Dagger2从入门到补胎(二)

使用

继续学习在代码中会看到的标注:@Named、@Qualifier、@Singleton、@Scope。这四个标注包括以前学的@Inject其实不是在dagger的包中,而是javax-inject包中:java

通过上篇的学习,结合@Inject、@Component、@Module、@Provides的使用,先看一个例子:android

City.javagit

public class City {
    private String name;

    public City() {}

    public String show() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }
}复制代码

BeanModule.javagithub

@Module
public class BeanModule {
    @Provides
    City providerCityCD() {
        City city = new City();
        city.setName("成都");
        return city;
    }

    @Provides
    City providerCityZG(){
        City city = new City();
        city.setName("自贡");
        return city;
    }
}复制代码

MainActivityComponent.java缓存

@Component(modules = BeanModule.class)
public interface MainActivityComponent {
    void inject(MainActivity activity);
}复制代码

MainActivity.javabash

public class MainActivity extends AppCompatActivity {
    public static String TAG = "hcy";
    @Inject
    City city;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //in Android Studio, select Build > Rebuild Project
        DaggerMainActivityComponent.create().inject(this);
        Log.d(TAG, "city name: " + city.show());
    }
}复制代码

一跑起来就GG了ide

心路历程是这样的,MainActivity.java做为依赖需求方,编译生成MainActivity_MembersInjector,BeanModule.java做为依赖提供方,编译生成两个Xx_Factory,那么问题来了,有两个“备胎”供选择,你选谁?Component一脸懵逼,愣是搞不懂把哪两个"绑定"起来,直接罢工了,所以能够看到上篇中的DaggerMainActivityComponent在这里没有生成。函数

@Named

那么告诉Component咱们要的是哪一个不就行啦?可使用@Named标注,改下BeanModule.java学习

@Module
public class BeanModule {
    @Named("CD")
    @Provides
    City providerCityCD() {
        City city = new City();
        city.setName("成都");
        return city;
    }

    @Named("ZG")
    @Provides
    City providerCityZG() {
        City city = new City();
        city.setName("自贡");
        return city;
    }
}复制代码

MainActivity.javaui

public class MainActivity extends AppCompatActivity {
    public static String TAG = "hcy";
    @Named("CD")
    @Inject
    City city;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //in Android Studio, select Build > Rebuild Project
        DaggerMainActivityComponent.create().inject(this);
        Log.d(TAG, "city name: " + city.show());复制代码

@Named("参数")和被引用的地方填的一致就能够了,编译运行就不会报错了。此时编译生成的文件:

熟悉的DaggerMainActivityComponent又回来了,并且两个依赖提供者也都在,经过打印咱们知道选的是CD,那它是怎么实现的呢?看下DaggerMainActivityComponent的initialize():

private void initialize(final Builder builder) {

    this.providerCityCDProvider = BeanModule_ProviderCityCDFactory.create(builder.beanModule);

    this.mainActivityMembersInjector = MainActivity_MembersInjector.create(providerCityCDProvider);
  }复制代码

能够看到,依赖提供方和需求方经过@Named加了相同的标注CD后,在建立工厂的时候只会把CD这个提供方初始化,ZG根本没有露脸的机会,后面的流程就跟上篇同样了。

@Qualifier

使用@Qualifier能够实现@Named同样的功能,Qualifier翻译过来是修饰符的意思,先看下用法,再分析@Qualifier和@Named之间的“苟且”。添加一个接口CD.java和ZG.java

@Qualifier
@Retention(RetentionPolicy.RUNTIME)
public @interface CD {}

@Qualifier
@Retention(RetentionPolicy.RUNTIME)
public @interface ZG {}复制代码

修改BeanModule.java以下:

@Module
public class BeanModule {
    @CD
    @Provides
    City providerCityCD() {
        City city = new City();
        city.setName("成都");
        return city;
    }

    @ZG
    @Provides
    City providerCityZG() {
        City city = new City();
        city.setName("自贡");
        return city;
    }
}复制代码

MainActivity.java

public class MainActivity extends AppCompatActivity {
    public static String TAG = "hcy";
    @CD
    @Inject
    City city;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //in Android Studio, select Build > Rebuild Project
        DaggerMainActivityComponent.create().inject(this);
        Log.d(TAG, "city name: " + city.show());
    }
}复制代码

