参考自:https://www.cnblogs.com/enjiex/p/3661551.htmlhtml
将当前线程A变为wait,执行join操做的线程B直到B结束。若是该B线程在执行中被中断.java
public final void join();//此方法会把当前线程变为wait,直到执行join操做的线程结束,若是该线程在执行中被中断,则会抛出InterruptedException public final synchronized void join(long milis); //此方法会把当前线程变为wait,直到执行join操做的线程结束或者在执行join后等待millis的时间。由于线程调度依赖于操做系统的实现,由于这并不能保证当前线程必定会在millis时间变为RUnnable。 public final synchronized void join(long milis, int nanos); //此方法会把当前线程变为wait,直到执行join操做的线程结束或者在join后等待millis+nanos的时间。
package com.guoqiang; import static com.guoqiang.ThreadColor.*; public class Main { public static void main(String[] args) { Thread t1 = new Thread(new MyRunnable(), "t1"); Thread t2 = new Thread(new MyRunnable(), "t2"); Thread t3 = new Thread(new MyRunnable(), "t3"); t1.start(); //start second thread after waiting for 2 seconds or if it's dead try { t1.join(2000); } catch (InterruptedException e) { e.printStackTrace(); } t2.start(); //start third thread only when first thread is dead try { t1.join(); } catch (InterruptedException e) { e.printStackTrace(); } t3.start(); //let all threads finish execution before finishing main thread try { t1.join(); t2.join(); t3.join(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } System.out.println("All threads are dead, exiting main thread"); } } class MyRunnable implements Runnable{ @Override public void run() { System.out.println("Thread started:::"+Thread.currentThread().getName()); try { Thread.sleep(4000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Thread ended:::"+Thread.currentThread().getName()); } }
OUT:
Thread started:::t1
Thread started:::t2
Thread ended:::t1
Thread started:::t3
Thread ended:::t2
Thread ended:::t3
All threads are dead, exiting main threadide