六) Entity游戏架构与Libgdx构建游戏superjumper,超级跳跃者小游戏(2)

1)GameScreen游戏主类 public class GameScreen extends ScreenAdapter {     static final int GAME_READY = 0;     static final int GAME_RUNNING = 1;     static final int GAME_PAUSED = 2;     static final int
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