Windows Community Toolkit 4.0 - DataGrid - Part03

概述html

在上面一篇 Windows Community Toolkit 4.0 - DataGrid - Part02 中,咱们针对 DataGrid 控件的 Utilities 部分作了详细分享。而在本篇,咱们会对控件中最重要的 DataGrid 文件夹中的类作详细的分享。git

下面是 Windows Community Toolkit Sample App 的示例截图和 code/doc 地址:github

Windows Community Toolkit Doc - DataGridwindows

Windows Community Toolkit Source Code - DataGridapp

Namespace: Microsoft.Toolkit.Uwp.UI.Controls; Nuget: Microsoft.Toolkit.Uwp.UI.Controls.DataGrid;less

 

开发过程dom

DataGrid 文件夹中是 DataGrid 控件最重要的功能,首先咱们仍是先来看一下类结构:ide

包括了 Automation;DataGrid,DataGridColumn,DataGridRow,DataGridCell 控件实现,事件处理参数类和数据类等;this

接着咱们看几个重要的类和方法:spa

1. DataGrid.cs

这个类是 DataGrid 控件的主要处理类,功能也是比较复杂,单个类的代码行数是 9001 行,咱们只挑两个方法来看一下。其余方法你们有兴趣或用到时能够在 DataGrid.cs 中查阅。

1) DataGrid()

首先看一下 DataGrid 类的构造方法,之因此看这个方法,是想让你们能够更了解 DataGrid 类中变量的初始化方式,这些变量在不一样的交互场景下会被赋予不一样的值。

public DataGrid()
{
    this.TabNavigation = KeyboardNavigationMode.Once;

    _loadedRows = new List<DataGridRow>();
    _lostFocusActions = new Queue<Action>();
    _selectedItems = new DataGridSelectedItemsCollection(this);
    _rowGroupHeaderPropertyNameAlternative = Properties.Resources.DefaultRowGroupHeaderPropertyNameAlternative;
    _rowGroupHeaderStyles = new ObservableCollection<Style>();
    _rowGroupHeaderStyles.CollectionChanged += RowGroupHeaderStyles_CollectionChanged;
    _rowGroupHeaderStylesOld = new List<Style>();
    this.RowGroupHeadersTable = new IndexToValueTable<DataGridRowGroupInfo>();

    _collapsedSlotsTable = new IndexToValueTable<Visibility>();
    _validationItems = new Dictionary<INotifyDataErrorInfo, string>();
    _validationResults = new List<ValidationResult>();
    _bindingValidationResults = new List<ValidationResult>();
    _propertyValidationResults = new List<ValidationResult>();
    _indeiValidationResults = new List<ValidationResult>();

    this.ColumnHeaderInteractionInfo = new DataGridColumnHeaderInteractionInfo();
    this.DisplayData = new DataGridDisplayData(this);
    this.ColumnsInternal = CreateColumnsInstance();

    this.RowHeightEstimate = DATAGRID_defaultRowHeight;
    this.RowDetailsHeightEstimate = 0;
    _rowHeaderDesiredWidth = 0;

    this.DataConnection = new DataGridDataConnection(this);
    _showDetailsTable = new IndexToValueTable<Visibility>();

    _focusInputDevice = FocusInputDeviceKind.None;
    _proposedScrollBarsState = ScrollBarVisualState.NoIndicator;
    _proposedScrollBarsSeparatorState = ScrollBarsSeparatorVisualState.SeparatorCollapsed;

    this.AnchorSlot = -1;
    _lastEstimatedRow = -1;
    _editingColumnIndex = -1;
    this.CurrentCellCoordinates = new DataGridCellCoordinates(-1, -1);

    this.RowGroupHeaderHeightEstimate = DATAGRID_defaultRowHeight;

    this.LastHandledKeyDown = VirtualKey.None;

    this.DefaultStyleKey = typeof(DataGrid);

    HookDataGridEvents();
}

2) ShowScrollBars()

