1 public interface Runnable { 2 public abstract void run(); 3 }
二、Thread类与Runnable接口的继承关系 app
1 public class Thread implements Runnable{ 2 3 }
Runnable接口仅有一个run()方法,Thread类实现了Runnable接口,因此,Thread类也实现了Runnable接口。 less
三、构造函数 函数
1 public Thread() { 2 init(null, null, "Thread-" + nextThreadNum(), 0); 3 }
1 public Thread(Runnable target) { 2 init(null, target, "Thread-" + nextThreadNum(), 0); 3 }
1 public Thread(ThreadGroup group, Runnable target) { 2 init(group, target, "Thread-" + nextThreadNum(), 0); 3 }
1 public Thread(String name) { 2 init(null, null, name, 0); 3 } 还有其它的构造方法,此处省略。。。
这里的第三个参数是设置线程的名称,从下面的代码中能够看出,生成名称的规则是:”Thread-”加上建立的线程的个数(第几个)。 ui
继续查看init方法: this
1 /** 2 * Initializes a Thread. 3 * 4 * @param g the Thread group 5 * @param target the object whose run() method gets called 6 * @param name the name of the new Thread 7 * @param stackSize the desired stack size for the new thread, or 8 * zero to indicate that this parameter is to be ignored. 9 */ //ThreadGroup:线程组表示一个线程的集合。此外,线程组也能够包含其余线程组。线程组构成一棵树,在树中,除了初始线程组外,每一个线程组都有一个父线程组。 10 private void init(ThreadGroup g, Runnable target, String name, 11 long stackSize) { 12 Thread parent = currentThread(); 13 SecurityManager security = System.getSecurityManager(); 14 if (g == null) { 15 /* Determine if it's an applet or not */ 16 17 /* If there is a security manager, ask the security manager 18 what to do. */ 19 if (security != null) { 20 g = security.getThreadGroup(); 21 } 22 23 /* If the security doesn't have a strong opinion of the matter 24 use the parent thread group. */ 25 if (g == null) { 26 g = parent.getThreadGroup(); 27 } 28 } 29 30 /* checkAccess regardless of whether or not threadgroup is 31 explicitly passed in. */ 32 g.checkAccess(); 33 34 /* 35 * Do we have the required permissions? 36 */ 37 if (security != null) { 38 if (isCCLOverridden(getClass())) { 39 security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION); 40 } 41 } 42 43 44 g.addUnstarted(); 45 46 this.group = g;
//每一个线程都有一个优先级,高优先级线程的执行优先于低优先级线程。每一个线程均可以或不能够标记为一个守护程序。当某个线程中运行的代码建立一个新Thread对象时,该新线程的初始优先级被设定为建立线程的优先级,而且当且仅当建立线程是守护线程时,新线程才是守护程序。 spa
47 this.daemon = parent.isDaemon(); 48 this.priority = parent.getPriority(); 49 this.name = name.toCharArray(); 50 if (security == null || isCCLOverridden(parent.getClass())) 51 this.contextClassLoader = parent.getContextClassLoader(); 52 else 53 this.contextClassLoader = parent.contextClassLoader; 54 this.inheritedAccessControlContext = AccessController.getContext(); 55 this.target = target; 56 setPriority(priority); 57 if (parent.inheritableThreadLocals != null) 58 this.inheritableThreadLocals = 59 ThreadLocal.createInheritedMap(parent.inheritableThreadLocals); 60 /* Stash the specified stack size in case the VM cares */ 61 this.stackSize = stackSize; 62 63 /* Set thread ID */ 64 tid = nextThreadID(); 65 }
初始化时设置了是否为守护线程,优先级,初始化名称。 线程
四、Thread的start方法的实现: code
1 public synchronized void start() { 2 /** 3 * This method is not invoked for the main method thread or "system" 4 * group threads created/set up by the VM. Any new functionality added 5 * to this method in the future may have to also be added to the VM. 6 * 7 * A zero status value corresponds to state "NEW". 8 */ 9 if (threadStatus != 0) 10 throw new IllegalThreadStateException(); 11 group.add(this); 12 start0(); 13 if (stopBeforeStart) { 14 stop0(throwableFromStop); 15 } 16 }
这里主要的是start0方法;查看其实现: 对象
1 private native void start0();
这里使用了本地调用,经过C代码初始化线程须要的系统资源。可见,线程底层的实现是经过C代码去完成的。 继承
四、Thread的run方法的实现
1 public void run() { 2 if (target != null) { 3 target.run(); 4 } 5 }
这里的target实际上要保存的是一个Runnable接口的实现的引用:
1 private Runnable target;
因此使用继承Thread建立线程类时,须要重写run方法,由于默认的run方法什么也不干。
而当咱们使用Runnable接口实现线程类时,为了启动线程,须要先把该线程类实例初始化一个Thread,实际上就执行了以下构造函数:
1 public Thread(Runnable target) { 2 init(null, target, "Thread-" + nextThreadNum(), 0); 3 }
便是把线程类的引用保存到target中。这样,当调用Thread的run方法时,target就不为空了,而是继续调用了target的run方法,因此咱们须要实现Runnable的run方法。这样经过Thread的run方法就调用到了Runnable实现类中的run方法。
这也是Runnable接口实现的线程类须要这样启动的缘由。