注:html
能够把 Implementation理解为java类的private, 使用Implementation则外部依赖本库的代码引用不到本库Implementation的代码, 也就是下降依赖树的层级, 这样就能够避免外部代码编译时候, 致使本库依赖的库的代码发生编译. 从而下降编译时间java
I think this topic needs a bit more coverage because maybe is not so immediate for every developer.android
Gradle compile
keyword has been deprecated in favor of the new api
and implementation
keywords.api
I will not explain api
, because it's the same thing as using the old compile
, so if you replace all your compile
with api
everything will works as always.app
To understand the implementation
keyword we need an example.ide
EXAMPLEgradle
We have this library called MyLibrary
where internally we are using another library called InternalLibrary
. Something like this:ui
//internal library module public class InternalLibrary { public static String giveMeAString(){ return "hello"; } } //my library module public class MyLibrary { public String myString(){ return InternalLibrary.giveMeAString(); } }
The build.gradle
dependencies of MyLibrary
its like this:this
dependencies { api project(':InternalLibrary') }
Now in your code you want to use MyLibrary
so you should have a build.gradle
with this dependencycode
dependencies { api project(':MyLibrary') }
In your application code, with the api
keyword (or using the old compile
) you can access both MyLibrary
and InternalLibrary
.
//so you can access the library (as it should) MyLibrary myLib = new MyLibrary(); System.out.println(myLib.myString()); //but you can access the internal library too (and you shouldn't) System.out.println(InternalLibrary.giveMeAString());
In this way you are potentially "leaking" the internal implementation of something that you shouldn't use because it's not directly imported by you.
To prevent this, Gradle has created the new implementation
keyword, so now if you switch api
to implementation
in your MyLibrary
dependencies { implementation project(':InternalLibrary') }
And in your app build.gradle
dependencies { implementation project(':MyLibrary') }
you won't be able to call InternalLibrary.giveMeAString()
in your app code anymore. While if MyLibrary
uses the api
keyword to import InternalLibrary
, in your app you will be able to call InternalLibrary.giveMeAString()
without problems, independently if you use api
or implementation
to add MyLibrary
to your app.
Using this sort of boxing strategy the Android Gradle plugin knows that if you edit something in InternalLibrary
it will trigger the recompilation of MyLibrary
only. It will not trigger the recompilation of your entire app because you don't have access to InternalLibrary
. This mechanism when you have a lot of nested dependencies can speed-up the build a lot.(Watch the video linked at the end for a full understanding of this)
CONCLUSIONS
When you switch to the new Android Gradle plugin 3.X.X, you should replace all your compile
with the implementation
keyword (1*). Then try to compile and test your app. If everything it's ok leave the code as is, if you have problems you probably have something wrong with your dependencies or you used something that now is private and not more accessible. Suggestion by Android Gradle plugin engineer Jerome Dochez (1)*)
If you are a library mantainer you should use api
for every dependency which is needed for the public API of your library, while use implementation
for test dependencies or dependencies which must not be used by the final users.
Useful article Showcasing the difference between implementation and api
REFERENCES (This is the same video splitted up for time saving)
Google I/O 2017 - How speed up Gradle builds (FULL VIDEO)
Google I/O 2017 - How speed up Gradle builds (NEW GRADLE PLUGIN 3.0.0 PART ONLY)
Google I/O 2017 - How speed up Gradle builds (reference to 1*)