在讲解《Android Camera原理之openCamera模块(二)》一文的时候提到了CameraDeviceCallbacks回调,当时没有详细展开,本文咱们详细展开讲解一下。
CameraDeviceCallbacks生成过程:
《Android Camera进程间通讯类总结》中2.ICameraDeviceCallbacks.aidl
详细总结了CameraDeviceCallbacks的生成过程。
frameworks/av/camera/ndk/impl/ACameraDevice.h
中回调接口以下。这个CameraDeviceCallbacks是openCamera的时候设置到camera service端的,后续HAL层有camera响应的话会调用ACameraDevice.h
中的ServiceCallback
接口来实现回调。咱们须要从流程上搞清楚这些回调是在什么场景下触发的,明白了这些,才真正明白camera capture的流程。java
// Callbacks from camera service class ServiceCallback : public hardware::camera2::BnCameraDeviceCallbacks { public: explicit ServiceCallback(CameraDevice* device) : mDevice(device) {} binder::Status onDeviceError(int32_t errorCode, const CaptureResultExtras& resultExtras) override; binder::Status onDeviceIdle() override; binder::Status onCaptureStarted(const CaptureResultExtras& resultExtras, int64_t timestamp) override; binder::Status onResultReceived(const CameraMetadata& metadata, const CaptureResultExtras& resultExtras, const std::vector<PhysicalCaptureResultInfo>& physicalResultInfos) override; binder::Status onPrepared(int streamId) override; binder::Status onRequestQueueEmpty() override; binder::Status onRepeatingRequestError(int64_t lastFrameNumber, int32_t stoppedSequenceId) override; private: const wp<CameraDevice> mDevice; };
onDeviceError回调流程.jpgsession
- connectHelper
在openCamera执行的时候会检查当前camera device是否正常。- binderDied
在camera service 死亡 的时候,死亡回调中会通知上层当前的camera device可能有问题。
还有一个调用的地方是Camera3Device::notifyError
--->从HAL传递上来的,关于当前device是否正常的信息,若是device存在问题执行回调--->listener->notifyError(errorCode, resultExtras);
ide
void Camera3Device::notifyError(const camera3_error_msg_t &msg, sp<NotificationListener> listener) { ATRACE_CALL(); // Map camera HAL error codes to ICameraDeviceCallback error codes // Index into this with the HAL error code static const int32_t halErrorMap[CAMERA3_MSG_NUM_ERRORS] = { // 0 = Unused error code hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_INVALID_ERROR, // 1 = CAMERA3_MSG_ERROR_DEVICE hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_DEVICE, // 2 = CAMERA3_MSG_ERROR_REQUEST hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_REQUEST, // 3 = CAMERA3_MSG_ERROR_RESULT hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_RESULT, // 4 = CAMERA3_MSG_ERROR_BUFFER hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_BUFFER }; int32_t errorCode = ((msg.error_code >= 0) && (msg.error_code < CAMERA3_MSG_NUM_ERRORS)) ? halErrorMap[msg.error_code] : hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_INVALID_ERROR; int streamId = 0; if (msg.error_stream != NULL) { Camera3Stream *stream = Camera3Stream::cast(msg.error_stream); streamId = stream->getId(); } ALOGV("Camera %s: %s: HAL error, frame %d, stream %d: %d", mId.string(), __FUNCTION__, msg.frame_number, streamId, msg.error_code); CaptureResultExtras resultExtras; switch (errorCode) { case hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_DEVICE: // SET_ERR calls notifyError SET_ERR("Camera HAL reported serious device error"); break; case hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_REQUEST: case hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_RESULT: case hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_BUFFER: { Mutex::Autolock l(mInFlightLock); ssize_t idx = mInFlightMap.indexOfKey(msg.frame_number); if (idx >= 0) { InFlightRequest &r = mInFlightMap.editValueAt(idx); r.requestStatus = msg.error_code; resultExtras = r.resultExtras; if (hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_RESULT == errorCode || hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_REQUEST == errorCode) { r.skipResultMetadata = true; } if (hardware::camera2::ICameraDeviceCallbacks::ERROR_CAMERA_RESULT == errorCode) { // In case of missing result check whether the buffers // returned. If they returned, then remove inflight // request. removeInFlightRequestIfReadyLocked(idx); } } else { resultExtras.frameNumber = msg.frame_number; ALOGE("Camera %s: %s: cannot find in-flight request on " "frame %" PRId64 " error", mId.string(), __FUNCTION__, resultExtras.frameNumber); } } resultExtras.errorStreamId = streamId; if (listener != NULL) { listener->notifyError(errorCode, resultExtras); } else { ALOGE("Camera %s: %s: no listener available", mId.string(), __FUNCTION__); } break; default: // SET_ERR calls notifyError SET_ERR("Unknown error message from HAL: %d", msg.error_code); break; } }
