UILabel若是想自动适应,一般咱们的作法是计算出文本的高度,而后设置UILabel的高。ui
UILabel *label = [[UILabel alloc] init]; label.font = [UIFont systemFontOfSize:15]; label.text = @"你好吗,中国。我爱你中国。权利的游戏全看完咯,拍得还能够哦!"; CGRect rect = [label.text boundingRectWithSize:CGSizeMake(200, MAXFLOAT) options:NSStringDrawingUsesLineFragmentOrigin attributes:@{NSFontAttributeName:label.font} context:nil]; label.frame = CGRectMake(0, 0, CGRectGetWidth(rect), CGRectGetHeight(rect));
这种方式在有些状况下会存在误差,例若有特殊符号、换行符等等,下面介绍另外一种方式blog
label.preferredMaxLayoutWidth = 200;//宽度设置 [label setContentHuggingPriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisVertical]; label.numberOfLines = 0;
而后能够用Masonry进行left、top的约束,宽度、高度不约束。游戏
__weak typeof(self) weakSelf = self; [label mas_makeConstraints:^(MASConstraintMaker *make) { make.left.equalTo(weakSelf.superView); make.top.equalTo(weakSelf.superView); }];