十7、点阵字

    要显示字符了,本着一切从简的原则,采用点阵字:一是简单,二是字库免费,三是速度快。数组

    把每个字符都当作是一个大方块图形,把这个大方块看做是若干足够小的小方块拼起来的,把每一个小方块看作一个像素点。字符中每一个空白的像素点就用一个空白小方块表示,每个字符占用的像素点就用一个有色小方块表示,把所有小方块都画出来,就是点阵字了。点阵字体就是由一个二进制的二维数组组成的,数组中每个元素(就是一个比特位))值表明一个小方块:0 表明空白,1 表明有色。按照这个数组的行列排列,把数组中每一个元素的值按照 0 空白、1 着色做为一个像素点,所有画出来,就显示成一个点阵字了。编辑器

    下面这个就是个点阵字:测试

   放到电脑显示器上是这样的:字体

    先不考虑汉字,先把键盘上的字符都实现了再说。实际的 ASCII 字符的点阵字库都是按照 ASCII 编码的顺序排列,即从 0 到 255,咱们先截取可打印字符出来试验下。可打印字符从空格开始,到 ~ 结束,对应 ASCII 码就是从 0x20 到 0x7E。编码

     具体制做字库的步骤:spa

    一、找到须要的点阵字库(我用的 ASCII16);code

    二、用能 16 进制显示的编辑器打开,选中可打印字符部分(对应文件偏移就是 0x200 到 0x7E0):orm

。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。it

   三、以 16 进制视图复制粘贴到新文件中,而后去头去尾(列模式):io


    四、每一个数字前面加个 0x,数字间加逗号(搜索替换):

     五、把这些数放到一个数组里面,造成一个专门的字库了。下面代码里的数组就是了。

    六、来测试下效果:

