Get方式:json
private IEnumerator SendUrl(string url) { using (UnityWebRequest www = UnityWebRequest.Get(url)) { yield return www.Send(); if (www.error != null) { Debug.Log(www.error); } else { if (www.responseCode == 200)//200表示接受成功 { Debug.Log(www.downloadHandler.text); } } } }
Post方式:app
public IEnumerator PostUrl(string url, string postData) { using (UnityWebRequest www = new UnityWebRequest(url,"POST")) { byte[] postBytes = System.Text.Encoding.UTF8.GetBytes(postData); www.uploadHandler = (UploadHandler)new UploadHandlerRaw(postBytes); www.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer(); www.SetRequestHeader("Content-Type", "application/json"); yield return www.Send(); if (www.isError) { Debug.Log(www.error); } else { // Show results as text if (www.responseCode == 200) { Debug.Log(www.downloadHandler.text); } } } } private IEnumerator PostUrl(string url, WWWForm form, Action<string> getResult) { using (UnityWebRequest www = UnityWebRequest.Post(url, form)) { yield return www.Send(); if (www.isError) { yield return www.error; } else { if (www.responseCode == 200) { getResult(www.downloadHandler.text); } } } }