学习最好的办法就是从实际出发,因此我选择了ScrollLayout(左右滑动切换屏幕控件)来做为例子,讲述一下我对ViewGroup的一些机制的我的理解。 html
首先先贴一下ScrollLayout的代码: java
package cn.edu.scau.hci.widget; import android.content.Context; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.widget.Scroller; /** * 左右滑动切换屏幕控件 * * @author Yao.GUET date: 2011-05-04 * @modify liux (http://my.oschina.net/liux) */ public class ScrollLayout extends ViewGroup { private Scroller mScroller; private VelocityTracker mVelocityTracker; private int mCurScreen; private int mDefaultScreen = 0; private static final int TOUCH_STATE_REST = 0; private static final int TOUCH_STATE_SCROLLING = 1; private static final int SNAP_VELOCITY = 600; private int mTouchState = TOUCH_STATE_REST; private int mTouchSlop; private float mLastMotionX; private float mLastMotionY; private OnViewChangeListener mOnViewChangeListener; /** * 设置是否可左右滑动 * * @author liux */ private boolean isScroll = true; public void setIsScroll(boolean b) { this.isScroll = b; } public ScrollLayout(Context context, AttributeSet attrs) { this(context, attrs, 0); } public ScrollLayout(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mScroller = new Scroller(context); mCurScreen = mDefaultScreen; mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { int childLeft = 0; final int childCount = getChildCount(); for (int i = 0; i < childCount; i++) { final View childView = getChildAt(i); if (childView.getVisibility() != View.GONE) { final int childWidth = childView.getMeasuredWidth(); childView.layout(childLeft, 0, childLeft + childWidth, childView.getMeasuredHeight()); childLeft += childWidth; } } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // Log.e(TAG, "onMeasure"); super.onMeasure(widthMeasureSpec, heightMeasureSpec); final int width = MeasureSpec.getSize(widthMeasureSpec); final int widthMode = MeasureSpec.getMode(widthMeasureSpec); if (widthMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only canmCurScreen run at EXACTLY mode!"); } final int heightMode = MeasureSpec.getMode(heightMeasureSpec); if (heightMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only can run at EXACTLY mode!"); } // The children are given the same width and height as the scrollLayout final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec); } // Log.e(TAG, "moving to screen "+mCurScreen); scrollTo(mCurScreen * width, 0); } /** * According to the position of current layout scroll to the destination page. */ public void snapToDestination() { final int screenWidth = getWidth(); final int destScreen = (getScrollX() + screenWidth / 2) / screenWidth; snapToScreen(destScreen); } public void snapToScreen(int whichScreen) { // 是否可滑动 if (!isScroll) { this.setToScreen(whichScreen); return; } scrollToScreen(whichScreen); } public void scrollToScreen(int whichScreen) { // get the valid layout page whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); if (getScrollX() != (whichScreen * getWidth())) { final int delta = whichScreen * getWidth() - getScrollX(); mScroller.startScroll(getScrollX(), 0, delta, 0, Math.abs(delta) * 1);// 持续滚动时间 以毫秒为单位 mCurScreen = whichScreen; invalidate(); // Redraw the layout if (mOnViewChangeListener != null) { mOnViewChangeListener.OnViewChange(mCurScreen); } } } public void setToScreen(int whichScreen) { whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); mCurScreen = whichScreen; scrollTo(whichScreen * getWidth(), 0); if (mOnViewChangeListener != null) { mOnViewChangeListener.OnViewChange(mCurScreen); } } public int getCurScreen() { return mCurScreen; } @Override public void computeScroll() { if (mScroller.computeScrollOffset()) { scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); postInvalidate(); } } @Override