#include <stdio.h>

// 宽 八、高 16 的 ASCII 可打印字符点阵字库(从空格开始,共 95 个),按照 ASCII 编码顺序
unsigned char FontASCII_8X16[] =
{
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 空格
    0x00,0x00,0x18,0x3C,0x3C,0x3C,0x18,0x18,0x18,0x00,0x18,0x18,0x00,0x00,0x00,0x00, // !
    0x00,0x63,0x63,0x63,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // "
    0x00,0x00,0x00,0x36,0x36,0x7F,0x36,0x36,0x36,0x7F,0x36,0x36,0x00,0x00,0x00,0x00, // #
    0x0C,0x0C,0x3E,0x63,0x61,0x60,0x3E,0x03,0x03,0x43,0x63,0x3E,0x0C,0x0C,0x00,0x00, // $
    0x00,0x00,0x00,0x00,0x00,0x61,0x63,0x06,0x0C,0x18,0x33,0x63,0x00,0x00,0x00,0x00, // %
    0x00,0x00,0x00,0x1C,0x36,0x36,0x1C,0x3B,0x6E,0x66,0x66,0x3B,0x00,0x00,0x00,0x00, // &
    0x00,0x30,0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
    0x00,0x00,0x0C,0x18,0x18,0x30,0x30,0x30,0x30,0x18,0x18,0x0C,0x00,0x00,0x00,0x00, // (
    0x00,0x00,0x18,0x0C,0x0C,0x06,0x06,0x06,0x06,0x0C,0x0C,0x18,0x00,0x00,0x00,0x00, // )
    0x00,0x00,0x00,0x00,0x42,0x66,0x3C,0xFF,0x3C,0x66,0x42,0x00,0x00,0x00,0x00,0x00, // *
    0x00,0x00,0x00,0x00,0x18,0x18,0x18,0xFF,0x18,0x18,0x18,0x00,0x00,0x00,0x00,0x00, // +
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x18,0x30,0x00,0x00, // ,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00, // .
    0x00,0x00,0x01,0x03,0x07,0x0E,0x1C,0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00, //
    0x00,0x00,0x3E,0x63,0x63,0x63,0x6B,0x6B,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // 0
    0x00,0x00,0x0C,0x1C,0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3F,0x00,0x00,0x00,0x00, // 1
    0x00,0x00,0x3E,0x63,0x03,0x06,0x0C,0x18,0x30,0x61,0x63,0x7F,0x00,0x00,0x00,0x00, // 2
    0x00,0x00,0x3E,0x63,0x03,0x03,0x1E,0x03,0x03,0x03,0x63,0x3E,0x00,0x00,0x00,0x00, // 3
    0x00,0x00,0x06,0x0E,0x1E,0x36,0x66,0x66,0x7F,0x06,0x06,0x0F,0x00,0x00,0x00,0x00, // 4
    0x00,0x00,0x7F,0x60,0x60,0x60,0x7E,0x03,0x03,0x63,0x73,0x3E,0x00,0x00,0x00,0x00, // 5
    0x00,0x00,0x1C,0x30,0x60,0x60,0x7E,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // 6
    0x00,0x00,0x7F,0x63,0x03,0x06,0x06,0x0C,0x0C,0x18,0x18,0x18,0x00,0x00,0x00,0x00, // 7
    0x00,0x00,0x3E,0x63,0x63,0x63,0x3E,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // 8
    0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x3F,0x03,0x03,0x06,0x3C,0x00,0x00,0x00,0x00, // 9
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00, // :
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x18,0x18,0x18,0x30,0x00,0x00, // ;
    0x00,0x00,0x00,0x06,0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x06,0x00,0x00,0x00,0x00, // <
    0x00,0x00,0x00,0x00,0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00,0x00,0x00,0x00,0x00, // =
    0x00,0x00,0x00,0x60,0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x60,0x00,0x00,0x00,0x00, // >
    0x00,0x00,0x3E,0x63,0x63,0x06,0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x00,0x00,0x00, // ?
    0x00,0x00,0x3E,0x63,0x63,0x6F,0x6B,0x6B,0x6E,0x60,0x60,0x3E,0x00,0x00,0x00,0x00, // @
    0x00,0x00,0x08,0x1C,0x36,0x63,0x63,0x63,0x7F,0x63,0x63,0x63,0x00,0x00,0x00,0x00, // A
    0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x33,0x33,0x33,0x33,0x7E,0x00,0x00,0x00,0x00, // B
    0x00,0x00,0x1E,0x33,0x61,0x60,0x60,0x60,0x60,0x61,0x33,0x1E,0x00,0x00,0x00,0x00, // C
    0x00,0x00,0x7C,0x36,0x33,0x33,0x33,0x33,0x33,0x33,0x36,0x7C,0x00,0x00,0x00,0x00, // D
    0x00,0x00,0x7F,0x33,0x31,0x34,0x3C,0x34,0x30,0x31,0x33,0x7F,0x00,0x00,0x00,0x00, // E
    0x00,0x00,0x7F,0x33,0x31,0x34,0x3C,0x34,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00, // F
    0x00,0x00,0x1E,0x33,0x61,0x60,0x60,0x6F,0x63,0x63,0x37,0x1D,0x00,0x00,0x00,0x00, // G
    0x00,0x00,0x63,0x63,0x63,0x63,0x7F,0x63,0x63,0x63,0x63,0x63,0x00,0x00,0x00,0x00, // H
    0x00,0x00,0x3C,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00, // I
    0x00,0x00,0x0F,0x06,0x06,0x06,0x06,0x06,0x06,0x66,0x66,0x3C,0x00,0x00,0x00,0x00, // J
    0x00,0x00,0x73,0x33,0x36,0x36,0x3C,0x36,0x36,0x33,0x33,0x73,0x00,0x00,0x00,0x00, // K
    0x00,0x00,0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x31,0x33,0x7F,0x00,0x00,0x00,0x00, // L
    0x00,0x00,0x63,0x77,0x7F,0x6B,0x63,0x63,0x63,0x63,0x63,0x63,0x00,0x00,0x00,0x00, // M
    0x00,0x00,0x63,0x63,0x73,0x7B,0x7F,0x6F,0x67,0x63,0x63,0x63,0x00,0x00,0x00,0x00, // N
    0x00,0x00,0x1C,0x36,0x63,0x63,0x63,0x63,0x63,0x63,0x36,0x1C,0x00,0x00,0x00,0x00, // O