DataGrid 控件中滚动条的处理方法。若是 AreAllScrollBarsCollapsed 为 true,则按照该规则简单处理;若是为 false,先按照 mouse 和 touch 的类型进行判断处理,再根据 UI 设置里的 AreSettingsEnablingAnimations 和 AreSettingsAutoHidingScrollBars 属性来切换滚动条的状态,调用 SwitchScrollBarsVisualStates 方法。

private void ShowScrollBars()
{
    if (this.AreAllScrollBarsCollapsed)
    {
        _proposedScrollBarsState = ScrollBarVisualState.NoIndicator;
        _proposedScrollBarsSeparatorState = ScrollBarsSeparatorVisualState.SeparatorCollapsedWithoutAnimation;
        SwitchScrollBarsVisualStates(_proposedScrollBarsState, _proposedScrollBarsSeparatorState, false /*useTransitions*/);
    }
    else
    {
        if (_hideScrollBarsTimer != null && _hideScrollBarsTimer.IsEnabled)
        {
            _hideScrollBarsTimer.Stop();
            _hideScrollBarsTimer.Start();
        }

        // Mouse indicators dominate if they are already showing or if we have set the flag to prefer them.
        if (_preferMouseIndicators || _showingMouseIndicators)
        {
            if (this.AreBothScrollBarsVisible && (_isPointerOverHorizontalScrollBar || _isPointerOverVerticalScrollBar))
            {
                _proposedScrollBarsState = ScrollBarVisualState.MouseIndicatorFull;
            }
            else
            {
                _proposedScrollBarsState = ScrollBarVisualState.MouseIndicator;
            }

            _showingMouseIndicators = true;
        }
        else
        {
            _proposedScrollBarsState = ScrollBarVisualState.TouchIndicator;
        }

        // Select the proper state for the scroll bars separator square within the GroupScrollBarsSeparator group:
        if (UISettingsHelper.AreSettingsEnablingAnimations)
        {
            // When OS animations are turned on, show the square when a scroll bar is shown unless the DataGrid is disabled, using an animation.
            _proposedScrollBarsSeparatorState =
                this.IsEnabled &&
                _proposedScrollBarsState == ScrollBarVisualState.MouseIndicatorFull ?
                ScrollBarsSeparatorVisualState.SeparatorExpanded : ScrollBarsSeparatorVisualState.SeparatorCollapsed;
        }
        else
        {
            // OS animations are turned off. Show or hide the square depending on the presence of a scroll bars, without an animation.
            // When the DataGrid is disabled, hide the square in sync with the scroll bar(s).
            if (_proposedScrollBarsState == ScrollBarVisualState.MouseIndicatorFull)
            {
                _proposedScrollBarsSeparatorState = this.IsEnabled ? ScrollBarsSeparatorVisualState.SeparatorExpandedWithoutAnimation : ScrollBarsSeparatorVisualState.SeparatorCollapsed;
            }
            else
            {
                _proposedScrollBarsSeparatorState = this.IsEnabled ? ScrollBarsSeparatorVisualState.SeparatorCollapsedWithoutAnimation : ScrollBarsSeparatorVisualState.SeparatorCollapsed;
            }
        }

        if (!UISettingsHelper.AreSettingsAutoHidingScrollBars)
        {
            if (this.AreBothScrollBarsVisible)
            {
                if (UISettingsHelper.AreSettingsEnablingAnimations)
                {
                    SwitchScrollBarsVisualStates(ScrollBarVisualState.MouseIndicatorFull, this.IsEnabled ? ScrollBarsSeparatorVisualState.SeparatorExpanded : ScrollBarsSeparatorVisualState.SeparatorCollapsed, true /*useTransitions*/);
                }
                else
                {
                    SwitchScrollBarsVisualStates(ScrollBarVisualState.MouseIndicatorFull, this.IsEnabled ? ScrollBarsSeparatorVisualState.SeparatorExpandedWithoutAnimation : ScrollBarsSeparatorVisualState.SeparatorCollapsed, true /*useTransitions*/);
                }
            }
            else
            {
                if (UISettingsHelper.AreSettingsEnablingAnimations)
                {
                    SwitchScrollBarsVisualStates(ScrollBarVisualState.MouseIndicator, ScrollBarsSeparatorVisualState.SeparatorCollapsed, true /*useTransitions*/);
                }
                else
                {
                    SwitchScrollBarsVisualStates(ScrollBarVisualState.MouseIndicator, this.IsEnabled ? ScrollBarsSeparatorVisualState.SeparatorCollapsedWithoutAnimation : ScrollBarsSeparatorVisualState.SeparatorCollapsed, true /*useTransitions*/);
                }
            }
        }
        else
        {
            SwitchScrollBarsVisualStates(_proposedScrollBarsState, _proposedScrollBarsSeparatorState, true /*useTransitions*/);
        }
    }
}