修改后和输出结果、编译生成的类以及源码都和@Named一毛同样。@Qualifier可让咱们本身建立限定符,其实@Named内部也是经过@Qualifier实现,源码以下:

/**
 * String-based {@linkplain Qualifier qualifier}.
 *
 * <p>Example usage:
 *
 * <pre>
 *   public class Car {
 *     &#064;Inject <b>@Named("driver")</b> Seat driverSeat;
 *     &#064;Inject <b>@Named("passenger")</b> Seat passengerSeat;
 *     ...
 *   }</pre>
 */
@Qualifier
@Documented
@Retention(RUNTIME)
public @interface Named {

    /** The name. */
    String value() default "";
}复制代码

从注释可知@Named是@Qualifier的String型实现;看下github上一张介绍图:

顺便提一下这里的@Retention,翻译过来是保留的意思,它是用来指定咱们自定义的限定符能保留的多久,有三种可选:

/**
 * Indicates how long annotations with the annotated type are to
 * be retained.  If no Retention annotation is present on
 * an annotation type declaration, the retention policy defaults to
 * {@code RetentionPolicy.CLASS}.
 */
public enum RetentionPolicy {
    /**
     * Annotations are to be discarded by the compiler.
     */
    SOURCE,

    /**
     * Annotations are to be recorded in the class file by the compiler
     * but need not be retained by the VM at run time.  This is the default
     * behavior.
     */
    CLASS,

    /**
     * Annotations are to be recorded in the class file by the compiler and
     * retained by the VM at run time, so they may be read reflectively.
     *
     * @see java.lang.reflect.AnnotatedElement
     */
    RUNTIME
}复制代码

@Singleton

@Singleton从名字就知道是单例,怎么用这个?先看一个例子:

City.java

public class City {
    public City() {}

}复制代码

BeanModule.java

@Module
public class BeanModule {
    @Named("CD")
    @Provides
    City providerCityCD() {
        City city = new City();
        return city;
    }

    @Named("ZG")
    @Provides
    City providerCityZG() {
        City city = new City();
        return city;
    }
}复制代码

MainActivityComponent.java

@Component(modules = BeanModule.class)
public interface MainActivityComponent {
    void inject(MainActivity activity);
}复制代码

MainActivity.java

public class MainActivity extends AppCompatActivity {
    public static String TAG = "hcy";
    @Named("CD")
    @Inject
    City cityCD1;
    @Named("CD")
    @Inject
    City cityCD2;

    @Named("ZG")
    @Inject
    City cityZG1;
    @Named("ZG")
    @Inject
    City cityZG2;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //in Android Studio, select Build > Rebuild Project
        DaggerMainActivityComponent.create().inject(this);
        Log.d(TAG, "cityCD1 is: " + cityCD1);
        Log.d(TAG, "cityCD2 is: " + cityCD2);
        Log.d(TAG, "cityZG1 is: " + cityZG1);
        Log.d(TAG, "cityZG2 is: " + cityZG2);
    }
}复制代码

例子很简单,打印city以下:

D/hcy     (13129): cityCD1 is: com.hcy.huchengyang.dagger2.bean.City@35051924
D/hcy     (13129): cityCD2 is: com.hcy.huchengyang.dagger2.bean.City@36acdc8d
D/hcy     (13129): cityZG1 is: com.hcy.huchengyang.dagger2.bean.City@14db0e42
D/hcy     (13129): cityZG2 is: com.hcy.huchengyang.dagger2.bean.City@28a95e53复制代码

能够看到这里获取到的对应4个不一样的city,按照上一篇的分析套路能够很快定位到缘由,查看编译生成的MainActivity_MembersInjector.java中的injectMembers()方法

@Override
  public void injectMembers(MainActivity instance) {
    if (instance == null) {
      throw new NullPointerException("Cannot inject members into a null reference");
    }
    instance.cityCD1 = cityCD1AndCityCD2Provider.get();
    instance.cityCD2 = cityCD1AndCityCD2Provider.get();
    instance.cityZG1 = cityZG1AndCityZG2Provider.get();
    instance.cityZG2 = cityZG1AndCityZG2Provider.get();
  }复制代码

这里会调用目标工厂的get方法,最后调用到BeanModule的方法建立对象;若是要确保单例,@Singleton就能够派上用场了。

使用

1.在提供依赖的构造函数上加@Singleton

@Module
public class BeanModule {
    @Named("CD")
    @Provides
    @Singleton
    City providerCityCD() {
        City city = new City();
        return city;
    }