    0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00, // P
    0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x63,0x63,0x6B,0x6F,0x3E,0x06,0x07,0x00,0x00, // Q
    0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x36,0x36,0x33,0x33,0x73,0x00,0x00,0x00,0x00, // R
    0x00,0x00,0x3E,0x63,0x63,0x30,0x1C,0x06,0x03,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // S
    0x00,0x00,0xFF,0xDB,0x99,0x18,0x18,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00, // T
    0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // U
    0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x36,0x1C,0x08,0x00,0x00,0x00,0x00, // V
    0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x6B,0x6B,0x7F,0x36,0x36,0x00,0x00,0x00,0x00, // W
    0x00,0x00,0xC3,0xC3,0x66,0x3C,0x18,0x18,0x3C,0x66,0xC3,0xC3,0x00,0x00,0x00,0x00, // X
    0x00,0x00,0xC3,0xC3,0xC3,0x66,0x3C,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00, // Y
    0x00,0x00,0x7F,0x63,0x43,0x06,0x0C,0x18,0x30,0x61,0x63,0x7F,0x00,0x00,0x00,0x00, // Z
    0x00,0x00,0x3C,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x3C,0x00,0x00,0x00,0x00, // [
    0x00,0x00,0x80,0xC0,0xE0,0x70,0x38,0x1C,0x0E,0x07,0x03,0x01,0x00,0x00,0x00,0x00, // /
    0x00,0x00,0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00,0x00,0x00,0x00, // ]
    0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ^
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, // _
    0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // `
    0x00,0x00,0x00,0x00,0x00,0x3C,0x46,0x06,0x3E,0x66,0x66,0x3B,0x00,0x00,0x00,0x00, // a
    0x00,0x00,0x70,0x30,0x30,0x3C,0x36,0x33,0x33,0x33,0x33,0x6E,0x00,0x00,0x00,0x00, // b
    0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x60,0x60,0x60,0x63,0x3E,0x00,0x00,0x00,0x00, // c
    0x00,0x00,0x0E,0x06,0x06,0x1E,0x36,0x66,0x66,0x66,0x66,0x3B,0x00,0x00,0x00,0x00, // d
    0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x63,0x7E,0x60,0x63,0x3E,0x00,0x00,0x00,0x00, // e
    0x00,0x00,0x1C,0x36,0x32,0x30,0x7C,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00, // f
    0x00,0x00,0x00,0x00,0x00,0x3B,0x66,0x66,0x66,0x66,0x3E,0x06,0x66,0x3C,0x00,0x00, // g
    0x00,0x00,0x70,0x30,0x30,0x36,0x3B,0x33,0x33,0x33,0x33,0x73,0x00,0x00,0x00,0x00, // h
    0x00,0x00,0x0C,0x0C,0x00,0x1C,0x0C,0x0C,0x0C,0x0C,0x0C,0x1E,0x00,0x00,0x00,0x00, // i
    0x00,0x00,0x06,0x06,0x00,0x0E,0x06,0x06,0x06,0x06,0x06,0x66,0x66,0x3C,0x00,0x00, // j
    0x00,0x00,0x70,0x30,0x30,0x33,0x33,0x36,0x3C,0x36,0x33,0x73,0x00,0x00,0x00,0x00, // k
    0x00,0x00,0x1C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x1E,0x00,0x00,0x00,0x00, // l
    0x00,0x00,0x00,0x00,0x00,0x6E,0x7F,0x6B,0x6B,0x6B,0x6B,0x6B,0x00,0x00,0x00,0x00, // m
    0x00,0x00,0x00,0x00,0x00,0x6E,0x33,0x33,0x33,0x33,0x33,0x33,0x00,0x00,0x00,0x00, // n
    0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00, // o
    0x00,0x00,0x00,0x00,0x00,0x6E,0x33,0x33,0x33,0x33,0x3E,0x30,0x30,0x78,0x00,0x00, // p
    0x00,0x00,0x00,0x00,0x00,0x3B,0x66,0x66,0x66,0x66,0x3E,0x06,0x06,0x0F,0x00,0x00, // q
    0x00,0x00,0x00,0x00,0x00,0x6E,0x3B,0x33,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00, // r
    0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x38,0x0E,0x03,0x63,0x3E,0x00,0x00,0x00,0x00, // s
    0x00,0x00,0x08,0x18,0x18,0x7E,0x18,0x18,0x18,0x18,0x1B,0x0E,0x00,0x00,0x00,0x00, // t
    0x00,0x00,0x00,0x00,0x00,0x66,0x66,0x66,0x66,0x66,0x66,0x3B,0x00,0x00,0x00,0x00, // u
    0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x36,0x36,0x1C,0x1C,0x08,0x00,0x00,0x00,0x00, // v
    0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x63,0x6B,0x6B,0x7F,0x36,0x00,0x00,0x00,0x00, // w
    0x00,0x00,0x00,0x00,0x00,0x63,0x36,0x1C,0x1C,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // x
    0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x3F,0x03,0x06,0x3C,0x00,0x00, // y
    0x00,0x00,0x00,0x00,0x00,0x7F,0x66,0x0C,0x18,0x30,0x63,0x7F,0x00,0x00,0x00,0x00, // z
    0x00,0x00,0x0E,0x18,0x18,0x18,0x70,0x18,0x18,0x18,0x18,0x0E,0x00,0x00,0x00,0x00, // {
    0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x00,0x18,0x18,0x18,0x18,0x18,0x00,0x00,0x00, // |
    0x00,0x00,0x70,0x18,0x18,0x18,0x0E,0x18,0x18,0x18,0x18,0x70,0x00,0x00,0x00,0x00, // }
    0x00,0x00,0x76,0xDC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ~
};


