Android多进程系列
Messenger也能够做为Android多进程的一种通讯方式,经过构建Message来在客户端和服务端之间传递数据
简单使用Messenger
客户端经过Messenger向服务端进程发送消息
public class MessengerService extends Service {
private static final String TAG = "MessagerService";
/**
* 处理来自客户端的消息,并用于构建Messenger
*/
private static class MessengerHandler extends Handler {
@Override
public void handleMessage(Message message) {
switch (message.what) {
case MESSAGE_FROM_CLIENT:
Log.e(TAG, "receive message from client:" + message.getData().getString("msg"));
break;
default:
super.handleMessage(message);
break;
}
}
}
/**
* 构建Messenger对象
*/
private final Messenger mMessenger = new Messenger(new MessengerHandler());
@Nullable
@Override
public IBinder onBind(Intent intent) {
//将Messenger对象的Binder返回给客户端
return mMessenger.getBinder();
}
}
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<service
android:name="com.xxq2dream.service.MessengerService"
android:process=":remote" />
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- 而后客户端是经过绑定服务端返回的binder来建立Messenger对象,并经过这个Messenger对象来向服务端发送消息
public class MessengerActivity extends AppCompatActivity {
private static final String TAG = "MessengerActivity";
private Messenger mService;
private ServiceConnection mConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName componentName, IBinder iBinder) {
Log.e(TAG, "ServiceConnection-->" + System.currentTimeMillis());
//经过服务端返回的Binder建立Messenger
mService = new Messenger(iBinder);
//建立消息,经过Bundle传递数据
Message message = Message.obtain(null, MESSAGE_FROM_CLIENT);
Bundle bundle = new Bundle();
bundle.putString("msg", "hello service,this is client");
message.setData(bundle);
try {
//向服务端发送消息
mService.send(message);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName componentName) {
Log.e(TAG, "onServiceDisconnected-->binder died");
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_messenger);
//绑定服务
Intent intent = new Intent(this, MessengerService.class);
bindService(intent, mConnection, Context.BIND_AUTO_CREATE);
}
@Override
protected void onDestroy() {
//解绑服务
unbindService(mConnection);
super.onDestroy();
}
}
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经过上面的实践,咱们能够看出利用Messenger进行跨进程通讯,须要经过Message来传递消息,而Message能够经过setData方法利用Bundle来传递复杂的数据。
服务端若是要回复消息给客户端,那就要用到Message的replyTo参数了
private static class MessengerHandler extends Handler {
@Override
public void handleMessage(Message message) {
switch (message.what) {
case Constant.MESSAGE_FROM_CLIENT:
Log.e(TAG, "receive message from client:" + message.getData().getString("msg"));
//获取客户端传递过来的Messenger,经过这个Messenger回传消息给客户端
Messenger client = message.replyTo;
//固然,回传消息仍是要经过message
Message msg = Message.obtain(null, Constant.MESSAGE_FROM_SERVICE);
Bundle bundle = new Bundle();
bundle.putString("msg", "hello client, I have received your message!");
msg.setData(bundle);
try {
client.send(msg);
} catch (RemoteException e) {
e.printStackTrace();
}
break;
default:
super.handleMessage(message);
break;
}
}
}
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- 客户端改造,主要是经过Handle构建一个Messenger对象,并在向服务端发送消息的时候,经过Message的replyTo参数将Messenger对象传递给服务端
/**
* 用于构建客户端的Messenger对象,并处理服务端的消息
*/
private static class MessengerHandler extends Handler {
@Override
public void handleMessage(Message message) {
switch (message.what) {
case Constant.MESSAGE_FROM_SERVICE:
Log.e(TAG, "receive message from service:" + message.getData().getString("msg"));
break;
default:
super.handleMessage(message);
break;
}
}
}
/**
* 客户端Messenger对象
*/
private Messenger mClientMessenger = new Messenger(new MessengerHandler());
private ServiceConnection mConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName componentName, IBinder iBinder) {
Log.e(TAG, "ServiceConnection-->" + System.currentTimeMillis());
mService = new Messenger(iBinder);
Message message = Message.obtain(null, MESSAGE_FROM_CLIENT);
Bundle bundle = new Bundle();
bundle.putString("msg", "hello service,this is client");
message.setData(bundle);
//将客户端的Messenger对象传递给服务端
message.replyTo = mClientMessenger;
try {
mService.send(message);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName componentName) {
Log.e(TAG, "onServiceDisconnected-->binder died");
}
};
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总结
- 使用Messager来传递Message,Message中能使用的字段只有what、arg一、arg二、Bundle和replyTo,自定义的Parcelable对象没法经过object字段来传输
- Message中的Bundle支持多种数据类型,replyTo字段用于传输Messager对象,以便进程间相互通讯
- Messager以串行的方式处理客户端发来的消息,不适合有大量并发的请求
- Messager方法只能传递消息,不能跨进程调用方法
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