https://github.com/gongluck/Windows-Core-Program.gitc++
//第3章 内核对象.cpp: 定义应用程序的入口点。 // #include "stdafx.h" #include "第3章 内核对象.h" int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { SECURITY_ATTRIBUTES sa = { 0 }; sa.nLength = sizeof(sa); sa.lpSecurityDescriptor = nullptr; sa.bInheritHandle = TRUE;//可被继承 HANDLE hMutex = CreateMutex(&sa, FALSE, nullptr); SetHandleInformation(hMutex, HANDLE_FLAG_INHERIT, 0);//关闭可继承 SetHandleInformation(hMutex, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);//打开可继承 HANDLE hMutex2 = CreateMutex(nullptr, FALSE, TEXT("有名的Mutex")); DWORD err = GetLastError(); if (err == ERROR_ALREADY_EXISTS) MessageBox(NULL, TEXT("打开了已经建立的Mutex"), TEXT("CreateMutex"), MB_OK); else MessageBox(NULL, TEXT("建立了新的的Mutex"), TEXT("CreateMutex"), MB_OK); HANDLE hMutex3 = OpenMutex(MUTEX_ALL_ACCESS, TRUE, TEXT("有名的Mutex")); //灵活的(跨进程)句柄复制 HANDLE hMutex4 = nullptr; DuplicateHandle(GetCurrentProcess(), hMutex, GetCurrentProcess(), &hMutex4, 0, FALSE, DUPLICATE_SAME_ACCESS); CloseHandle(hMutex);//调用CloseHandle后,句柄表中的对应值就被重置了,hMutex不会指向原来的内核对象(不管此时引用计数是否为0) hMutex = nullptr;//良好的习惯 CloseHandle(hMutex2); hMutex2 = nullptr; CloseHandle(hMutex3); hMutex3 = nullptr; CloseHandle(hMutex4); hMutex4 = nullptr; system("pause"); return 0; }