void putc_8X16(char ch)
{
	int i, j, k;

	k = 16 * (ch - ' ');			// 在字库中的偏移
	for(i = 0; i < 16; i++)
	{
		for(j = 0; j < 8; j++)
			if(FontASCII_8X16[k + i] & (1 << (7 - j)))
				printf("*");
			else
				printf(".");
		printf("\n");
	}
}

void main()
{
	unsigned char i;

	for (i = ' '; i <= '~'; i++)
	{
		printf("\nchar = %c\n", i);

		putc_8X16(i);
	}
}

    显示效果是这样的

char =  
........
........
........
........
........
........
........
........
........
........
........
........
........
........
........
........

char = !
........
........
...**...
..****..
..****..
..****..
...**...
...**...
...**...
........
...**...
...**...
........
........
........
........

char = "
........
.**...**
.**...**
.**...**
..*...*.
........
........
........
........
........
........
........
........
........
........
........

char = #
........
........
........
..**.**.
..**.**.
.*******
..**.**.
..**.**.
..**.**.
.*******
..**.**.
..**.**.
........
........
........
........

char = $
....**..
....**..
..*****.
.**...**
.**....*
.**.....
..*****.
......**
......**
.*....**
.**...**
..*****.
....**..
....**..
........
........

char = %
........
........
........
........
........
.**....*
.**...**
.....**.
....**..
...**...
..**..**
.**...**
........
........
........
........

char = &
........
........
........
...***..
..**.**.
..**.**.
...***..
..***.**
.**.***.
.**..**.
.**..**.
..***.**
........
........
........
........

char = '
........
..**....
..**....
..**....
.**.....
........
........
........
........
........
........
........
........
........
........
........

char = (
........
........
....**..
...**...
...**...
..**....
..**....
..**....
..**....
...**...
...**...
....**..
........
........
........
........

char = )
........
........
...**...
....**..
....**..
.....**.
.....**.
.....**.
.....**.
....**..
....**..
...**...
........
........
........
........

char = *
........
........
........
........
.*....*.
.**..**.
..****..
********
..****..
.**..**.
.*....*.
........
........
........
........
........