    @Named("ZG")
    @Provides
    City providerCityZG() {
        City city = new City();
        return city;
    }
}复制代码

2.@Component标注的接口加上@Singleton

@Singleton
@Component(modules = BeanModule.class)
public interface MainActivityComponent {
    void inject(MainActivity activity);
}复制代码

修改后打印:

D/hcy     (13519): cityCD1 is: com.hcy.huchengyang.dagger2.bean.City@35051924
D/hcy     (13519): cityCD2 is: com.hcy.huchengyang.dagger2.bean.City@35051924
D/hcy     (13519): cityZG1 is: com.hcy.huchengyang.dagger2.bean.City@36acdc8d
D/hcy     (13519): cityZG2 is: com.hcy.huchengyang.dagger2.bean.City@14db0e42复制代码

那么它是怎么保证单例的呢?查看源码会发现MainActivity_MembersInjector.java中的injectMembers()方法和以前是同样的,可是DaggerMainActivityComponent.java的initialize()方法发生了改变:

private void initialize(final Builder builder) {

    this.providerCityCDProvider =
        DoubleCheck.provider(BeanModule_ProviderCityCDFactory.create(builder.beanModule));

    this.providerCityZGProvider = BeanModule_ProviderCityZGFactory.create(builder.beanModule);

    this.mainActivityMembersInjector =
        MainActivity_MembersInjector.create(providerCityCDProvider, providerCityZGProvider);
  }复制代码

这里多了DoubleCheck的操做。看下DoubleCheck.java

public final class DoubleCheck<T> implements Provider<T>, Lazy<T> {
  private static final Object UNINITIALIZED = new Object();

  private volatile Provider<T> provider;
  private volatile Object instance = UNINITIALIZED;

  private DoubleCheck(Provider<T> provider) {
    assert provider != null;
    this.provider = provider;
  }

  @Override
  public T get() {
    Object result = instance;
    if (result == UNINITIALIZED) {//第一次取值后下次再来判断不知足直接返回以前的实例
      synchronized (this) {
        result = instance;
        if (result == UNINITIALIZED) {
          result = provider.get();
          Object currentInstance = instance;
          if (currentInstance != UNINITIALIZED && currentInstance != result) {
            throw new IllegalStateException();
          }
          instance = result;

          provider = null;
        }
      }
    }
    return (T) result;
  }

  public static <T> Provider<T> provider(Provider<T> delegate) {
    checkNotNull(delegate);
    if (delegate instanceof DoubleCheck) {
      return delegate;
    }
    return new DoubleCheck<T>(delegate);
  }
}复制代码

整个类都没多少代码,省略了注释和异常以及部分代码,DoubleCheck和咱们的Factory都实现了共有接口Provider,保证单例的操做就是这里的get()方法,注释已解释,能够跟着流程走一波。这里看下github上的一张图,下图左边的对应没有标注@Singleton,每次取时都会从新new;右边有标注的在第一次建立时会缓存一份,下次再获取直接就返回缓存的。

@Scope

使用@Scope能够实现@Singleton同样的功能,Scope翻译过来是做用域的意思,其实@Singleton就是@Scope的实现(有点像上面@Named和@Qualifier的关系),源码以下:

@Scope
@Documented
@Retention(RUNTIME)
public @interface Singleton {}复制代码

咱们能够彻底能够本身定义一个接口如:MainActivityScope.java

@Scope
@Documented
@Retention(value= RetentionPolicy.RUNTIME)
public @interface MainActivityScope{}复制代码

修改MainActivityComponent.java

@MainActivityScope
@Component(modules = BeanModule.class)
public interface MainActivityComponent {
    void inject(MainActivity activity);
}复制代码

修改BeanModule.java

@Module
public class BeanModule {
    @Named("CD")
    @Provides
    @MainActivityScope
    City providerCityCD() {
        City city = new City();
        return city;
    }

    @Named("ZG")
    @Provides
    City providerCityZG() {
        City city = new City();
        return city;
    }
}复制代码

效果是同样的,@Scope是成对使用的,在@Module的@Provides方法上使用@Scope标注,那么对应的@Component也须要@Scope标准,此时@Provides方法提供的依赖在@Component中为单例。

未完待续...

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