#ArrayList和LinkedList学习 ##1.ArrayListnode
###1.1源码分析 //默认数组容量即长度为10 private static final int DEFAULT_CAPACITY = 10;数组
//存储对象数组 transient Object[] elementData; //数组长度 private int size; //最大数组长度 private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; //为空的对象数组 private static final Object[] DEFAULTCAPACITY_EMPTY_ELEMENTDATA = {}; //添加数据 public boolean add(E e) { //检验数组长度 ensureCapacityInternal(size + 1); elementData[size++] = e; return true; } private void ensureCapacityInternal(int minCapacity) { //若是对象数组为空 if (elementData == DEFAULTCAPACITY_EMPTY_ELEMENTDATA) { //容量为默认容量和当前数组容量的最大值 minCapacity = Math.max(DEFAULT_CAPACITY, minCapacity); } //确保当前容量是否须要扩容 ensureExplicitCapacity(minCapacity); } private void ensureExplicitCapacity(int minCapacity) { //操做数加一 modCount++; //若是当前数组容量大于存储对象数组大小 if (minCapacity - elementData.length > 0) //扩展容量 grow(minCapacity); } //扩容 private void grow(int minCapacity) { int oldCapacity = elementData.length; int newCapacity = oldCapacity + (oldCapacity >> 1); if (newCapacity - minCapacity < 0) newCapacity = minCapacity; if (newCapacity - MAX_ARRAY_SIZE > 0) //确认新的数组长度 newCapacity = hugeCapacity(minCapacity); //进行拷贝操做 elementData = Arrays.copyOf(elementData, newCapacity); } private static int hugeCapacity(int minCapacity) { if (minCapacity < 0) throw new OutOfMemoryError(); return (minCapacity > MAX_ARRAY_SIZE) ? Integer.MAX_VALUE : MAX_ARRAY_SIZE; } // 根据下标获取 public E get(int index) { //检验下标是否超过数组长度 rangeCheck(index); return elementData(index); } public E remove(int index) { //检验下标是否超过数组长度 rangeCheck(index); //操做数加一 modCount++; E oldValue = elementData(index); int numMoved = size - index - 1; if (numMoved > 0) //数组拷贝 System.arraycopy(elementData, index+1, elementData, index,numMoved); elementData[--size] = null; return oldValue; }
##2.LinkedList源码分析
###2.1源码分析学习
//链表长度 transient int size = 0; //添加数据 public boolean add(E e) { linkLast(e); return true; } //添加数据到链表尾部 void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; if (l == null) //表示链表为空 first = newNode; else //链表不为空,则当前尾节点的下一节点为新节点 l.next = newNode; //链表长度加一 size++; //操做数加一 modCount++; } //删除数据 public E remove(int index) { //检验下标 checkElementIndex(index); return unlink(node(index)); } //根据下标得到节点 Node<E> node(int index) { // >>:右移运算符,size >> 1,至关于size除以2的1次方 if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } //删除某个节点 E unlink(Node<E> x) { // assert x != null; final E element = x.item; final Node<E> next = x.next; final Node<E> prev = x.prev; if (prev == null) { first = next; } else { prev.next = next; x.prev = null; } if (next == null) { last = prev; } else { next.prev = prev; x.next = null; } x.item = null; //链表长度减一 size--; //操做数加一 modCount++; return element; }
##3.比较指针
当读取数据时,采用ArrayList更快,由于是根据下标访问,时间为O(1),而code
LinkedList会先遍历链表,才能找到下标表明的节点,时间为O(m)。对象
当写入,删除数据时,采用LinkedList更快,由于他经过修改头尾指针指向的对象,便可ci
完成添加,或者删除。而ArrayList则须要进行数组的拷贝。element