在ios4.0及之后鼓励使用animateWithDuration方法来实现动画效果。固然,以往的begin/commit的方法依然使用,下面详细解释一下animateWithDuration的使用方法。html
函数原型:ios
+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations + (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion + (void)animateWithDuration:(NSTimeInterval)duration delay:(NSTimeInterval)delay options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion
其中,app
下面是能够设置动画效果的属性:函数
例如一个视图淡出屏幕,另一个视图出现的代码:动画
[UIView animateWithDuration:1.0 animations:^{ firstView.alpha = 0.0; secondView.alpha = 1.0; }];
如何实现连续的动画?
能够在completion代码块中添加动画。
下面是实例代码:ui
[UIView animateWithDuration:2.0 animations:^{ oldImageView.alpha = 0.0; newImageView.alpha = 1.0; //imageView.center = CGPointMake(500.0, 512.0); } completion:^(BOOL finished){ [UIView animateWithDuration:4.0 animations:^{ newImageView.center = CGPointMake(500.0, 512.0); }]; }];
具体效果就是一幅图片渐渐消失,另外一幅图片出现,而后图片的位置移动。spa