原创文章,同步发自做者我的博客,http://www.jasongj.com/design_pattern/strategy/java
策略模式(Strategy Pattern),将各类算法封装到具体的类中,做为一个抽象策略类的子类,使得它们能够互换。客户端能够自行决定使用哪一种算法。git
策略模式类图以下
github
本文代码可从做者Github下载算法
策略接口,定义策略执行接口apache
package com.jasongj.strategy; public interface Strategy { void strategy(String input); }
具体策略类,实现策略接口,提供具体算法设计模式
package com.jasongj.strategy; import org.slf4j.Logger; import org.slf4j.LoggerFactory; @com.jasongj.annotation.Strategy(name="StrategyA") public class ConcreteStrategyA implements Strategy { private static final Logger LOG = LoggerFactory.getLogger(ConcreteStrategyB.class); @Override public void strategy(String input) { LOG.info("Strategy A for input : {}", input); } }
package com.jasongj.strategy; import org.slf4j.Logger; import org.slf4j.LoggerFactory; @com.jasongj.annotation.Strategy(name="StrategyB") public class ConcreteStrategyB implements Strategy { private static final Logger LOG = LoggerFactory.getLogger(ConcreteStrategyB.class); @Override public void strategy(String input) { LOG.info("Strategy B for input : {}", input); } }
Context类,持有具体策略类的实例,负责调用具体算法ide
package com.jasongj.context; import com.jasongj.strategy.Strategy; public class SimpleContext { private Strategy strategy; public SimpleContext(Strategy strategy) { this.strategy = strategy; } public void action(String input) { strategy.strategy(input); } }
客户端能够实例化具体策略类,并传给Context类,经过Context统一调用具体算法oop
package com.jasongj.client; import com.jasongj.context.SimpleContext; import com.jasongj.strategy.ConcreteStrategyA; import com.jasongj.strategy.Strategy; public class SimpleClient { public static void main(String[] args) { Strategy strategy = new ConcreteStrategyA(); SimpleContext context = new SimpleContext(strategy); context.action("Hellow, world"); } }
上面的实现中,客户端须要显示决定具体使用何种策略,而且一旦须要换用其它策略,须要修改客户端的代码。解决这个问题,一个比较好的方式是使用简单工厂,使得客户端都不须要知道策略类的实例化过程,甚至都不须要具体哪一种策略被使用。this
如《Java设计模式(一) 简单工厂模式不简单》所述,简单工厂的实现方式比较多,能够结合《Java系列(一)Annotation(注解)》中介绍的Annotation方法。设计
使用Annotation和简单工厂模式的Context类以下
package com.jasongj.context; import java.util.Collections; import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; import org.apache.commons.configuration.ConfigurationException; import org.apache.commons.configuration.XMLConfiguration; import org.reflections.Reflections; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.jasongj.strategy.Strategy; public class SimpleFactoryContext { private static final Logger LOG = LoggerFactory.getLogger(SimpleFactoryContext.class); private static Map<String, Class> allStrategies; static { Reflections reflections = new Reflections("com.jasongj.strategy"); Set<Class<?>> annotatedClasses = reflections.getTypesAnnotatedWith(com.jasongj.annotation.Strategy.class); allStrategies = new ConcurrentHashMap<String, Class>(); for (Class<?> classObject : annotatedClasses) { com.jasongj.annotation.Strategy strategy = (com.jasongj.annotation.Strategy) classObject .getAnnotation(com.jasongj.annotation.Strategy.class); allStrategies.put(strategy.name(), classObject); } allStrategies = Collections.unmodifiableMap(allStrategies); } private Strategy strategy; public SimpleFactoryContext() { String name = null; try { XMLConfiguration config = new XMLConfiguration("strategy.xml"); name = config.getString("strategy.name"); LOG.info("strategy name is {}", name); } catch (ConfigurationException ex) { LOG.error("Parsing xml configuration file failed", ex); } if (allStrategies.containsKey(name)) { LOG.info("Created strategy name is {}", name); try { strategy = (Strategy) allStrategies.get(name).newInstance(); } catch (InstantiationException | IllegalAccessException ex) { LOG.error("Instantiate Strategy failed", ex); } } else { LOG.error("Specified Strategy name {} does not exist", name); } } public void action(String input) { strategy.strategy(input); } }
从上面的实现能够看出,虽然并无单首创建一个简单工厂类,但它已经融入了简单工厂模式的设计思想和实现方法。
客户端调用方式以下
package com.jasongj.client; import com.jasongj.context.SimpleFactoryContext; public class SimpleFactoryClient { public static void main(String[] args) { SimpleFactoryContext context = new SimpleFactoryContext(); context.action("Hellow, world"); } }
从上面代码能够看出,引入简单工厂模式后,客户端再也不须要直接实例化具体的策略类,也不须要判断应该使用何种策略,能够方便应对策略的切换。