Flutter 混合开发 (交互通讯)

上篇咱们介绍了 Flutter 模块集成到已有的项目工程,接下来咱们看看 Native 跟 Flutter 间的交互问题。ios

交互通讯objective-c

Flutter 与原生之间的通讯依赖灵活的消息传递方式:app

1,Flutter 部分经过平台通道将消息发送到其应用程序的所在的宿主环境(原生应用)。async

2,宿主环境经过监听平台通道,接收消息。而后它会调用平台的 API,响应 Flutter 发送的消息。ide

Flutter主动 调用 宿主环境设计

在 Flutter 中经过 MethodChannel 的 API 能够发送与方法相对于的消息,宿主环境 iOS 中经过 FlutterMethodChannel 接受方法的调用并返回结果。code

Flutter 须要引入 services.dart 模块才能够使用 MethodChannelorm

import 'package:flutter/services.dart';

Flutter 中的调用代码事件

const methodChannel = const MethodChannel("com.pages.flutter/call_native");
RaisedButton(
        child: Text("call_native_method_no_params"),
        onPressed: (){
                 methodChannel.invokeMethod("call_native_method_no_params",null);
        },
      ),
      RaisedButton(
        child: Text("call_native_method_params"),
        onPressed: (){
          Map<String,String> params = {"params":"flutter params"};
          methodChannel.invokeMethod("call_native_method_params",params);
        },
      ),
      RaisedButton(
        child: Text("call_native_method_native_result_callback"),
        onPressed: (){
          _nativeCallbackWithParams();
        },
      ),
      Text(_content,style: TextStyle(color: Colors.red),)
Future<Null> _nativeCallbackWithParams() async{
  dynamic result;
  try {
      result = await methodChannel.invokeMethod(
            "call_native_method_native_result_callback", null);
  } on PlatformException catch (e) {
    result = "Failed to get params: '${e.message}'.";
  }
  setState(() {
    _content = result;
  });
}

iOS 中的调用代码get

FlutterViewController* flutterViewController = [[FlutterViewController alloc] init];
flutterViewController.fd_prefersNavigationBarHidden = YES;
FlutterMethodChannel * messageChannel = [FlutterMethodChannel methodChannelWithName:@"com.pages.flutter/call_native" binaryMessenger:flutterViewController];
[messageChannel setMethodCallHandler:^(FlutterMethodCall * _Nonnull call, FlutterResult  _Nonnull result) {
        NSLog(@"flutter call native:\n method=%@ \n arguments = %@",call.method,call.arguments);
        if ([call.method isEqualToString:@"call_native_method_native_result_callback"]) {
            if (result) {
                result(@"flutter hello");
            }
        }else if([call.method isEqualToString:@"call_native_method_pop_flutter_nav"]){
            [weakSelf.navigationController popViewControllerAnimated:YES];
        }
    }];
[self.navigationController pushViewController:flutterViewController animated:YES];

分别看下控制台输出:

flutter call native:
method=call_native_method_no_params 
arguments = (null)
flutter call native:
method=call_native_method_params 
arguments = {
  params = "flutter params";
}

第三个事件会在 Flutter 页面显示flutter hello 该值由宿主环境返回。

注意:这里有个设计上的细节,上节提到过就是导航栏的问题,由于宿主环境有个导航栏,而 Flutter 自身也有导航栏,出现了矛盾,到底咱们应该保留宿主环境的,仍是 Flutter 页面使用自身,隐藏宿主环境的导航栏。我我的以为后则更合理,Flutter 页面更了解本身导航栏具体功能、主题、交互及显示,咱们只须要处理点击返回按钮 pop 回到宿主环境中,以下:

appBar: AppBar(
      title: Text('Flutter Page') ,
      leading: IconButton(icon: Icon(Icons.arrow_back_ios), onPressed:()=>methodChannel.invokeMethod("call_native_method_pop_flutter_nav",null)),
    ),

咱们只须要在宿主环境中监听到该事件后调用导航的 pop 功能。

宿主环境主动调用 Flutter

通常能够用做宿主环境为 Flutter 提供参数

EventChannel 是 Flutter 监听宿主环境的 API ,FlutterEventChannel 是 iOS 宿主环境与 Flutter 交互平台通道的 API 。

Flutter 代码片断

const EventChannel eventChannel = const EventChannel('com.pages.flutter/call_flutter');
@override
void initState(){
  super.initState();
 eventChannel.receiveBroadcastStream(12345).listen(_onEvent,onError: _onError);
}

void _onEvent(Object event){
  setState(() {
    _content = event.toString();
  });
}

void _onError(Object error){
  setState(() {
    _content = error.toString();
  });
}

iOS 宿主环境代码片断

NSString *eventChannelName = @"com.pages.flutter/call_flutter";
FlutterEventChannel *eventChannel = [FlutterEventChannel eventChannelWithName:eventChannelName binaryMessenger:flutterViewController];
[eventChannel setStreamHandler:self];
- (FlutterError *)onListenWithArguments:(id)arguments eventSink:(FlutterEventSink)events {
    if (events) {
        events(@"hi flutter");
    }
    return nil;
}

- (FlutterError* _Nullable)onCancelWithArguments:(id _Nullable)arguments {
    return nil;
}

两端交互通讯方式就是这样的,这里也只是介绍了他们通讯的方式,具体如何优雅的封装、规范交互流程还须要咱们本身去考虑下。

相关文章
相关标签/搜索