char = +
........
........
........
........
...**...
...**...
...**...
********
...**...
...**...
...**...
........
........
........
........
........

char = ,
........
........
........
........
........
........
........
........
........
........
...**...
...**...
...**...
..**....
........
........

char = -
........
........
........
........
........
........
........
********
........
........
........
........
........
........
........
........

char = .
........
........
........
........
........
........
........
........
........
........
...**...
...**...
........
........
........
........

char = /
........
........
.......*
......**
.....***
....***.
...***..
..***...
.***....
***.....
**......
*.......
........
........
........
........

char = 0
........
........
..*****.
.**...**
.**...**
.**...**
.**.*.**
.**.*.**
.**...**
.**...**
.**...**
..*****.
........
........
........
........

char = 1
........
........
....**..
...***..
..****..
....**..
....**..
....**..
....**..
....**..
....**..
..******
........
........
........
........

char = 2
........
........
..*****.
.**...**
......**
.....**.
....**..
...**...
..**....
.**....*
.**...**
.*******
........
........
........
........

char = 3
........
........
..*****.
.**...**
......**
......**
...****.
......**
......**
......**
.**...**
..*****.
........
........
........
........

char = 4
........
........
.....**.
....***.
...****.
..**.**.
.**..**.
.**..**.
.*******
.....**.
.....**.
....****
........
........
........
........

char = 5
........
........
.*******
.**.....
.**.....
.**.....
.******.
......**
......**
.**...**
.***..**
..*****.
........
........
........
........

char = 6
........
........
...***..
..**....
.**.....
.**.....
.******.
.**...**
.**...**
.**...**
.**...**
..*****.
........
........
........
........

char = 7
........
........
.*******
.**...**
......**
.....**.
.....**.
....**..
....**..
...**...
...**...
...**...
........
........
........
........

char = 8
........
........
..*****.
.**...**
.**...**
.**...**
..*****.
.**...**
.**...**
.**...**
.**...**
..*****.
........
........
........
........

char = 9
........
........
..*****.
.**...**
.**...**
.**...**
.**...**
..******
......**
......**
.....**.
..****..
........
........
........
........

char = :
........
........
........
........
........
...**...
...**...
........
........
........
...**...
...**...
........
........
........
........

char = ;
........
........
........
........
........
...**...
...**...
........
........
........
...**...
...**...
...**...
..**....
........
........

char = <
........
........
........
.....**.
....**..
...**...
..**....
.**.....
..**....
...**...
....**..
.....**.
........
........
........
........

char = =
........
........
........
........
........
........
.******.
........
........
.******.
........
........
........
........
........
........

char = >
........
........
........
.**.....
..**....
...**...
....**..
.....**.
....**..
...**...
..**....
.**.....
........
........
........
........

char = ?
........
........
..*****.
.**...**
.**...**
.....**.
....**..
....**..
....**..
........
....**..
....**..
........
........
........
........

char = @
........
........
..*****.
.**...**
.**...**
.**.****
.**.*.**
.**.*.**
.**.***.
.**.....
.**.....
..*****.
........
........
........
........

char = A
........
........
....*...
...***..
..**.**.
.**...**
.**...**
.**...**
.*******
.**...**
.**...**
.**...**
........
........
........
........

char = B
........
........
.******.
..**..**
..**..**
..**..**
..*****.
..**..**
..**..**
..**..**
..**..**
.******.
........
........
........
........

char = C
........
........
...****.
..**..**
.**....*
.**.....
.**.....
.**.....
.**.....
.**....*
..**..**
...****.
........
........
........
........

char = D
........
........
.*****..
..**.**.
..**..**
..**..**
..**..**
..**..**
..**..**
..**..**
..**.**.
.*****..
........
........
........
........

char = E
........
........
.*******
..**..**
..**...*
..**.*..
..****..
..**.*..
..**....
..**...*
..**..**
.*******
........
........
........
........

char = F
........
........
.*******
..**..**
..**...*
..**.*..
..****..
..**.*..
..**....
..**....
..**....
.****...
........
........
........
........

