoutParams.WRAP_CONTENT) {
                    resultHeightSize = (int) (getYMaxTextHeight() + mYvisibleNum * mYinterval + getXMaxTextHeight());
                    resultHeightMode = MeasureSpec.AT_MOST;
                }
                break;
        }

        setMeasuredDimension(MeasureSpec.makeMeasureSpec(resultWidthSize, resultWidthMode),
                MeasureSpec.makeMeasureSpec(resultHeightSize, resultHeightMode));复制代码

设置好了尺寸,咱们就能够绘制界面,这里咱们onDraw的时候,就依次绘制横线和竖线,在绘制横线的时候,将Y坐标的数字一块儿绘制上去,同理绘制竖线的时候,把x坐标的数字绘制上去,折线的画根据数字计算出坐标点,而后建立一个path,首先moveTo(firstX,firstY),而后lineTo下面的点就能够了,最后绘制上path,然而这样的话,咱们在滑动的时候,会发现这个view都会跟着一块儿滚动了,那么咱们怎样才能实现view的部分pinned呢?在这个时候,咱们就须要先建立一个bitmap,将须要滑动的部分绘制到这个bitmap上去,而后bitmap在绘制到这个canvas上的时候,保持固定的位置就好了,好了再说就懵逼了,仍是上代码吧:canvas

float tempTableLeftPadding = getYMaxTextWidth();
        if (mBitmap == null || mYNumCanvas == null) {
            mBitmap = Bitmap.createBitmap((int) (getMeasuredWidth() - getYMaxTextWidth()), getMeasuredHeight(), Bitmap.Config.ARGB_8888);
            mYNumCanvas = new Canvas(mBitmap);
        }

        mYNumCanvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
        mYNumCanvas.translate(mScrollPosX,0);//这段代码就是来实现滑动的操做

        //绘制横线
        for (int y = 0, size = mYdots.length; y < size; y++) {
            String tempText = String.valueOf(mYdots[mYdots.length - 1 - y]);
            mYNumCanvas.drawLine(0, (float) (mYinterval * y), (float) (mXdots.length * mXinterval), (float) (mYinterval * y), mXlinePaint);
            canvas.drawText(tempText, getYMaxTextWidth() - mYNumPaint.measureText(tempText), getYMaxTextHeight() + (float) (mYinterval * y), mYNumPaint);
        }
        //绘制竖线
        for (int x = 0, size = mXdots.length; x <= size; x++) {
            mYNumCanvas.drawLine((float) (mXinterval * x), 0, (float) (mXinterval * x), (float) (mYinterval * mYvisibleNum), mXlinePaint);
            if (x >= 1) {
                String tempText = mXdots[x - 1];
                mYNumCanvas.drawText(tempText, (float) (mXinterval * x) - mYNumPaint.measureText(tempText) / 2, (float) (mYvisibleNum * mYinterval + getYMaxTextHeight()), mYNumPaint);
            }
        }

        if (isAnimationOpen)//是否须要开启动画绘制,这个后面会解释实现方式
            mYNumCanvas.drawPath(mLineDrawPath, mLinePaint);
        else
            mYNumCanvas.drawPath(mLinePath, mLinePaint);
        canvas.drawBitmap(mBitmap, tempTableLeftPadding, getYMaxTextHeight() / 2, null);复制代码

上面的mScrollPosX是根据手势监听类GestureDetector来获取的:api

@Override
    public boolean onTouchEvent(MotionEvent event) {
        if (!isAnimationOpen || isDrawOver)
            return mGestureDetector.onTouchEvent(event);
        return super.onTouchEvent(event);
    }复制代码

然而绘制了,咱们感受还缺乏了什么,嗯,没错就是动画效果,这里咱们用到经过的path绘制实现动画的方案,就是先经过PathMeasure获得path的长度,而后根据动画时间,经过ValueAnimator计算它在某个时刻的坐标,而后从新进行绘制path路径:bash

private void startPathAnim(long duration) {
        ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, mLineLength);
        valueAnimator.setDuration(duration);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float value = (Float) animation.getAnimatedValue();
                // 获取当前点坐标封装到mCurrentPosition
                mPathMeasure.getPosTan(value, mCurrentPosition, null);
                mLineDrawPath.lineTo(mCurrentPosition[0], mCurrentPosition[1]);
                invalidate();
            }
        });
        valueAnimator.start();
    }复制代码