2. DataGridCellEditEndedEventArgs.cs

DataGrid 控件中有不少事件处理参数类,咱们只看其中一个 DataGridCellEditEndedEventArgs 吧。很显然这个事件包含了 column row 和 editAction 三个变量,你们看到其余时间参数时,能够具体再分析。

public class DataGridCellEditEndedEventArgs : EventArgs
{
   public DataGridCellEditEndedEventArgs(DataGridColumn column, DataGridRow row, DataGridEditAction editAction)
    {
        this.Column = column;
        this.Row = row;
        this.EditAction = editAction;
    }

    public DataGridColumn Column
    {
        get;
        private set;
    }

     public DataGridEditAction EditAction
    {
        get;
        private set;
    }

    public DataGridRow Row
    {
        get;
        private set;
    }
}

3. DataGridCellCollection.cs

DataGrid 控件中有不少数据类,咱们看一个单元格集合类,能够看到集合中有 _cells,Count 变量,Insert 和 RemoveAt 方法等,处理逻辑都比较简单。

internal class DataGridCellCollection
{
    private List<DataGridCell> _cells;
    private DataGridRow _owningRow;

    internal event EventHandler<DataGridCellEventArgs> CellAdded;

    internal event EventHandler<DataGridCellEventArgs> CellRemoved;

    public DataGridCellCollection(DataGridRow owningRow)
    {
        _owningRow = owningRow;
        _cells = new List<DataGridCell>();
    }

    public int Count
    {
        get
        {
            return _cells.Count;
        }
    }

    public IEnumerator GetEnumerator()
    {
        return _cells.GetEnumerator();
    }

    public void Insert(int cellIndex, DataGridCell cell)
    {
        Debug.Assert(cellIndex >= 0 && cellIndex <= _cells.Count, "Expected cellIndex between 0 and _cells.Count inclusive.");
        Debug.Assert(cell != null, "Expected non-null cell.");

        cell.OwningRow = _owningRow;
        _cells.Insert(cellIndex, cell);

        if (CellAdded != null)
        {
            CellAdded(this, new DataGridCellEventArgs(cell));
        }
    }

    public void RemoveAt(int cellIndex)
    {
        DataGridCell dataGridCell = _cells[cellIndex];
        _cells.RemoveAt(cellIndex);
        dataGridCell.OwningRow = null;
        if (CellRemoved != null)
        {
            CellRemoved(this, new DataGridCellEventArgs(dataGridCell));
        }
    }

    public DataGridCell this[int index]
    {
        get
        {
            if (index < 0 || index >= _cells.Count)
            {
                throw DataGridError.DataGrid.ValueMustBeBetween("index", "Index", 0, true, _cells.Count, false);
            }

            return _cells[index];
        }
    }
}

4. DataGridCell.cs

DataGrid 控件的单元格类,处理比较简单,咱们经过构造方法来看一下类中都涉及到哪些事件的处理;能够看到,光标的一系列处理都有涉及。

public DataGridCell()
{
    this.IsTapEnabled = true;
    this.AddHandler(UIElement.TappedEvent, new TappedEventHandler(DataGridCell_PointerTapped), true /*handledEventsToo*/);

    this.PointerCanceled += new PointerEventHandler(DataGridCell_PointerCanceled);
    this.PointerCaptureLost += new PointerEventHandler(DataGridCell_PointerCaptureLost);
    this.PointerPressed += new PointerEventHandler(DataGridCell_PointerPressed);
    this.PointerReleased += new PointerEventHandler(DataGridCell_PointerReleased);
    this.PointerEntered += new PointerEventHandler(DataGridCell_PointerEntered);
    this.PointerExited += new PointerEventHandler(DataGridCell_PointerExited);
    this.PointerMoved += new PointerEventHandler(DataGridCell_PointerMoved);

    DefaultStyleKey = typeof(DataGridCell);
}

 

总结

这里咱们把 DataGrid 的 DataGrid 相关类介绍完成了,代码部分的 CollectionView,Utilities 和 DataGrid 就介绍完了。由于代码自己比较复杂,量也很大,因此咱们只挑选了一小部分代码来分享,你们具体用到时能够再具体分析。

接下来咱们会就 DataGrid 控件的各类编辑功能,各类自定义功能等作进一步的使用方式的分享。

最后,再跟你们安利一下 WindowsCommunityToolkit 的官方微博:https://weibo.com/u/6506046490你们能够经过微博关注最新动态。

衷心感谢 WindowsCommunityToolkit 的做者们杰出的工做,感谢每一位贡献者,Thank you so much, ALL WindowsCommunityToolkit AUTHORS !!!

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