public boolean onTouchEvent(MotionEvent event) { // 是否可滑动 if (!isScroll) { return false; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(event); final int action = event.getAction(); final float x = event.getX(); final float y = event.getY(); switch (action) { case MotionEvent.ACTION_DOWN: // Log.e(TAG, "event down!"); if (!mScroller.isFinished()) { mScroller.abortAnimation(); } mLastMotionX = x; // ---------------New Code---------------------- mLastMotionY = y; // --------------------------------------------- break; case MotionEvent.ACTION_MOVE: int deltaX = (int) (mLastMotionX - x); // ---------------New Code---------------------- int deltaY = (int) (mLastMotionY - y); if (Math.abs(deltaX) < 200 && Math.abs(deltaY) > 10) break; mLastMotionY = y; // ------------------------------------- mLastMotionX = x; scrollBy(deltaX, 0); break; case MotionEvent.ACTION_UP: // Log.e(TAG, "event : up"); // if (mTouchState == TOUCH_STATE_SCROLLING) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000); int velocityX = (int) velocityTracker.getXVelocity(); // Log.e(TAG, "velocityX:" + velocityX); if (velocityX > SNAP_VELOCITY && mCurScreen > 0) { // Fling enough to move left // Log.e(TAG, "snap left"); snapToScreen(mCurScreen - 1); } else if (velocityX < -SNAP_VELOCITY && mCurScreen < getChildCount() - 1) { // Fling enough to move right // Log.e(TAG, "snap right"); snapToScreen(mCurScreen + 1); } else { snapToDestination(); } if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } // } mTouchState = TOUCH_STATE_REST; break; case MotionEvent.ACTION_CANCEL: mTouchState = TOUCH_STATE_REST; break; } return true; } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { // Log.e(TAG, "onInterceptTouchEvent-slop:" + mTouchSlop); final int action = ev.getAction(); if ((action == MotionEvent.ACTION_MOVE) && (mTouchState != TOUCH_STATE_REST)) { return true; } final float x = ev.getX(); final float y = ev.getY(); switch (action) { case MotionEvent.ACTION_MOVE: final int xDiff = (int) Math.abs(mLastMotionX - x); if (xDiff > mTouchSlop) { mTouchState = TOUCH_STATE_SCROLLING; } break; case MotionEvent.ACTION_DOWN: mLastMotionX = x; mLastMotionY = y; mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING; break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mTouchState = TOUCH_STATE_REST; break; } return mTouchState != TOUCH_STATE_REST; } /** * 设置屏幕切换监听器 * * @param listener */ public void SetOnViewChangeListener(OnViewChangeListener listener) { mOnViewChangeListener = listener; } /** * 屏幕切换监听器 * * @author liux */ public interface OnViewChangeListener { public void OnViewChange(int view); } }下面我就根据个人理解讲述一下整个滑动的过程
首先是整个组建的初始化,调用构造函数(这个就不详细说了) android
调用onMeasure(int widthMeasureSpec, int heightMeasureSpec)函数,循环计算没一个子View的宽高。 ide
调用onLayout(boolean changed, int l, int t, int r, int b)设置每个子View的布局 函数
调用onDraw方法开始画图。在调用onDraw方法时候会调用computeScroll()方法,假如正在滑动的时候就调用使ViewscrollTo方法滑动,而后调用postInvalidate更新界面。 布局
用户滑动的时候,会先到用onInterceptTouchEvent(MotionEvent ev),第一次ACTION_DOWN的时候,onInterceptTouchEvent方法会返回false,表示ViewGroup不拦截这个以后的手势(即这一系列的手势会传到其子View),而后会触发ScrollLayout的onTouchEvent(MotionEvent event)方法(子View的onTouchEvent均返回false的状况下)。 post
onTouchEvent(MotionEvent event)方法中 学习
ACTION_DOWN事件: this
记下事件的坐标。 spa
ACTION_MOVE事件:
计算滑动的距离,当水平华东大于200,垂直滑动大于10时候组建滑动。
ACTION_UP事件:
使用VelocityTracker计算滑动的速度,当速度大于600 千像素/微秒 时候,根据速度方向滑动。而后注销VelocityTracker。当速度达不到的时候,调用snapToDestination()方法判断应该返回到那一个页面。
参考连接
onMeasure和onLayout:http://blog.csdn.net/czh0766/article/details/5846460
Scroller:http://www.cnblogs.com/over140/archive/2010/12/16/1907528.html,http://ipjmc.iteye.com/blog/1615828
onInterceptTouchEvent和onTouchEvent:http://blog.csdn.net/ddna/article/details/5473293