如今的手机,按照操做系统分,有ios,有android,还有window phone等。java
若是是按软件来分的话,就有通信录,游戏等。android
按继承的思惟来考虑的话,以下:
ios
可是问题来了,若是是按照手机品牌来分的话,增长一个新的手机品牌的话,意味着不只要增长手机品牌,还要增长改手机品牌的通信录和游戏。iphone
若按照手机软件来分的话,一样,增长一个新的软件的话,意味着不只要增长新的软件,还要增长各个品牌手机对应的通信录和游戏。ide
经过桥接模式的话,若增长软件,则只须要增长软件便可,若增长品牌,只需增长品牌便可。this
/** * @Title: PhoneSoftware.java * @Package com.wangbiao.design.bridge * @Description: TODO * @author wangbiao * @date 2014-9-23 下午11:13:20 * @version V1.0 */ package com.wangbiao.design.bridge; /** * @Title: PhoneSoftware.java * @Package com.wangbiao.design.bridge * @Description: TODO * @author wangbiao * @date 2014-9-23 下午11:13:20 * @version V1.0 */ public interface PhoneSoftware { public void operation(); } class ContractList implements PhoneSoftware{ @Override public void operation() { System.out.println("这是通信录"); } } class PhoneGame implements PhoneSoftware{ @Override public void operation() { System.out.println("这是游戏"); } } package com.wangbiao.design.bridge; public abstract class Phone { private PhoneSoftware phoneSoftware; public Phone() { // TODO Auto-generated constructor stub } public void setPhoneSoftware(PhoneSoftware phoneSoftware) { this.phoneSoftware = phoneSoftware; } public abstract void display(); public void operation(){ this.phoneSoftware.operation(); } } class ApplePhone extends Phone{ @Override public void display() { System.out.println("这是iphone"); } } class AndroidPhone extends Phone{ @Override public void display() { System.out.println("这是android phone"); } } /** * @Title: Client.java * @Package com.wangbiao.design.bridge * @Description: TODO * @author wangbiao * @date 2014-9-23 下午10:30:29 * @version V1.0 */ package com.wangbiao.design.bridge; /** * @Title: Client.java * @Package com.wangbiao.design.bridge * @Description: TODO * @author wangbiao * @date 2014-9-23 下午10:30:29 * @version V1.0 */ public class Client { /** * @param args */ public static void main(String[] args) { // TODO Auto-generated method stub PhoneSoftware game = new PhoneGame(); PhoneSoftware contracts = new ContractList(); Phone phone = new ApplePhone(); phone.setPhoneSoftware(game); phone.display(); phone.operation(); phone.setPhoneSoftware(contracts); phone.display(); phone.operation(); } }