onDeviceIdle回调流程.jpg函数
openCamera执行以后开始调用到onDeviceIdle回调。这儿的调用过程须要讲讲Camera3Device::initializeCommonLocked
oop
status_t Camera3Device::initializeCommonLocked() { /** Start up status tracker thread */ mStatusTracker = new StatusTracker(this); status_t res = mStatusTracker->run(String8::format("C3Dev-%s-Status", mId.string()).string()); if (res != OK) { SET_ERR_L("Unable to start status tracking thread: %s (%d)", strerror(-res), res); mInterface->close(); mStatusTracker.clear(); return res; } //...... }
StatusTracker是C++中定义的线程,和java层有点相似,线程执行run会自动调用到threadLoop(),这应该很好理解。this
class StatusTracker: public Thread { public: explicit StatusTracker(wp<Camera3Device> parent); ~StatusTracker(); virtual void requestExit(); protected: virtual bool threadLoop(); }
接下来这个threadLoop()会一直执行,若是在执行过程当中发现当前的mStateTransitions
[表示设备状态]处于IDLE,这时候回调到上层。spa
// Notify parent for all intermediate transitions if (mStateTransitions.size() > 0 && parent.get()) { for (size_t i = 0; i < mStateTransitions.size(); i++) { bool idle = (mStateTransitions[i] == IDLE); ALOGV("Camera device is now %s", idle ? "idle" : "active"); parent->notifyStatus(idle); } }
这个回调函数表示camera device已经准备好,能够开始调用camera获取capture frame数据了。回调的开始是camera HAL层获取底层camera device driver通知表示当前device已经准备好。通知的函数在Camera3Device::notify
线程
Camera3Device::notify
底层msg通知当前camera 开门准备好了,能够随时准备拍照了。
void Camera3Device::notify(const camera3_notify_msg *msg) { ATRACE_CALL(); sp<NotificationListener> listener; { Mutex::Autolock l(mOutputLock); listener = mListener.promote(); } if (msg == NULL) { SET_ERR("HAL sent NULL notify message!"); return; } switch (msg->type) { case CAMERA3_MSG_ERROR: { notifyError(msg->message.error, listener); break; } case CAMERA3_MSG_SHUTTER: { notifyShutter(msg->message.shutter, listener); break; } default: SET_ERR("Unknown notify message from HAL: %d", msg->type); } }
Camera3Device::notifyShutter
--->CameraDeviceClient::notifyShutter
此时回调到上层通知开发者当前的device shutter准备好了。
void CameraDeviceClient::notifyShutter(const CaptureResultExtras& resultExtras, nsecs_t timestamp) { // Thread safe. Don't bother locking. sp<hardware::camera2::ICameraDeviceCallbacks> remoteCb = getRemoteCallback(); if (remoteCb != 0) { remoteCb->onCaptureStarted(resultExtras, timestamp); } Camera2ClientBase::notifyShutter(resultExtras, timestamp); }
预览的时候这个函数很重要,表示抓取的帧数据不断地返回,camera device正在不断消耗capture frame。code
CameraDeviceClient::initializeImpl
--->CameraDeviceClient初始化执行的时候会启动FrameProcessorBase
线程。
FrameProcessorBase
继承一个线程,执行run以后,它的threadLoop开始启动。
template<typename TProviderPtr> status_t CameraDeviceClient::initializeImpl(TProviderPtr providerPtr, const String8& monitorTags) { //...... String8 threadName; mFrameProcessor = new FrameProcessorBase(mDevice); threadName = String8::format("CDU-%s-FrameProc", mCameraIdStr.string()); mFrameProcessor->run(threadName.string()); mFrameProcessor->registerListener(FRAME_PROCESSOR_LISTENER_MIN_ID, FRAME_PROCESSOR_LISTENER_MAX_ID, /*listener*/this, /*sendPartials*/true); //...... }
FrameProcessorBase::threadLoop
此时会不断到Camera HAL层取请求,是否有新的frame数据,若是有的话,处理capture frame数据。
bool FrameProcessorBase::threadLoop() { status_t res; sp<CameraDeviceBase> device; { device = mDevice.promote(); if (device == 0) return false; } res = device->waitForNextFrame(kWaitDuration); if (res == OK) { processNewFrames(device); } else if (res != TIMED_OUT) { ALOGE("FrameProcessorBase: Error waiting for new " "frames: %s (%d)", strerror(-res), res); } return true; }
FrameProcessorBase::processNewFrames
--->FrameProcessorBase::processSingleFrame
--->FrameProcessorBase::processListeners
--->CameraDeviceClient::onResultAvailable
经过CameraDeviceClient::onResultAvailable
函数回调到上层,而后在回调到CameraCaptureSession.CaptureCallback--->onCaptureProgressed
告知开发者当前正在不断捕获capture frame数据。
/** Device-related methods */ void CameraDeviceClient::onResultAvailable(const CaptureResult& result) { ATRACE_CALL(); ALOGV("%s", __FUNCTION__); // Thread-safe. No lock necessary. sp<hardware::camera2::ICameraDeviceCallbacks> remoteCb = mRemoteCallback; if (remoteCb != NULL) { remoteCb->onResultReceived(result.mMetadata, result.mResultExtras, result.mPhysicalMetadatas); } }
