mmm frameworks/native/services/surfaceflinger/tests/resize/遇到几个错误,这里面讲一下解决过程,有一部分参考网络。感谢。html
一、问题:android
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:50:26: error: aggregate 'ANativeWindow_Buffer outBuffer' has incomplete type and cannot be defined
express
解决:apache
在resize.cpp中,添加#include <android/native_window.h>
网络
二、问题:数据结构
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:58:29: error: no matching function for call to 'android::Surface::lock(ANativeWindow_Buffer*)'
app
解决:less
surface->lock(&outBuffer); ---》surface->lock(&outBuffer, NULL);
ide
三、问题:ui
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:70:1: error: expected '}' at end of input 。。。
解决:
最后加一个“}”
四、问题:
out/target/product/msm8909/obj/lib/crtbegin_dynamic.o:crtbegin.c:function _start: error: undefined reference to 'main'
collect2: error: ld returned 1 exit status
解决:
屏蔽//namespace android {
//}
五、问题:
error: undefined reference to 'android::ProcessState::self()'
解决:
android.mk中加入:
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libui \
libgui \
libbinder
最终编译经过了!真够费劲的。
附上 修改后的代码:
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <cutils/memory.h> #include <utils/Log.h> #include <android/native_window.h> #include <binder/IPCThreadState.h> #include <binder/ProcessState.h> #include <binder/IServiceManager.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> using namespace android; //namespace android { int main(int argc, char** argv) { // set up the thread-pool sp<ProcessState> proc(ProcessState::self()); ProcessState::self()->startThreadPool(); // create a client to surfaceflinger sp<SurfaceComposerClient> client = new SurfaceComposerClient(); sp<SurfaceControl> surfaceControl = client->createSurface(String8("resize"), 320, 240, PIXEL_FORMAT_RGB_565, 0); sp<Surface> surface = surfaceControl->getSurface(); SurfaceComposerClient::openGlobalTransaction(); surfaceControl->setLayer(100000); SurfaceComposerClient::closeGlobalTransaction(); ANativeWindow_Buffer outBuffer; surface->lock(&outBuffer, NULL); ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); surface->unlockAndPost(); /* surface->lock(&outBuffer, NULL); android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); surface->unlockAndPost(); */ SurfaceComposerClient::openGlobalTransaction(); surfaceControl->setSize(320, 240); SurfaceComposerClient::closeGlobalTransaction(); IPCThreadState::self()->joinThreadPool(); return 0; } //}
附解释版本,对于理解surfaceflinger颇有帮助,一行一行敲的,纯属原创:
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <cutils/memory.h> #include <utils/Log.h> #include <android/native_window.h> #include <binder/IPCThreadState.h> #include <binder/ProcessState.h> #include <binder/IServiceManager.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> using namespace android; //namespace android { int main(int argc, char** argv) { // set up the thread-pool need for binder,创建binder通信接口,SurfaceComposerClient 和 surfaceflinger之间的通讯 sp<ProcessState> proc(ProcessState::self()); ProcessState::self()->startThreadPool(); // create a client to surfaceflinger sp<SurfaceComposerClient> client = new SurfaceComposerClient(); //经过SurfaceComposerClient获取一个大小为300(w)x400(h)的surface画布,这块画布数据格式为PIXEL_FORMAT_RGB_565, //每一个像素字节数为(bytesPerPixel(outBuffer.format))=2 sp<SurfaceControl> surfaceControl = client->createSurface(String8("resize"), 300, 400, PIXEL_FORMAT_RGB_565, 0); //surfaceControl是控制每一个surface的属性,包含大小,z-order,位置,透明度等 sp<Surface> surface = surfaceControl->getSurface(); //在设置每一个layer的属性的时候须要打开一个事务,告诉surfaceflinger监控程序,layer状态的改变,须要进行对相关layer进行重绘 SurfaceComposerClient::openGlobalTransaction(); //设置layer(surface)的相关属性 surfaceControl->setLayer(100000); surfaceControl->setPosition(100,100); surfaceControl->setSize(100, 100); //关闭事务,表明设置完毕,这样surfaceflinger服务端就会按要求重绘,这里尚未发送到显示端,只是一个显示数据上的概念 SurfaceComposerClient::closeGlobalTransaction(); //这个数据结构跟简单,包含显示窗口的大小,格式,还有数据 /* typedef struct ANativeWindow_Buffer { // The number of pixels that are show horizontally. int32_t width; // The number of pixels that are shown vertically. int32_t height; // The number of *pixels* that a line in the buffer takes in // memory. This may be >= width. int32_t stride; // The format of the buffer. One of WINDOW_FORMAT_* int32_t format; // The actual bits. void* bits; // Do not touch. uint32_t reserved[6]; } ANativeWindow_Buffer; */ ANativeWindow_Buffer outBuffer; //因此应用程序先调用 surface->lock锁定layer的swapstate,并得到画图的buffer而后就能够在上面进行画图了,完成之后就会调用surface->unlockAndPost()来通知SurfaceFlinger进行Flip。 surface->lock(&outBuffer, NULL); ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); //下面的数据打印结果:outBuffer.stride = 128, bytesPerPixel(outBuffer.format)=2,outBuffer.height=100 printf("outBuffer.stride = %d, bytesPerPixel(outBuffer.format)=%d,outBuffer.height=%d\n",outBuffer.stride, bytesPerPixel(outBuffer.format),outBuffer.height); //设置显示数据都为0x07E0,rgb565表明绿色。0000 0111 1110 0000 android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); //调用surface->unlockAndPost()来通知SurfaceFlinger进行Flip(刷新到LCD上) surface->unlockAndPost(); IPCThreadState::self()->joinThreadPool(); return 0; } //}
LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ resize.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libui \ libgui \ libbinder LOCAL_MODULE:= test-resize LOCAL_MODULE_TAGS := tests include $(BUILD_EXECUTABLE)