char = G
........
........
...****.
..**..**
.**....*
.**.....
.**.....
.**.****
.**...**
.**...**
..**.***
...***.*
........
........
........
........

char = H
........
........
.**...**
.**...**
.**...**
.**...**
.*******
.**...**
.**...**
.**...**
.**...**
.**...**
........
........
........
........

char = I
........
........
..****..
...**...
...**...
...**...
...**...
...**...
...**...
...**...
...**...
..****..
........
........
........
........

char = J
........
........
....****
.....**.
.....**.
.....**.
.....**.
.....**.
.....**.
.**..**.
.**..**.
..****..
........
........
........
........

char = K
........
........
.***..**
..**..**
..**.**.
..**.**.
..****..
..**.**.
..**.**.
..**..**
..**..**
.***..**
........
........
........
........

char = L
........
........
.****...
..**....
..**....
..**....
..**....
..**....
..**....
..**...*
..**..**
.*******
........
........
........
........

char = M
........
........
.**...**
.***.***
.*******
.**.*.**
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
........
........
........
........

char = N
........
........
.**...**
.**...**
.***..**
.****.**
.*******
.**.****
.**..***
.**...**
.**...**
.**...**
........
........
........
........

char = O
........
........
...***..
..**.**.
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
..**.**.
...***..
........
........
........
........

char = P
........
........
.******.
..**..**
..**..**
..**..**
..*****.
..**....
..**....
..**....
..**....
.****...
........
........
........
........

char = Q
........
........
..*****.
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
.**.*.**
.**.****
..*****.
.....**.
.....***
........
........

char = R
........
........
.******.
..**..**
..**..**
..**..**
..*****.
..**.**.
..**.**.
..**..**
..**..**
.***..**
........
........
........
........

char = S
........
........
..*****.
.**...**
.**...**
..**....
...***..
.....**.
......**
.**...**
.**...**
..*****.
........
........
........
........

char = T
........
........
********
**.**.**
*..**..*
...**...
...**...
...**...
...**...
...**...
...**...
..****..
........
........
........
........

char = U
........
........
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
..*****.
........
........
........
........

char = V
........
........
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
.**...**
..**.**.
...***..
....*...
........
........
........
........

char = W
........
........
.**...**
.**...**
.**...**
.**...**
.**...**
.**.*.**
.**.*.**
.*******
..**.**.
..**.**.
........
........
........
........

char = X
........
........
**....**
**....**
.**..**.
..****..
...**...
...**...
..****..
.**..**.
**....**
**....**
........
........
........
........

char = Y
........
........
**....**
**....**
**....**
.**..**.
..****..
...**...
...**...
...**...
...**...
..****..
........
........
........
........

char = Z
........
........
.*******
.**...**
.*....**
.....**.
....**..
...**...
..**....
.**....*
.**...**
.*******
........
........
........
........

char = [
........
........
..****..
..**....
..**....
..**....
..**....
..**....
..**....
..**....
..**....
..****..
........
........
........
........

char = \
........
........
*.......
**......
***.....
.***....
..***...
...***..
....***.
.....***
......**
.......*
........
........
........
........

char = ]
........
........
..****..
....**..
....**..
....**..
....**..
....**..
....**..
....**..
....**..
..****..
........
........
........
........

char = ^
....*...
...***..
..**.**.
.**...**
........
........
........
........
........
........
........
........
........
........
........
........

char = _
........
........
........
........
........
........
........
........
........
........
........
........
********
........
........
........

char = `
...**...
...**...
....**..
........
........
........
........
........
........
........
........
........
........
........
........
........

char = a
........
........
........
........
........
..****..
.*...**.
.....**.
..*****.
.**..**.
.**..**.
..***.**
........
........
........
........

char = b
........
........
.***....
..**....
..**....
..****..
..**.**.
..**..**
..**..**
..**..**
..**..**
.**.***.
........
........
........
........

char = c
........
........
........
........
........
..*****.
.**...**
.**.....
.**.....
.**.....
.**...**
..*****.
........
........
........
........

