使用React、Node.js、MongoDB、Socket.IO开发一个角色投票应用的学习过程(一)
使用React、Node.js、MongoDB、Socket.IO开发一个角色投票应用的学习过程(二)mysql
第一个路由是用来建立角色的linux
app.post('/api/characters',(req,res,next) => { let gender = req.body.gender; let characterName = req.body.name; let characterIdLookupUrl = 'https://api.eveonline.com/eve/CharacterId.xml.aspx?names=' + characterName; const parser = new xml2js.Parser(); async.waterfall([ function(callback) { request.get(characterIdLookupUrl,(err,request,xml) => { if(err) return next(err); parser.parseString(xml,(err,parsedXml) => { try { let characterId = parsedXml.eveapi.result[0].rowset[0].row[0].$.characterID; app.models.character.findOne({ characterId: characterId},(err,model) => { if(err) return next(err); if(model) { return res.status(400).send({ message: model.name + ' is alread in the database'}); } callback(err,characterId); }); } catch(e) { return res.status(400).send({ message: ' xml Parse Error'}); } }); }); }, function(characterId) { let characterInfoUrl = 'https://api.eveonline.com/eve/CharacterInfo.xml.aspx?characterID=' + characterId; console.log(characterInfoUrl); request.get({ url: characterInfoUrl },(err,request,xml) => { if(err) return next(err); parser.parseString(xml, (err,parsedXml) => { if (err) return res.send(err); try{ let name = parsedXml.eveapi.result[0].characterName[0]; let race = parsedXml.eveapi.result[0].race[0]; let bloodline = parsedXml.eveapi.result[0].bloodline[0]; app.models.character.create({ characterId: characterId, name: name, race: race, bloodline: bloodline, gender: gender },(err,model) => { if(err) return next(err); res.send({ message: characterName + ' has been added successfully!'}); }); } catch (e) { res.status(404).send({ message: characterName + ' is not a registered citizen of New Eden',error: e.message }); } }); }); } ]); });
是否是看起来和原文的基本如出一辙,只不过把var 变成了let 匿名函数变成了ES6的'=>'箭头函数,虽然我用的是warterline而原文中用的是mongoose可是包括方法名基本都同样,因此我感受waterline是在API上最接近mongoosegit
顺便说一下,我为何不喜欢mongodb,仅仅是由于有一次我安装了,只往里面写了几条测试数据,按文本算最多几kb,但次日重启机器的时候,系统提示我,个人/home分区空间不足了(双系统分区分给linux分小了原本就不大),结果一查mongodb 的data文件 有2G多,我不知道什么缘由,多是配置不对仍是别的什么缘由,反正,当天我就把它删除了,es6
完成了这个API咱们就能够往数据库里添加东西了,不知道哪些用户名能够用?至关简单,反正我用的全是一名人的名字(英文名),外国人也喜欢抢注名字,嘿嘿嘿github
基本保持和原文同样,只是用lodash 替换了 underscoresql
一开始我看到网上介绍lodash是能够无缝替换underscore,中要修改引用就能够,可是我用的版本是4.11.2已经有不少方法不同了,还去掉了很多方法(没有去关注underscore是否是也在最新版本中有一样的改动)mongodb
原文中:数据库
...... import {first, without, findWhere} from 'underscore'; ...... var loser = first(without(this.state.characters, findWhere(this.state.characters, { characterId: winner }))).characterId; ......