CameraCaptureSession
中有两个接口:这个函数主要是用来给surface预分配内存,可是为了加速预览显示的速度。orm
public abstract void prepare(@NonNull Surface surface) throws CameraAccessException; public abstract void prepare(int maxCount, @NonNull Surface surface) throws CameraAccessException;
而CameraDeviceCallbacks->onPrepared
回调就是在执行CameraCaptureSession->prepare
以后回调执行的。若是向HAL申请camera device 内存分配成功,才会触发这个回调。
onRequestQueueEmpty
回调是当前camera device的非预览流队列为空,开始准备capture 下一张图片了,只是一个中间状态。这儿不过重要,我列个调用流程就好了。
Camera3Device::RequestThread::threadLoop
bool Camera3Device::RequestThread::threadLoop() { //...... // Wait for the next batch of requests. waitForNextRequestBatch(); //...... }
Camera3Device::RequestThread::waitForNextRequestBatch
void Camera3Device::RequestThread::waitForNextRequestBatch() { //...... NextRequest nextRequest; nextRequest.captureRequest = waitForNextRequestLocked(); if (nextRequest.captureRequest == nullptr) { return; } nextRequest.halRequest = camera3_capture_request_t(); nextRequest.submitted = false; mNextRequests.add(nextRequest); // Wait for additional requests const size_t batchSize = nextRequest.captureRequest->mBatchSize; for (size_t i = 1; i < batchSize; i++) { NextRequest additionalRequest; additionalRequest.captureRequest = waitForNextRequestLocked(); if (additionalRequest.captureRequest == nullptr) { break; } additionalRequest.halRequest = camera3_capture_request_t(); additionalRequest.submitted = false; mNextRequests.add(additionalRequest); } //...... }
Camera3Device::RequestThread::waitForNextRequestLocked
sp<Camera3Device::CaptureRequest> Camera3Device::RequestThread::waitForNextRequestLocked() { //...... if (nextRequest == NULL) { // Don't have a repeating request already in hand, so queue // must have an entry now. RequestList::iterator firstRequest = mRequestQueue.begin(); nextRequest = *firstRequest; mRequestQueue.erase(firstRequest); if (mRequestQueue.empty() && !nextRequest->mRepeating) { sp<NotificationListener> listener = mListener.promote(); if (listener != NULL) { listener->notifyRequestQueueEmpty(); } } } //...... }
CameraDeviceClient::notifyRequestQueueEmpty
这儿会直接回调到上层。
void CameraDeviceClient::notifyRequestQueueEmpty() { // Thread safe. Don't bother locking. sp<hardware::camera2::ICameraDeviceCallbacks> remoteCb = getRemoteCallback(); if (remoteCb != 0) { remoteCb->onRequestQueueEmpty(); } }
Camera3Device.h中定义了一个RequestThread线程,用来管理capture request和HAL device之间的链接。
/** * Thread for managing capture request submission to HAL device. */ class RequestThread : public Thread { //...... protected: virtual bool threadLoop(); }
RequestThread启动的地方在Camera3Device::initializeCommonLocked
中。
/** Start up request queue thread */ mRequestThread = new RequestThread(this, mStatusTracker, mInterface, sessionParamKeys); res = mRequestThread->run(String8::format("C3Dev-%s-ReqQueue", mId.string()).string()); if (res != OK) { SET_ERR_L("Unable to start request queue thread: %s (%d)", strerror(-res), res); mInterface->close(); mRequestThread.clear(); return res; }
线程核心的执行逻辑都在threadLoop函数中--->bool Camera3Device::RequestThread::threadLoop()
bool Camera3Device::RequestThread::threadLoop() { //...... // Prepare a batch of HAL requests and output buffers. res = prepareHalRequests(); if (res == TIMED_OUT) { // Not a fatal error if getting output buffers time out. cleanUpFailedRequests(/*sendRequestError*/ true); // Check if any stream is abandoned. checkAndStopRepeatingRequest(); return true; } else if (res != OK) { cleanUpFailedRequests(/*sendRequestError*/ false); return false; } //...... }
请求HAL 层的device,若是请求超时,此时的预览是没法进行下去的。执行checkAndStopRepeatingRequest();
void Camera3Device::RequestThread::checkAndStopRepeatingRequest() { //...... if (listener != NULL && surfaceAbandoned) { listener->notifyRepeatingRequestError(lastFrameNumber); } }
最终调用到CameraDeviceClient::notifyRepeatingRequestError
,而后直接回调到上层,通知开发者当前的capture request请求失败了。
void CameraDeviceClient::notifyRepeatingRequestError(long lastFrameNumber) { sp<hardware::camera2::ICameraDeviceCallbacks> remoteCb = getRemoteCallback(); if (remoteCb != 0) { remoteCb->onRepeatingRequestError(lastFrameNumber, mStreamingRequestId); } Mutex::Autolock idLock(mStreamingRequestIdLock); mStreamingRequestId = REQUEST_ID_NONE; }