char = d
........
........
....***.
.....**.
.....**.
...****.
..**.**.
.**..**.
.**..**.
.**..**.
.**..**.
..***.**
........
........
........
........

char = e
........
........
........
........
........
..*****.
.**...**
.**...**
.******.
.**.....
.**...**
..*****.
........
........
........
........

char = f
........
........
...***..
..**.**.
..**..*.
..**....
.*****..
..**....
..**....
..**....
..**....
.****...
........
........
........
........

char = g
........
........
........
........
........
..***.**
.**..**.
.**..**.
.**..**.
.**..**.
..*****.
.....**.
.**..**.
..****..
........
........

char = h
........
........
.***....
..**....
..**....
..**.**.
..***.**
..**..**
..**..**
..**..**
..**..**
.***..**
........
........
........
........

char = i
........
........
....**..
....**..
........
...***..
....**..
....**..
....**..
....**..
....**..
...****.
........
........
........
........

char = j
........
........
.....**.
.....**.
........
....***.
.....**.
.....**.
.....**.
.....**.
.....**.
.**..**.
.**..**.
..****..
........
........

char = k
........
........
.***....
..**....
..**....
..**..**
..**..**
..**.**.
..****..
..**.**.
..**..**
.***..**
........
........
........
........

char = l
........
........
...***..
....**..
....**..
....**..
....**..
....**..
....**..
....**..
....**..
...****.
........
........
........
........

char = m
........
........
........
........
........
.**.***.
.*******
.**.*.**
.**.*.**
.**.*.**
.**.*.**
.**.*.**
........
........
........
........

char = n
........
........
........
........
........
.**.***.
..**..**
..**..**
..**..**
..**..**
..**..**
..**..**
........
........
........
........

char = o
........
........
........
........
........
..*****.
.**...**
.**...**
.**...**
.**...**
.**...**
..*****.
........
........
........
........

char = p
........
........
........
........
........
.**.***.
..**..**
..**..**
..**..**
..**..**
..*****.
..**....
..**....
.****...
........
........

char = q
........
........
........
........
........
..***.**
.**..**.
.**..**.
.**..**.
.**..**.
..*****.
.....**.
.....**.
....****
........
........

char = r
........
........
........
........
........
.**.***.
..***.**
..**..**
..**....
..**....
..**....
.****...
........
........
........
........

char = s
........
........
........
........
........
..*****.
.**...**
..***...
....***.
......**
.**...**
..*****.
........
........
........
........

char = t
........
........
....*...
...**...
...**...
.******.
...**...
...**...
...**...
...**...
...**.**
....***.
........
........
........
........

char = u
........
........
........
........
........
.**..**.
.**..**.
.**..**.
.**..**.
.**..**.
.**..**.
..***.**
........
........
........
........

char = v
........
........
........
........
........
.**...**
.**...**
..**.**.
..**.**.
...***..
...***..
....*...
........
........
........
........

char = w
........
........
........
........
........
.**...**
.**...**
.**...**
.**.*.**
.**.*.**
.*******
..**.**.
........
........
........
........

char = x
........
........
........
........
........
.**...**
..**.**.
...***..
...***..
...***..
..**.**.
.**...**
........
........
........
........

char = y
........
........
........
........
........
.**...**
.**...**
.**...**
.**...**
.**...**
..******
......**
.....**.
..****..
........
........

char = z
........
........
........
........
........
.*******
.**..**.
....**..
...**...
..**....
.**...**
.*******
........
........
........
........

char = {
........
........
....***.
...**...
...**...
...**...
.***....
...**...
...**...
...**...
...**...
....***.
........
........
........
........

char = |
........
........
...**...
...**...
...**...
...**...
...**...
........
...**...
...**...
...**...
...**...
...**...
........
........
........

char = }
........
........
.***....
...**...
...**...
...**...
....***.
...**...
...**...
...**...
...**...
.***....
........
........
........
........

char = ~
........
........
..***.**
.**.***.
........
........
........
........
........
........
........
........
........
........
........
........
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