#include<stdio.h>node
#include<stdlib.h>数组
#define Max 10指针
typedef int elementType;//注意这个,我为了和队列的保持一致,因此用了intcode
//定义图顶点相关的内容blog
typedef struct Graph_g {队列
//peek[]数组的类型能够是字符,根据本身的喜欢定义内存
elementType peek[Max]; int number_vertex;//定义顶点个数 int nubmer_edge;//定义边的个数 int G[Max][Max];//定义临接矩阵 //定义是否被访问的数组 bool c[Max];
}Graph,*Graph_matrax;element
//对图进行初始化it
Graph_matrax init() {io
Graph_matrax graph= (Graph_matrax)malloc(sizeof(Graph)); int vertex; printf("请输入顶点的个数:"); scanf("%d", &vertex); graph->number_vertex = vertex; graph->nubmer_edge = 0; int i; //对顶点的信息进行赋值 for (i = 0; i < vertex; i++) { printf("请输入%d个顶点的信息:",i+1); scanf("%d", &graph->peek[i]); } //临接矩阵的对脚线赋值为0,其余的初始化为最大值,假设全都不连通 for (int i = 0; i < graph->number_vertex; i++) { for (int j = 0; j < graph->number_vertex; j++) { if (i == j) graph->G[i][j] = 0; else graph->G[i][j] = 8888; } } int edge=0; int v1, v2, w; printf("请输入边的数目:"); scanf("%d", &edge); for (i = 0; i < edge; i++) { printf("请输入i,j,w,有关顶点的到顶点的边的相关信息:"); scanf("%d%d%d", &v1, &v2, &w); graph->G[v1 - 1][v2 - 1] = w; graph->G[v2 - 1][v1 - 1] = w; } return graph;
}
void display(Graph_matrax g) {
printf("输出临接矩阵:\n"); for (int i = 0; i < g->number_vertex; i++) { for (int j = 0; j < g->number_vertex; j++) { printf("%8d", g->G[i][j]); } printf("\n"); }
}
//定义队列的目的主要为了在广度优先遍历过程当中使用队列
//定义队列的相关实现
typedef struct q_node {
elementType data; q_node *next;
}Node;
typedef struct Link_Node {
struct q_node *rear; struct q_node *front;
} L_node;
L_node* init1() {
L_node *p = (L_node *)malloc(sizeof(L_node)); if (p == NULL) { printf("内存满了\n"); return NULL; } p->rear = p->front = NULL; printf("初始化成功\n"); return p;
}
void push_queue(L_node *p, elementType x) {
//新建个节点存储数据 Node *temp = (Node *)malloc(sizeof(Node)); if (temp == NULL) { printf("内存满了\n"); return; } temp->data = x; temp->next = NULL; //判断下队列是否无元素 if (p->rear == NULL) { p->rear = temp; p->front = temp; } //若是非空,就把元素插入到队尾指针的后面 p->rear->next = temp; //要把队尾指针指向新建立的节点 p->rear = temp;
}
elementType pop_queue(L_node * p) {
Node * temp = p->front; elementType value; if (p->front == NULL) { printf("队列已经空了\n"); return -1; } //判断下若是队列只有一个元素 if (p->front == p->rear) { value = p->front->data; p->front = NULL; p->rear = NULL; free(temp); return value; }
value = p->front->data;
p->front = temp->next; free(temp); return value;
}
void DFS(Graph_matrax g, int x) {
g->c[x-1] = true; printf("%2d", g->peek[x - 1]); for (int i = 0; i < g->number_vertex; i++) { if (x - 1 != i) if (g->G[x - 1][i] == 1) if (g->c[i] != true) DFS(g, i+1); }
}
//使用队列实现广度优先遍历
void BFS(Graph_matrax g, L_node *queue, int x) {
//原本想用 g->c[]这个的,但是不行,我在这把值置为false没起做用 //故新建了d[Max]
bool d[Max]; for (int i = 0; i < g->nubmer_edge; i++) d[i] = false; //把该访问过的顶点放置为true int j; d[x - 1] = true; printf("%2d", g->peek[x - 1]); //把刚访问的点压入到栈中 push_queue(queue, g->peek[x - 1]); //判断队列是否为空,若是为空,则说明广度优先遍历完成 while (queue->front!=NULL) { j = pop_queue(queue); for (int i = 0; i < g->number_vertex; i++) { if(i!=j-1) if(g->G[j-1][i]==1) if (d[i]!= true) { d[i] = true; printf("%2d", g->peek[i]); push_queue(queue, g->peek[i]); } } }
} int main() {
Graph *g = init(); printf("%d\n", g->number_vertex); L_node *p = init1(); display(g); DFS(g, 1); printf("\n"); BFS(g, p, 1); printf("\n"); system("pause"); return 0;
}