第一次遍历链表的时候,复制旧链表的节点值创建一个新的链表,同时定义一个 unordered_map 做为哈希表,哈希表的键为旧链表的节点指针,值为新链表的节点指针。node
而后,第二次遍历链表,访问旧链表节点的随机指针,而后以此为键从 map 中取出对应的新链表节点指针,这也就是当前新链表节点的随机指针。dom
/** * Definition for singly-linked list with a random pointer. * struct RandomListNode { * int label; * RandomListNode *next, *random; * RandomListNode(int x) : label(x), next(NULL), random(NULL) {} * }; */
class Solution {
public:
RandomListNode *copyRandomList(RandomListNode *head) {
unordered_map<RandomListNode *, RandomListNode *> nodemap;
RandomListNode *temp = head;
RandomListNode *new_head = new RandomListNode(0); //哨兵节点,方便操做
RandomListNode *copy_temp = new_head;
// 创建新链表
while (temp)
{
copy_temp->next = new RandomListNode(temp->label);
nodemap[temp] = copy_temp->next;
temp = temp->next;
copy_temp = copy_temp->next;
}
RandomListNode *random_temp = NULL;
temp = head;
copy_temp = new_head->next;
// 填充新链表的随机指针
while (temp)
{
random_temp = temp->random;
if (random_temp != NULL) copy_temp->random = nodemap[random_temp];
else
copy_temp->random = NULL;
temp = temp->next;
copy_temp = copy_temp->next;
}
return new_head->next;
}
};
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