池技术是性能优化的重要手段:链接池,线程池已是开发中的标配了。面试中这个知识点也是高频问题。抽空学习了Java的ThreadPoolExecutor, 把学习的思路记录一下。java
因为线程的建立和销毁都是系统层面的操做,涉及到系统资源的占用和回收,因此建立线程是一个重量级的操做。为了提高性能,就引入了线程池;即线程复用。Java不只提供了线程池,还提供了线程池的操做工具类。 咱们由浅入深了解一下。面试
import java.util.concurrent.Executor; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class ThreadDemo { static class Worker implements Runnable{ public void run(){ System.out.println("run work "+Thread.currentThread().getName() ); } } public static void main(String[] args) { Worker w1 = new Worker(); ExecutorService service = Executors.newFixedThreadPool(10); service.submit(w1); service.shutdown(); } }
看Executors的源码,发现其使用的是ThreadPoolExecutor。 研究一下ThreadPoolExecutor, 发现其默认的参数Executors.defaultThreadFactory(), defaultHandler
。线程池的建立工厂默认以下:性能优化
public Thread newThread(Runnable r) { Thread t = new Thread(group, r, namePrefix + threadNumber.getAndIncrement(), 0); if (t.isDaemon()) t.setDaemon(false); if (t.getPriority() != Thread.NORM_PRIORITY) t.setPriority(Thread.NORM_PRIORITY); return t; }
也就是自定义了一下线程的名字,将线程归到了同一个组。
线程池的defaultHandler
以下:ide
public static class AbortPolicy implements RejectedExecutionHandler { /** * Creates an {@code AbortPolicy}. */ public AbortPolicy() { } /** * Always throws RejectedExecutionException. * * @param r the runnable task requested to be executed * @param e the executor attempting to execute this task * @throws RejectedExecutionException always. */ public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { throw new RejectedExecutionException("Task " + r.toString() + " rejected from " + e.toString()); } }
也就是说,当提交的任务超过线程池的容量,那么就会抛出RejectedExecutionException
异常。 可是使用Executors会发现,并无抛出异常。这是由于Executors建立BlockingQueue
时没有指定队列的容量。工具
换言之,线程池能容纳的任务数量最多为maximumPoolSize
+ queueSize
。 好比线程池以下new ThreadPoolExecutor(10, 11, 0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>(5));
则最大任务数量为16个,超过16个就会抛出异常。性能
线程池中线程数量有多少呢?先运行以下的代码:学习
import java.util.concurrent.*; import java.util.concurrent.locks.ReentrantLock; public class ThreadDemo { static class Worker implements Runnable{ public void run(){ try { Thread.sleep(1000); System.out.println("done work "+Thread.currentThread().getName() ); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) throws InterruptedException { Worker w1 = new Worker(); ThreadPoolExecutor executor = new ThreadPoolExecutor(3, 4, 0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>(5)); for(int i=0;i<9;i++) { executor.submit(w1); } executor.shutdown(); } }
能够发现最多开启了4个线程。 这4个线程就对应了4个Worker的实例。
看worker的源码能够发现,它兼备AQS和Runnable两个特性。 咱们只关注它Runnable的特性。优化
while (task != null || (task = getTask()) != null) { w.lock(); // If pool is stopping, ensure thread is interrupted; // if not, ensure thread is not interrupted. This // requires a recheck in second case to deal with // shutdownNow race while clearing interrupt if ((runStateAtLeast(ctl.get(), STOP) || (Thread.interrupted() && runStateAtLeast(ctl.get(), STOP))) && !wt.isInterrupted()) wt.interrupt(); try { beforeExecute(wt, task); Throwable thrown = null; try { task.run(); } catch (RuntimeException x) { thrown = x; throw x; } catch (Error x) { thrown = x; throw x; } catch (Throwable x) { thrown = x; throw new Error(x); } finally { afterExecute(task, thrown); } } finally { task = null; w.completedTasks++; w.unlock(); } }
在这个线程中不断从队列中获取任务,而后执行。 worker中反复出现的ctl
又是什么呢?ui
ctl是两个变量组合,一个32位的int, 高3位用于控制线程池的状态,低29位用于记录线程池启动线程的数量。
因此有这么几个方法this
// Packing and unpacking ctl private static int runStateOf(int c) { return c & ~CAPACITY; } private static int workerCountOf(int c) { return c & CAPACITY; } private static int ctlOf(int rs, int wc) { return rs | wc; }
整个线程池的核心,就worker
和ctl
的理解。 有点复杂,主要是集中了:
1. AQS 2. BlockingQueue
这也是为何我建议先学AQS,后学线程池的实现原理。