修改成:segmentfault
...... import {first, filter} from 'lodash'; ...... let loser = first(filter(this.state.characters,item => item.characterId != winner )).characterId;
findWhere 在最新版本的lodash中已经不存正,我用了filter来实现相同功能。api
原文的实现方法
/** * GET /api/characters * Returns 2 random characters of the same gender that have not been voted yet. */ app.get('/api/characters', function(req, res, next) { var choices = ['Female', 'Male']; var randomGender = _.sample(choices); Character.find({ random: { $near: [Math.random(), 0] } }) .where('voted', false) .where('gender', randomGender) .limit(2) .exec(function(err, characters) { if (err) return next(err); if (characters.length === 2) { return res.send(characters); } var oppositeGender = _.first(_.without(choices, randomGender)); Character .find({ random: { $near: [Math.random(), 0] } }) .where('voted', false) .where('gender', oppositeGender) .limit(2) .exec(function(err, characters) { if (err) return next(err); if (characters.length === 2) { return res.send(characters); } Character.update({}, { $set: { voted: false } }, { multi: true }, function(err) { if (err) return next(err); res.send([]); }); }); }); });
能够看到原文中用{ random: { $near: [Math.random(), 0] } }作为查询条件从而在数据库里取出两条随机的记录返回给页面进行PK,前文说过random的类型在mysql没有相似的,因此我把这个字段删除了。原本mysql,能够用order by rand() 之类的方法可是,waterline的sort(order by rand())不被支持,因此我是把全部符合条件的记录取出来,能过lodash的sampleSize方法从全部记录中获取两天随机记录。
app.get('/api/characters', (req,res,next) => { let choice = ['Female', 'Male']; let randomGender = _.sample(choice); //原文中是经过nearby字段来实现随机取值,waterline没有实现mysql order by rand()返回随机记录,因此返回全部结果,用lodash来处理 app.models.character.find() .where({'voted': false}) .exec((err,characters) => { if(err) return next(err); //用lodash来取两个随机值 let randomCharacters = _.sampleSize(_.filter(characters,{'gender': randomGender}),2); if(randomCharacters.length === 2){ //console.log(randomCharacters); return res.send(randomCharacters); } //换个性别再试试 let oppsiteGender = _.first(_.without(choice, randomGender)); let oppsiteCharacters = _.sampleSize(_.filter(characters,{'gender': oppsiteGender}),2); if(oppsiteCharacters === 2) { return res.send(oppsiteCharacters); } //没有符合条件的character,就更新voted字段,开始新一轮PK app.models.character.update({},{'voted': false}).exec((err,characters) => { if(err) return next(err); return res.send([]); }); }); });
在数据量大的状况下,这个的方法性能上确定会有问题,好在咱们只是学习过程,数据量也不大。将就用一下,能实现相同的功能就能够了。
这个API以前还有两个API,和原文基本同样,所作的修改只是用了ES6的语法,就不浪费篇幅了,能够去个人github看
这一个也只是一点mongoose和waterline的一点点小区别
原文中mongoose的模糊查找是用正则来作的,mysql好像也能够,可是warterline中没有找到相关方法(它的文档太简陋了)
因此原文中
app.get('/api/characters/search', function(req, res, next) { var characterName = new RegExp(req.query.name, 'i'); Character.findOne({ name: characterName }, function(err, character) { ......
我改为了
app.get('/api/characters/search', (req,res,next) => { app.models.character.findOne({name:{'contains':req.query.name}}, (err,character) => { .....
经过contains来查找,其实就是like %sometext%的方法来实现
下面还有两个方法修改的地方也大同小异,就不仔细讲了,看代码吧
这个是原文最后一个路由了,
原文中用了一串的函数来获取各类统计信息,原做者也讲了能够优化,哪咱们就把它优化一下吧
app.get('/api/stats', (req,res,next) => { let asyncTask = []; let countColumn = [ {}, {race: 'Amarr'}, {race: 'Caldari'}, {race: 'Gallente'}, {race: 'Minmatar'}, {gender: 'Male'}, {gender: 'Female'} ]; countColumn.forEach(column => { asyncTask.push( callback => { app.models.character.count(column,(err,count) => { callback(err,count); }); }) }); asyncTask.push(callback =>{ app.models.character.find() .sum('wins') .then(results => { callback(null,results[0].wins); }); } ); asyncTask.push(callback => { app.models.character.find() .sort('wins desc') .limit(100) .select('race') .exec((err,characters) => { if(err) return next(err); let raceCount = _.countBy(characters,character => character.race); console.log(raceCount); let max = _.max(_.values(raceCount)); console.log(max); let inverted = _.invert(raceCount); let topRace = inverted[max]; let topCount = raceCount[topRace]; callback(err,{race: topRace, count: topCount}); }); }); asyncTask.push(callback => { app.models.character.find() .sort('wins desc') .limit(100) .select('bloodline') .exec((err,characters) => { if(err) return next(err); let bloodlineCount = _.countBy(characters,character => character.bloodline); let max = _.max(_.values(bloodlineCount)); let inverted = _.invert(bloodlineCount); let topBloodline = inverted[max]; let topCount = bloodlineCount[topBloodline]; callback(err,{bloodline: topBloodline, count: topCount}); }); }); async.parallel(asyncTask,(err,results) => { if(err) return next(err); res.send({ totalCount: results[0], amarrCount: results[1], caldariCount: results[2], gallenteCount: results[3], minmatarCount: results[4], maleCount: results[5], femaleCount: results[6], totalVotes: results[7], leadingRace: results[8], leadingBloodline:results[9] }); }) });
我把要统计数据的字段放入一个数组countColumn经过forEach把push到asyncTask,最后两个统计方法不同的函数,单独push,最后用async.parallel方法执行并得到结果。
underscore的max方法能够从{a:1,b:6,d:2,e:3}返回最大值,可是lodash新版中的不行,只能经过_.max(_.values(bloodlineCount))这样的方式返回最大值。