四.百分比圆形图表实现

百分比图标
百分比图标

其实这个的实现,相比上一个少了不少,大可能是集中在onDraw方法里面,关键点是在百分比的数字,怎么横向显示在扇形区域,这里我就主要这个计算规则提出来:

private void drawText(Canvas canvas, float sweepAngle, float startAngle, ArcVo temp) {
        float middleAngle;
        middleAngle = startAngle + sweepAngle / 2;
        float startX;
        float startY;
        float endX;
        float endY;
        String drawText = temp.getPercentInCircle() * 100 + "%";
        if (middleAngle <= 90) {
            //在第四象限
            double angle = middleAngle;
            angle = Math.toRadians(angle);
            startY = endY = (float) (Math.sin(angle) * mRaduis + mRaduis);
            endX = (float) (mRaduis + Math.cos(angle) * mRaduis);
            startX = endX - UiUtils.getTextWidth(drawText, mTextPaint);
        } else if (middleAngle <= 180) {
            //在第三象限
            double angle = 180 - middleAngle;
            angle = Math.toRadians(angle);
            startY = endY = (float) (Math.sin(angle) * mRaduis + mRaduis);
            startX = (float) (mRaduis - Math.cos(angle) * mRaduis);
            endX = startX + UiUtils.getTextWidth(drawText, mTextPaint);
        } else if (middleAngle <= 270) {
            //在第二象限
            double angle = 270 - middleAngle;
            angle = Math.toRadians(angle);
            startY = endY = (float) (mRaduis - Math.cos(angle) * mRaduis);
            startX = (float) (mRaduis - Math.sin(angle) * mRaduis);
            endX = startX + UiUtils.getTextWidth(drawText, mTextPaint);
        } else {
            //在第一象限
            double angle = 360 - middleAngle;
            angle = Math.toRadians(angle);
            startY = endY = (float) (mRaduis - Math.sin(angle) * mRaduis);
            endX = (float) (mRaduis + Math.cos(angle) * mRaduis);
            startX = endX - UiUtils.getTextWidth(drawText, mTextPaint);
        }

        mTextPath.reset();
        mTextPath.moveTo(startX, startY);
        mTextPath.lineTo(endX, endY);
        if (middleAngle > 180) {
            canvas.drawTextOnPath(drawText, mTextPath, 0, UiUtils.getTextHeight(drawText, mTextPaint), mTextPaint);
        } else {
            canvas.drawTextOnPath(drawText, mTextPath, 0, -UiUtils.getTextHeight(drawText, mTextPaint), mTextPaint);

        }
    }

     @Override
    protected void onDraw(Canvas canvas) {
        if (!canDraw()) return;
        float sweepAngle;
        float startAngle = 0;
        for (int i = 0, size = mDisArcList.size(); i < size; i++) {
            ArcVo temp = mDisArcList.get(i);
            mArcPaint.setColor(temp.getScanColor());
            sweepAngle = temp.getPercentInCircle() * 360;
            canvas.drawArc(mDrawCircleRect, startAngle, sweepAngle, true, mArcPaint);
            drawText(canvas, sweepAngle, startAngle, temp);
            startAngle = startAngle + sweepAngle;
        }
    }复制代码

五.使用方式:

若是你以为大家的项目正好要用到相似的图标,在项目的gradle文件中,增长compile 'wellijohn.org.simplelinechart:linechart:0.0.2'具体的方法,欢迎移步到github上去看,已经封装成库上传至jcenter,上面有具体的使用方法(图表地址),目前暴露的方法很少,能够留言增长
github地址:github.com/WelliJohn/L…)
若是以为项目对大家的自定义view有必定的启发的话,麻烦帮忙star一下,若是有更好的实现方案,欢迎留言交流!!框架

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